Vis, lawful male human Archeologist
                                                                               
                                                                               
                                                                               
                            ----                                               
                            |..--                                              
                         ---|...---------------------                          
                         |..|.......)..)......[...+(|                          
                        --...-.%-------------------.|                          
                        |...%...0.I0.@%)..|       |.|                          
                        |..|....-...----[-| ------|.|                          
                        --.|..--...|...0.)|-|.+...|.|                          
                         |.|--..--.|..|...|.-.....|.|                          
                         |.| |....---.|..0|-|....%|.|                          
                         |%|--..|..|....--|.-..).%%[|                          
                        --%|%)-.--......--|-|....%|--                          
                        |..)%.......-....||.-.....|                            
                        |...|.....-......|--|.....|                            
                        ----|.........|..|  -------                            
                            |..|..|..-|>.|                                     
                            --------------                                     
                                                                               

[Vis the Exhumer]          St:13 Dx:13 Co:17 In:16 Wi:14 Ch:11  Lawful
Sokoban:7  $:1274 HP:0(91) Pw:49(49) AC:-3 Exp:10 T:10797

Latest messages

Perhaps that's why you cannot move it.
You hear a monster behind the boulder.
Perhaps that's why you cannot move it.
The Woodland-elf thrusts her runed dagger.
The Woodland-elf hits!
Something casts a spell at thin air!
You hit the Woodland-elf!
You hit the Woodland-elf.
The Woodland-elf thrusts her runed dagger.
The Woodland-elf hits!
Unknown command ' '.
You hit the Woodland-elf!
The Woodland-elf turns to flee!
The Woodland-elf throws a runed dagger!
You are almost hit by a runed dagger.
Unknown command ' '.
Count: 20
The Woodland-elf picks up a runed dagger.
You stop searching.
You hit the Woodland-elf!
The Woodland-elf swings his curved sword.
The Woodland-elf hits!
You miss the Woodland-elf.
The Woodland-elf swings his curved sword.
The Woodland-elf hits!
You miss the Woodland-elf.
You hit the Woodland-elf!
The Woodland-elf swings his curved sword.
The Woodland-elf hits!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
e - an uncursed corroded [+0] dwarvish mattock (weapon in hands)
C - 5 blessed [+1] daggers
Q - an [uncursed +0] boomerang

Armor

f - a [cursed +0] leather hat [elven leather helm]
h - an [uncursed +0] faded pall [elven cloak]
l - an uncursed very burnt +0 pair of jackboots [high] (being worn)
x - a [blessed] +1 pair of leather gloves (being worn)
y - an [uncursed] +0 cloak of invisibility (being worn)
Y - an [uncursed] +1 elven mithril-coat (being worn)

Comestibles

c - an [uncursed] lizard corpse
q - an [uncursed] cram ration
I - an [uncursed] tripe ration
L - an [uncursed] candy bar
T - an [uncursed] carrot
V - 6 [uncursed] food rations
W - an uncursed lichen corpse

Rings

k - a cursed granite ring [of aggravate monster]
n - a cursed granite ring [of aggravate monster]
F - an [uncursed +4] tiger eye ring [of gain dexterity]
X - an [uncursed] jet ring [of poison resistance]

Wands

E - an [uncursed] steel wand [of light (0:11)]
H - an [uncursed] wand of magic missile [0:5]
M - an [uncursed] wand of magic missile [0:3]
U - an [uncursed] wand of digging [0:5]

Tools

j - an uncursed sack*
m - an uncursed blindfold
s - an [uncursed] bag of holding
K - an uncursed tin whistle
N - an uncursed lock pick
O - an uncursed blindfold
R - an [uncursed] towel

Gems

b - an uncursed flint stone
d - an [uncursed] worthless piece of white glass
g - an uncursed touchstone*
i - an uncursed worthless piece of red glass
u - an [uncursed] worthless piece of yellow glass
w - an [uncursed] worthless piece of yellowish brown glass
A - 2 uncursed worthless pieces of green glass
G - 2 uncursed worthless pieces of yellow glass
Z - an uncursed worthless piece of violet glass
The sack is empty.

Contents of the bag of holding:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
jumpingescape79%59%
healinghealing79%59%
knockmatter79%70%
detect monstersdivination79%70%
levitationescape100%97%
invisibilityescape100%100%

Vanquished creatures

299 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Expert]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: -201958900
Started: 2015-01-01 09:55:24
Ended: 2015-01-01 12:54:51
Play time: PT00:34:08

Goodbye

Goodbye Vis the Archeologist...
You died in Sokoban on dungeon level 7 with 23125 points,
and 1274 pieces of gold, after 10797 moves.
Killer: Woodland-elf
You were level 10 with a maximum of 91 hit points when you died.
You didn't beat your previous score of 107145 points.
  1    2880008  jente-Kni-Hum-Mal-Law ascended to demigod-hood.       855 [932]
  2    1810742  tourn-Bar-Orc-Mal-Cha ascended to demigod-hood.       218 [268]
  3    1784186  tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.   225 [347]

 26     116526  pintc-Sam-Hum-Mal-Law died in The Dungeons of Doom on
                level 0 [max 24].  Killed by a trickery.              109 [109]
 27     109386  Nausicaa-Con-Vam-Fem-Cha died in The Dungeons of Doom
                on level 26.  Killed by a fire elemental.               - [108]
*28     107145  Vis-Arc-Hum-Mal-Law died in Fort Ludios.  Drowned in           
                a moat by a giant eel.                                 86  [89]
*        23125  Vis-Arc-Hum-Mal-Law died in Sokoban on level 7                 
                [max 10].  Killed by a Woodland-elf.                    -  [91]
 29     104801  jente-Arc-Hum-Mal-Law quit in One-eyed Sam's Market
                on level 23 [max 24].                                  98 [120]
 30     101038  Haudegen-Val-Hum-Fem-Law choked on her food in The
                Quest on level 12 [max 16].  Choked on a fire ant
                corpse.                                               124 [124]