Vis, neutral male human Barbarian
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                                     --.......(<....----.--.---.....|--.-      
                                      --......)-T.)......------.----|...|      
                                       ........@........... ....--- |...|      
                                       ........I%.......... ......| |...|      
                                        .......)).....-.---------.--|.|.|      
                                        .......^...%.....--..--.|...|.|.       
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                                          ..............----...|    -..        
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

[Vis the Brigand]          St:25 Dx:17 Co:18 In:3 Wi:10 Ch:7  Neutral
Home 4 $:0  HP:0(116) Pw:32(32) AC:-4 Exp:13 T:19712 Burdened

Latest messages

The rock troll throws a shuriken!
The rock troll wields a club!
The ice-cold blade freezes the rock troll!
The rock troll swings her club.
The rock troll hits! (2x)
The rock troll bites!
The ice-cold blade freezes the rock troll!
You kill the rock troll!
You fall down the stairs.
Yet again you feel the air around you heavy with malevolent magical energy.
Unknown command ' '. (2x)
The ice-cold blade freezes the ogre!
You kill the ogre!
The ogre wields a club!
The club welds itself to the ogre's hand!
The ogre swings her club.
The ogre hits!
The ogre swings his club.
The ogre misses.
The ogre swings his club.
The ogre hits!
It hits! (2x)
It bites!
The rock troll hits! (2x)
The rock troll bites!
The ice-cold blade freezes it!
It hits! (2x)
It bites!
The rock troll hits! (2x)
You die...

Your inventory

Amulets

S - an [uncursed] amulet of reflection (being worn)

Weapons

x - an uncursed fireproof [+0] sling named Giantslayer [Giantslayer] (alternate weapon; not wielded)
N - the blessed rustproof +7 Frost Brand (weapon in hand)

Armor

k - an [uncursed] +0 cloak of displacement (being worn)
p - an uncursed rusty +0 pair of gauntlets of power (being worn)
I - a cursed +0 dwarvish mithril-coat (being worn)
M - an uncursed +0 pair of boots called vanduo [water walking]
R - an uncursed +0 elven leather helm (being worn)
V - an uncursed +0 pair of elven boots (being worn)

Comestibles

e - an uncursed [stale] egg
i - an [uncursed] lembas wafer
v - an [uncursed] tin [of ogre meat]

Potions

H - 2 blessed potions of full healing

Rings

n - an uncursed ring of sustain ability
y - a cursed [-3] citrine ring [of increase damage]
D - a cursed gold ring [of teleportation]
K - an uncursed ring called warn [of warning] (on left hand)
L - a cursed [-1] wooden ring [of increase accuracy]
Q - a cursed [-1] ring of protection
T - an [uncursed] ceramic ring [of searching]

Wands

b - an uncursed wand of striking [0:5]
c - an [uncursed] wand of speed monster [0:2]
f - a [blessed] wand of sleep [0:8]
h - an uncursed wand of fire [0:6]
j - an [uncursed] wand of striking [0:3]
l - an uncursed wand called tele [of teleportation (0:6)]
q - an uncursed wand of digging [0:7]
u - an uncursed wand of light [0:13]
w - an [uncursed] wand of lightning [0:6]
z - an uncursed wand of striking [0:4]
C - an uncursed wand called tele [of teleportation (0:4)]
F - an [uncursed] wand of sleep [0:4]
G - an uncursed wand of digging [0:4]
O - an uncursed wand of striking [0:0]
P - an uncursed wand of cold [0:1]
U - an uncursed wand of digging [0:8]
W - a blessed wand of digging [0:5]
X - a blessed wand of sleep [0:4]
Y - an uncursed wand called cancel [of cancellation (0:4)]
Z - a [blessed] wand of create monster [0:14]

Tools

a - an uncursed [+0] unicorn horn
d - an uncursed towel
g - an uncursed looking glass [mirror]
m - an uncursed lock pick
o - a blessed [magic] lamp (lit)
r - an uncursed magic whistle
s - a blessed bag called hold [of holding]
B - an uncursed [tallow] candle
E - an uncursed [magic] flute [0:7]
J - 13 uncursed [wax] candles called vaskas

Gems

t - an uncursed gray stone [luckstone]

Contents of the bag of holding:

Final Attributes

You didn't know any spells.

Vanquished creatures

709 creatures vanquished.

Genocided or extinct species

1 species extinct.

Voluntary challenges

Your skills at the end

Fighting Skills
bare handed combat[Basic]
two weapon combat[Basic]
Weapon Skills
axe[Basic]
short sword[Basic]
long sword[Skilled]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: -862322711
Started: 2015-01-10 19:02:54
Ended: 2015-01-11 09:01:07
Play time: PT01:33:35

Goodbye

Goodbye Vis the Barbarian...
You died in The Quest on dungeon level 4 with 74628 points,
and 308 pieces of gold, after 19712 moves.
Killer: rock troll
You were level 13 with a maximum of 116 hit points when you died.
You reached the 39th place on the top 100 list.
 No  Points     Name                                                   Hp [max]
  1    2880008  jente-Kni-Hum-Mal-Law ascended to demigod-hood.       855 [932]
  2    1810742  tourn-Bar-Orc-Mal-Cha ascended to demigod-hood.       218 [268]
  3    1784186  tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.   225 [347]

 37      82192  pintc-Sam-Hum-Mal-Law died in The Dungeons of Doom on
                level 6 [max 21].  Killed by a trickery.              122 [122]
 38      78030  YjeMalcolm-Wiz-Vam-Mal-Cha died in The Dungeons of
                Doom on level 20 [max 22].  Killed by an Elvenking.     -  [90]
*39      74628  Vis-Bar-Hum-Mal-Neu died in The Quest on level 15              
                [max 20].  Killed by a rock troll.                      - [116]
 40      73547  Savojin-Bar-Vam-Fem-Cha turned to stone in The Ruins
                of Moria on level 17 [max 18].  Petrified by a
                cockatrice.                                           105 [105]
 41      71545  Haudegen-Sam-Hum-Mal-Law was poisoned in The Dungeons
                of Doom on level 16 [max 17].  Poisoned by a locust.  117 [121]