Vis, lawful male human Archeologist ---- |..-- ---|...--------------------- |..|.......)..)......[...+(| --...-.%-------------------.| |...%...`.I`.@%)..| |.| |..|....-...----[-| ------|.| --.|..--...|...`.)|-|.+...|.| |.|--..--.|..|...|.-.....|.| |.| |....---.|..`|-|....%|.| |%|--..|..|....--|.-..).%%[| --%|%)-.--......--|-|....%|-- |..)%.......-....||.-.....| |...|.....-......|--|.....| ----|.........|..| ------- |..|..|..-|>.| -------------- [Vis the Exhumer] St:13 Dx:13 Co:17 In:16 Wi:14 Ch:11 Lawful Sokoban:7 $:1274 HP:0(91) Pw:49(49) AC:-3 Exp:10 T:10797 Latest messages Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. The Woodland-elf thrusts her runed dagger. The Woodland-elf hits! Something casts a spell at thin air! You hit the Woodland-elf! You hit the Woodland-elf. The Woodland-elf thrusts her runed dagger. The Woodland-elf hits! Unknown command ' '. You hit the Woodland-elf! The Woodland-elf turns to flee! The Woodland-elf throws a runed dagger! You are almost hit by a runed dagger. Unknown command ' '. Count: 20 The Woodland-elf picks up a runed dagger. You stop searching. You hit the Woodland-elf! The Woodland-elf swings his curved sword. The Woodland-elf hits! You miss the Woodland-elf. The Woodland-elf swings his curved sword. The Woodland-elf hits! You miss the Woodland-elf. You hit the Woodland-elf! The Woodland-elf swings his curved sword. The Woodland-elf hits! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* e - an uncursed corroded [+0] dwarvish mattock (weapon in hands) C - 5 blessed [+1] daggers Q - an [uncursed +0] boomerang Armor f - a [cursed +0] leather hat [elven leather helm] h - an [uncursed +0] faded pall [elven cloak] l - an uncursed very burnt +0 pair of jackboots [high] (being worn) x - a [blessed] +1 pair of leather gloves (being worn) y - an [uncursed] +0 cloak of invisibility (being worn) Y - an [uncursed] +1 elven mithril-coat (being worn) Comestibles c - an [uncursed] lizard corpse q - an [uncursed] cram ration I - an [uncursed] tripe ration L - an [uncursed] candy bar T - an [uncursed] carrot V - 6 [uncursed] food rations W - an uncursed lichen corpse Rings k - a cursed granite ring [of aggravate monster] n - a cursed granite ring [of aggravate monster] F - an [uncursed +4] tiger eye ring [of gain dexterity] X - an [uncursed] jet ring [of poison resistance] Wands E - an [uncursed] steel wand [of light (0:11)] H - an [uncursed] wand of magic missile [0:5] M - an [uncursed] wand of magic missile [0:3] U - an [uncursed] wand of digging [0:5] Tools j - an uncursed sack* m - an uncursed blindfold s - an [uncursed] bag of holding K - an uncursed tin whistle N - an uncursed lock pick O - an uncursed blindfold R - an [uncursed] towel Gems b - an uncursed flint stone d - an [uncursed] worthless piece of white glass g - an uncursed touchstone* i - an uncursed worthless piece of red glass u - an [uncursed] worthless piece of yellow glass w - an [uncursed] worthless piece of yellowish brown glass A - 2 uncursed worthless pieces of green glass G - 2 uncursed worthless pieces of yellow glass Z - an uncursed worthless piece of violet glass The sack is empty. Contents of the bag of holding: 2 [cursed] scrolls called zeme [of earth] an uncursed scroll labeled ANDOVA BEGARIN [of taming] an uncursed scroll labeled ZELGO MER [of create monster] an uncursed scroll of confuse monster an uncursed scroll of light an [uncursed] scroll of light an uncursed scroll of teleportation a [cursed] scroll of teleportation an uncursed brown potion [of extra healing] an [uncursed] clear potion [of water] an [uncursed] cloudy potion [of hallucination] an uncursed dark potion [of paralysis] an [uncursed] dark potion [of paralysis] an uncursed potion called obj [of object detection] a cursed ruby potion [of fruit juice] an uncursed squishy potion [of speed] an [uncursed] squishy potion [of speed] Final Attributes You were piously aligned. Hunger level was 278. Your alignment was 63 / 63. Monster difficulty range was 1 - 