Vis, neutral male human Wizard ------------------------------------------------- |..(........)..............................*..... *### |..----------------------------...---.--|-------- ### |..|.......*.)!.)!............|...| ---|.| .[ # |^....(....).)..<.............|...- | |.--- .. ############%#.|..|.....)..................^.---... |...^.| ..|..|............................|... |..-.-| .-|..------------------------------.. ..|.!| .).|..... .. |..| ....|..--- -.i---- |.!| .....|..| -----------------------|..@... ---- .......|..| |......................|--d----- ..|.....|..-------.|.-------------------- |.|...| ....|.....|......^...|.---------------------|.|.{.------------- ...-----.%-------------|......................-.|.......%[..))).| ..........*..............|.---------------------|.---------------.| ........|...**...)*)..........| |.................| -------------------------------- ------------------- [Vis the Magician] St:25 Dx:14 Co:16 In:18 Wi:12 Ch:9 Neutral Gnomish Mines:12 $:259 HP:0(71) Pw:116(116) AC:0 Exp:11 T:8945 Fainted Latest messages The dwarf swings his broad pick. The dwarf hits! The dwarf swings his broad pick. The dwarf hits! The dwarf swings his broad pick. The dwarf just misses! The dwarf swings his broad pick. The dwarf hits! The dwarf swings his broad pick. The dwarf hits! You regain consciousness. The magic-absorbing blade stuns the dwarf! You kill the dwarf! You faint from lack of food. The quasit hits! (2x) The quasit bites! The quasit hits! (2x) The quasit bites! The quasit just misses! The quasit hits! The quasit misses. The quasit hits! (2x) The quasit bites! The quasit hits! The quasit just misses! The quasit bites! The quasit hits! (2x) The quasit bites! The warg bites! You die... Your inventory Weapons o - an uncursed [+0] silver saber named Grayswandir [Grayswandir] q - the uncursed rustproof +1 Magicbane (weapon in hand) r - an uncursed fireproof [+0] sling named Giantslayer [Giantslayer] (alternate weapon; not wielded) B - 20 uncursed [+0] daggers (in quiver) L - 5 blessed [+0] daggers Armor b - an uncursed +0 cloak of magic resistance* l - a blessed +0 dwarvish mithril-coat (being worn) m - an [uncursed] +0 elven cloak (being worn) u - an uncursed +0 pair of elven boots (being worn) F - an uncursed +0 pair of boots called vanduo [water walking] G - an [uncursed] thoroughly rusty +0 pair of gauntlets of power (being worn) I - a blessed +1 pair of leather gloves Comestibles w - an uncursed tin [of wumpus meat] A - 2 [uncursed] tins [of long worm meat] M - 2 [uncursed stale] eggs V - an [uncursed] tripe ration Scrolls j - an uncursed scroll of magic mapping* k - a blessed scroll of gold detection* z - an uncursed scroll called flood [of flood] E - a cursed scroll labeled DAIYEN FOOELS [of confuse monster] Q - a blessed scroll of teleportation S - 3 uncursed scrolls of teleportation U - 3 uncursed scrolls labeled ABRA KA DABRA [of light] Potions f - an uncursed potion of paralysis* g - an [uncursed] greasy potion [of gain energy] h - an uncursed potion of blindness* n - an [uncursed] cloudy potion [of healing] x - an [uncursed] luminescent potion [of full healing] y - a [blessed] brown potion [of extra healing] C - an [uncursed] sparkling potion [of oil] D - an uncursed brown potion [of extra healing] O - a blessed slimy potion [of sleeping] X - an uncursed golden potion [of confusion] Y - an uncursed puce potion [of see invisible] Rings a - an uncursed gold ring [of cold resistance] d - an uncursed +2 ring of protection (on left hand)* N - an uncursed gold ring [of cold resistance] R - an uncursed +2 ring of gain dexterity* Wands c - an uncursed wand of slow monster (0:2)* t - an [uncursed] wand of striking [0:0] H - an [uncursed] wand