Vis, lawful male human Archeologist
-.---
#....|
----------- #|...|
|......%.... # #....
|.....)[...| ###----
|.*........+ # #
|.......<..|# ### #
|...........#######################
------------ ### #
###
#
#
#
------- ##### ## ------
|.....+#### --.----.-----# # |g@S.|
|.....|#### |...........|###########-.S..|
.......# %#............|# |....|
------- |............# ------
-------------#
[Vis the Exhumer] St:25 Dx:14 Co:16 In:18 Wi:17 Ch:9 Lawful
Dungeons of Doom:12 $:648 HP:0(74) Pw:66(66) AC:0 Exp:11 T:14672 Stressed
Latest messages
You see here a tripe ration.
You see here an egg.
You activated a magic portal!
You feel dizzy for a moment, but the sensation passes.
The snake bites! (4x)
Unknown command ' '.
What do you want to use or apply? [abdf-kmnqstvwABDEHJN-PTWX or ?*]
You produce a strange whistling sound.
The snake bites! (3x)
The gargoyle misses the snake.
The gargoyle hits the snake.
The gargoyle bites the snake.
The snake misses the gargoyle.
You miss the snake.
The snake bites!
The snake misses.
The snake bites!
The gargoyle hits the snake. (2x)
The snake is killed!
The gargoyle misses the snake.
The gargoyle hits the snake.
The gargoyle bites the snake.
The snake misses the gargoyle.
The snake bites! (2x)
The gargoyle hits the snake. (2x)
The gargoyle misses the snake.
The snake misses the gargoyle.
The snake misses.
The snake bites!
You die...
Your inventory
Amulets
Z - an uncursed amulet of ESP (being worn)
Weapons
i - an uncursed +2 bullwhip*
p - an uncursed [+0] silver saber named Grayswandir [Grayswandir] (weapon in hand)
P - an uncursed [+0] dwarvish mattock
Q - an uncursed [+0] silver saber (wielded in other hand)
Y - an [uncursed +0] boomerang
Armor
c - a blessed rotted +0 fedora (being worn)*
o - an [uncursed] +0 dwarvish mithril-coat (being worn)
u - an uncursed +0 pair of hard shoes [iron]
M - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn)
S - a blessed +2 cloak of displacement (being worn)
V - an uncursed +0 pair of boots called vanduo [water walking] (being worn)
Comestibles
e - an [uncursed] edible bra
F - 2 [uncursed] food rations
K - an [uncursed] egg
U - an uncursed candy bar
Rings
l - an uncursed ring of free action (on left hand)
x - a cursed [-2] granite ring [of gain constitution]
y - an uncursed ring of shock resistance
z - an [uncursed] quartz ring [of fire resistance]
C - an [uncursed] shiny ring [of searching]
G - a cursed [-1] granite ring [of gain constitution]
I - a [cursed] ring of hunger
R - a cursed wedding ring [of teleportation]
Wands
b - a cursed wand of slow monster [0:5]
d - an uncursed wand of undead turning [0:4]
j - an uncursed wand called durys [of secret door detection (0:10)]
m - an [uncursed] wand of sleep [0:8]
t - an uncursed wand called cancel [of cancellation (0:3)]
v - an uncursed wand of speed monster [0:4]
D - an [uncursed] wand of digging [0:4]
E - an uncursed wand of digging [0:3]
J - an uncursed wand of striking [0:1]
N - an [uncursed] wand of digging [0:8]
O - an [uncursed] wand of fire [0:4]
T - an [uncursed] wand of slow monster [0:7]
W - an [uncursed] wand of cold [0:3]
Tools
a - an uncursed [+0] unicorn horn
f - an uncursed tinning kit (0:55)*
h - an [uncursed] stethoscope
k - 9 uncursed [wax] candles called wax
n - a blessed [wax] candle called wax
q - an uncursed towel
s - an uncursed bag called hold [of holding]
w - an uncursed key [skeleton key]
A - an uncursed magic whistle
B - an uncursed leash
H - an uncursed sack*
Gems
g - an uncursed touchstone*
X - an uncursed luckstone
Contents of the bag of holding:
The sack is empty.
Final Attributes
- You were piously aligned.
- Hunger level was 373.
- Your alignment was 83 / 83.
- Monster difficulty range was 2 - 11.
- Level difficulty was 12.
- You were sleep resistant.
- You were poison resistant.
- You resisted hallucinations.
- You were telepathic.
- You had automatic searching.
- You were displaced.
- You were stealthy.
- You could walk on water.
- You were fast.
- You had free action.
- You were wielding two weapons at once.
- You were lucky (4).
- You had extra luck.
- Bad luck timed out slowly for you.
- Good luck timed out slowly for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
knock | 1 | matter | 100% | 43% |
wizard lock | 2 | matter | 100% | 87% |
create monster | 2 | clerical | 100% | 99% |
Vanquished creatures
494 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 571 times.
- You read items or engraved 23 times.
- You put on armor 26 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You used Sokoban shortcuts 2 times.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Skilled] |
saber | [Expert] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 12
- Level 1:
- an altar, some fountains
- Level 2:
- an armor shop, an altar to Quetzalcoatl, a fountain, a sink
- Stairs down to The Gnomish Mines
- Level 3:
- a fountain
- Level 5: [oracle]
- many fountains
- Level 6:
- an armor shop
- Stairs up to Sokoban, level 5
- Level 8:
- a fountain
- Stairs up to Town, level 7
- Level 9:
- a fountain, a sink
- Level 10:
- a general store
- Level 11:
- some fountains
- Level 12: <- You were here
- Portal to The Quest
- The Gnomish Mines: levels 3 to 10
- Level 6: [minetn]
- many shops, a temple, some fountains
- Level 10: [minend]
- a fountain
- Town: levels 6 to 7
- Level 6: [town]
- many shops, many fountains
Game information
Seed: 94341550
Started: 2015-01-01 13:59:35
Ended: 2015-01-01 20:24:32
Play time: PT01:05:25
Goodbye
Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 12 with 37674 points,
and 2762 pieces of gold, after 14672 moves.
Killer: snake
You were level 11 with a maximum of 74 hit points when you died.
You didn't beat your previous score of 107145 points.
1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932]
2 1810742 tourn-Bar-Orc-Mal-Cha ascended to demigod-hood. 218 [268]
3 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347]
26 116526 pintc-Sam-Hum-Mal-Law died in The Dungeons of Doom on
level 0 [max 24]. Killed by a trickery. 109 [109]
27 109386 Nausicaa-Con-Vam-Fem-Cha died in The Dungeons of Doom
on level 26. Killed by a fire elemental. - [108]
*28 107145 Vis-Arc-Hum-Mal-Law died in Fort Ludios. Drowned in
a moat by a giant eel. 86 [89]
* 37674 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 12. Killed by a snake. - [74]
29 104801 jente-Arc-Hum-Mal-Law quit in One-eyed Sam's Market
on level 23 [max 24]. 98 [120]
30 101038 Haudegen-Val-Hum-Fem-Law choked on her food in The
Quest on level 12 [max 16]. Choked on a fire ant
corpse. 124 [124]