8. Level difficulty was 7. You were cold resistant. You were telepathic. You had automatic searching. You were invisible. You were stealthy. You were protected. You were fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - jumping 1 escape 79% 59% b - healing 1 healing 79% 59% c - knock 1 matter 79% 70% d - detect monsters 1 divination 79% 70% e - levitation 4 escape 100% 97% f - invisibility 4 escape 100% 100% Vanquished creatures 2 giant mimics a winter wolf a small mimic (2 created) an ettin mummy a gelatinous cube a large dog 2 large cats a tiger a gargoyle a leocrotta (2 created) 4 enormous rats an elf mummy a red naga a leather golem a Grey-elf 3 watchmen (6 created) 2 chameleons a crocodile a cockatrice 5 wolves a winter wolf cub a panther a spotted jelly (3 created) a giant spider a scorpion a horse 2 black lights (3 created) a vampire bat a forest centaur an owlbear a yeti a werewolf 2 lizards 2 dogs a dingo 2 housecats a dwarf lord (2 created) a dust vortex 3 ravens 2 plains centaurs a gnome mummy 2 snakes 4 apes 2 Woodland-elves (4 created) an imp (2 created) a quasit a wood nymph (5 created) a water nymph (7 created) 4 Uruk-hai 2 rock piercers (3 created) a rock mole a pony a yellow light a shrieker 4 violet fungi (5 created) 8 gnome lords (10 created) 3 gnomish wizards (7 created) a kobold mummy 4 red naga hatchlings a black naga hatchling a guardian naga hatchling 3 gray oozes a ghoul a straw golem 5 giant ants a little dog (2 created) 2 floating eyes (5 created) a kitten (3 created) 3 dwarves (10 created) 4 homunculi 2 kobold lords a kobold shaman (3 created) 8 hill orcs a rothe (2 created) a giant bat a monkey 4 orc zombies 8 dwarf zombies a wererat 4 iguanas 3 killer bees 2 acid blobs (3 created) 3 coyotes a gas spore (3 created) 3 hobbits (5 created) 4 manes 4 hobgoblins (5 created) a giant rat 4 cave spiders (5 created) a brown mold 2 yellow molds a green mold (2 created) a red mold 52 gnomes (57 created) 2 garter snakes (10 created) 4 geckos (7 created) 13 jackals 2 foxes 2 kobolds 8 goblins (9 created) a sewer rat 15 grid bugs (17 created) 3 bats 3 lichens (4 created) a kobold zombie 7 newts 299 creatures vanquished. Voluntary challenges You used a wielded weapon 546 times. You read items or engraved 14 times. You put on armor 19 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You used Sokoban shortcuts 1 time. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Expert] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: some fountains Level 2: Stairs down to The Gnomish Mines Level 4: a potion shop, a fountain Level 6: a sink Level 8: a general store, a fountain Level 10: a fountain Stairs up to Sokoban, level 9 The Gnomish Mines: levels 3 to 7 Level 6: [minetn] many shops, a temple, some fountains Sokoban: Level 7: [soko1] <- You were here Game information Seed: -201958900 Started: 2015-01-01 09:55:24 Ended: 2015-01-01 12:54:51 Play time: PT00:34:08 Goodbye Vis the Archeologist... You died in Sokoban on dungeon level 7 with 23125 points, and 1274 pieces of gold, after 10797 moves. Killer: Woodland-elf You were level 10 with a maximum of 91 hit points when you died. You didn't beat your previous score of 107145 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1810742 tourn-Bar-Orc-Mal-Cha ascended to demigod-hood. 218 [268] 3 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 26 116526 pintc-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 0 [max 24]. Killed by a trickery. 109 [109] 27 109386 Nausicaa-Con-Vam-Fem-Cha died in The Dungeons of Doom on level 26. Killed by a fire elemental. - [108] *28 107145 Vis-Arc-Hum-Mal-Law died in Fort Ludios. Drowned in a moat by a giant eel. 86 [89] * 23125 Vis-Arc-Hum-Mal-Law died in Sokoban on level 7 [max 10]. Killed by a Woodland-elf. - [91] 29 104801 jente-Arc-Hum-Mal-Law quit in One-eyed Sam's Market on level 23 [max 24]. 98 [120] 30 101038 Haudegen-Val-Hum-Fem-Law choked on her food in The Quest on level 12 [max 16]. Choked on a fire ant corpse. 124 [124]