of striking [0:4] W - an [uncursed] wand of magic missile [0:4] Tools i - an [uncursed] magic whistle s - an uncursed key [skeleton key] v - an uncursed magic marker [0:73] K - an uncursed towel P - an uncursed [magic] lamp called magic (lit) Z - an uncursed credit card Gems J - an [uncursed] stone called luck [luckstone] Final Attributes You were piously aligned. Hunger level was -20. Your alignment was 54 / 54. Monster difficulty range was 2 - 11. Level difficulty was 12. You were magic-protected. You were telepathic. You were stealthy. You were protected. You were lucky (4). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 94% 56% b - create monster 2 clerical 94% 56% c - restore ability 4 healing 100% 64% Vanquished creatures a wumpus a xorn 3 wargs (4 created) 3 small mimics (5 created) a xan an ogre lord a pyrolisk a gargoyle 2 tengu an ochre jelly an enormous rat a red naga (3 created) a cobra a wraith (2 created) 3 carnivorous apes (4 created) a leather golem 3 Grey-elves a crocodile a giant beetle a cockatrice (2 created) a leprechaun (2 created) an orc-captain a giant spider a vampire bat (3 created) 2 gnome kings (1 created) an ogre a rust monster a yeti a werewolf a lizard (2 created) a chickatrice a dog a jaguar 2 dwarf lords a blue jelly a dust vortex a raven a snake an ape 7 human zombies a rope golem (2 created) a Woodland-elf 3 soldier ants 3 imps 3 mountain nymphs a rock piercer 2 fog clouds 2 yellow lights 2 violet fungi 21 gnome lords (22 created) 6 gnomish wizards (9 created) a kobold mummy a gray ooze (3 created) 3 elf zombies a wax golem 2 giant ants 2 floating eyes 20 dwarves (24 created) a homunculus 3 hill orcs 2 rothes 2 centipedes a giant bat an iguana an acid blob (2 created) 8 hobbits 4 manes a large kobold 2 giant rats (7 created) a brown mold (3 created) a yellow mold a green mold a red mold 83 gnomes (88 created) 4 jackals a fox a kobold 2 goblins (3 created) 3 sewer rats 3 grid bugs 7 lichens (8 created) 4 kobold zombies 6 newts 276 creatures vanquished. Voluntary challenges You used a wielded weapon 440 times. You read items or engraved 73 times. You put on armor 25 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 70 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] clerical spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: a general store Level 3: an armor shop, a fountain Stairs down to The Gnomish Mines The Gnomish Mines: levels 4 to 12 Level 7: [minetn] many shops, a temple to Thoth, many fountains Level 12: [minend] <- You were here a fountain Game information Seed: 1264442919 Started: 2015-02-10 20:20:34 Ended: 2015-02-10 21:59:56 Play time: PT00:23:35 Goodbye Vis the Wizard... You died in The Gnomish Mines on dungeon level 12 with 23660 points, and 259 pieces of gold, after 8945 moves. Killer: warg, while fainted from lack of food You were level 11 with a maximum of 71 hit points when you died. You reached the 80th place on the top 100 list. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1810742 tourn-Bar-Orc-Mal-Cha ascended to demigod-hood. 218 [268] 3 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 78 26381 jente-Pri-Hum-Fem-Law died in The Dungeons of Doom on level 13 [max 14]. Killed by a sasquatch. - [77] 79 26192 jente-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 14 [max 15]. Killed by a tiger. - [80] *80 23660 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on * level 12. Killed by a warg, while fainted from lack of food. - [71] 81 23548 tourn-Bar-Vam-Fem-Cha died in The Dungeons of Doom on level 3 [max 10]. Killed by a giant beetle, while fainted from lack of food. - [107] 82 22857 jente-Con-Orc-Fem-Cha died in The Dungeons of Doom on level 4 [max 9]. Killed by a soldier ant. - [89]