Vis, lawful male human Archeologist
                                                                               
                                                                               
                                                                               
                                                          ----                 
                                                         --..--                
                                                         |....|           ---- 
                                                         --...--          |..| 
                                 ----                     |....-----    ---..| 
                                --..-------               |-.......--   |.<.-- 
                              . |%....%...|               |.........--- |...|  
                              ....-----...----           --......^.....--)---  
                              ...0|   |.......           |.-..............|----
                               .-     --....--           |...............---..|
                                       ----...--.---------....................|
                                          ---...^.^.....|.......--...........--
                                            |..-.-Z----...*...---|..|.......-| 
                                            --...o@   |[.|....|  -----.......| 
                                             |...-    -----...|      ----...-- 
                                             -....        |...|         |..--  
                                              ---         --.--         ----   
                                                           ---                 

[Vis the Investigator]     St:9 Dx:10 Co:13 In:18 Wi:18 Ch:9  Lawful
Gnomish Mines:3  $:1520 HP:0(40) Pw:36(36) AC:6  Exp:6 T:2034 Burdened

Latest messages

You miss the hill orc.
The hill orc hits!
The hill orc picks up an arrow.
The hill orc picks up a curved sword.
The hill orc wields a curved sword!
The dwarf zombie hits!
You hit the dwarf zombie.
The dwarf zombie suddenly disappears!
The dwarf zombie hits!
You hit the dwarf zombie. (2x)
The dwarf zombie hits!
You miss the dwarf zombie.
The jackal suddenly disappears!
#
Are you sure you want to pray? [yn] (n)
You begin praying to Quetzalcoatl.
You are surrounded by a shimmering light.
The dwarf zombie starts to attack you, but pulls back.
The hill orc starts to attack you, but pulls back.
The dwarf zombie starts to attack you, but pulls back.
The hill orc starts to attack you, but pulls back.
You finish your prayer.
You feel that Quetzalcoatl is well-pleased.
Unknown command ' '. (2x)
You hit the dwarf zombie.
The hill orc swings his curved sword.
The hill orc hits!
You miss the dwarf zombie.
The dwarf zombie hits!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
n - an [uncursed +0] crude dagger [orcish]
t - a [blessed] poisoned [+0] dart

Armor

b - a blessed +0 leather jacket (being worn)*
c - a blessed +0 fedora (being worn)*
B - an [uncursed] +1 hooded cloak [dwarvish] (being worn)
C - an [uncursed] +0 pair of hard shoes [iron] (being worn)

Comestibles

d - 2 uncursed food rations*
j - an [uncursed] lichen corpse
m - an [uncursed] tin [of goblin meat]
w - an [uncursed stale] egg
E - an [uncursed] food ration

Scrolls

l - an [uncursed] scroll labeled DAIYEN FOOELS [of scare monster]
p - an [uncursed] scroll labeled ACHAT SHTAYIM SHALOSH [of identify]

Potions

k - an [uncursed] effervescent potion [of restore ability]
q - an [uncursed] squishy potion [of speed]
r - a [cursed] clear potion [of unholy water]
s - an [uncursed] murky potion [of fruit juice]
u - an [uncursed] smoky potion [of booze]
A - a [blessed] murky potion [of fruit juice]

Rings

y - a [cursed] twisted ring [of slow digestion]
G - a [cursed -2] mithril ring [of increase accuracy]

Tools

e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:39)*
h - an uncursed sack*
i - an uncursed oil lamp (lit)*
v - an [uncursed] tin whistle
F - an [uncursed] leash

Gems

g - an uncursed touchstone*
H - an [uncursed] jade stone
The sack is empty.

Final Attributes

You didn't know any spells.

Vanquished creatures

50 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: -1215027718
Started: 2015-02-01 05:31:13
Ended: 2015-02-01 05:48:26
Play time: PT00:08:15

Goodbye

Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 3 with 2566 points,
and 1520 pieces of gold, after 2034 moves.
Killer: dwarf zombie
You were level 6 with a maximum of 40 hit points when you died.
You didn't beat your previous score of 121050 points.
  1    2880008  jente-Kni-Hum-Mal-Law ascended to demigod-hood.       855 [932]
  2    1810742  tourn-Bar-Orc-Mal-Cha ascended to demigod-hood.       218 [268]
  3    1784186  tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.   225 [347]

 26     125016  ABOCbKA-Tou-Hum-Mal-Neu quit in One-eyed Sam's Market
                on level 23 [max 24].                                  83 [118]
 27     121562  sarastus-Kni-Hum-Fem-Law died in The Ruins of Moria
                on level 15 [max 19].  Dissolved in molten lava.      110 [110]
*28     121050  Vis-Arc-Hum-Mal-Law died in Fort Ludios.  Killed by a          
                leviathan.                                              -  [93]
*         2566  Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on               
                level 3 [max 4].  Killed by a dwarf zombie.             -  [40]
 29     120380  sarastus-Tou-Hum-Fem-Neu turned to stone in Fort
                Ludios.  Petrified by a cockatrice corpse.            146 [146]
 30     119337  jente-Tou-Hum-Fem-Neu died in The Dungeons of Doom on
                level 19 [max 24].  Killed by an elf-lord.              - [120]