Vis, lawful male human Archeologist --- . |. . . ##### ##### # ## --------- ###@C## .........| ----|--- | |......| |......| +......| |....<.| -------- [Vis the Investigator] St:15 Dx:11 Co:17 In:16 Wi:12 Ch:10 Lawful Dungeons of Doom:5 $:172 HP:0(57) Pw:31(31) AC:0 Exp:8 T:5763 Burdened Latest messages As you read the scroll, it disappears. Your dwarvish mattock glows blue for a moment. You see here 41 gold pieces. You have a little trouble lifting 41 gold pieces. Really attack the hobbit? [yes/no] You fly down along the stairs. What do you want to put on? [wMT or ?*] You are now wearing a blindfold. You can't see any more. What do you want to remove? [bRTY or ?*] You were wearing an uncursed blindfold. You can see again. You hit the plains centaur! The plains centaur misses. (2x) The plains centaur hits! The plains centaur kicks! You hit the plains centaur! The plains centaur drinks an amber potion! The plains centaur looks better. You miss the plains centaur. The plains centaur hits! The plains centaur kicks! The plains centaur hits! The plains centaur kicks! You hit the plains centaur! The plains centaur hits! The plains centaur kicks! The plains centaur hits! The plains centaur kicks! You die... Your inventory Amulets R - an uncursed amulet of flying (being worn) Weapons a - an uncursed +2 bullwhip* e - an uncursed [+1] dwarvish mattock (weapon in hands) Armor c - an uncursed +0 fedora (being worn)* f - a [blessed] +0 elven mithril-coat (being worn) p - an uncursed +0 iron skull cap [orcish helm] r - a blessed +3 pair of walking shoes [low] (being worn) z - an uncursed +0 pair of gloves called p [leather] (being worn) N - an [uncursed] +0 dwarvish cloak (being worn) Comestibles u - 2 [uncursed] lizard corpses Scrolls i - an [uncursed] scroll of teleportation o - 4 [uncursed] scrolls of identify F - an [uncursed] scroll of destroy armor Potions E - an [uncursed] puce potion [of see invisible] Rings b - an uncursed +1 ring of increase damage (on left hand) w - an uncursed ring of regeneration M - a cursed [-1] opal ring [of increase accuracy] Y - an uncursed ring called warn [of warning] (on right hand) Wands V - a cursed wand of slow monster [0:3] W - an uncursed wand of digging [0:6] Tools j - an uncursed magic whistle k - an uncursed stethoscope m - an uncursed [magic] lamp called magic (lit) q - an uncursed magic marker [0:26] s - an uncursed bag called oild [oilskin sack] v - an uncursed tin opener C - an uncursed drum [leather] H - an uncursed magic marker [0:33] I - an uncursed [magic] lamp called magic J - an uncursed tin opener L - an uncursed sack* O - an uncursed key [skeleton key] Q - an uncursed lock pick S - 4 uncursed [tallow] candles T - an uncursed blindfold Z - an uncursed looking glass [mirror] Gems g - an uncursed touchstone* Contents of the oilskin sack: 2417 gold pieces 2 uncursed food rations 4 [uncursed] food rations an uncursed tripe ration an [uncursed] tripe ration a cursed scroll labeled XIXAXA XOXAXA XUXAXA [of fire] an [uncursed] scroll of teleportation a blessed brown potion [of speed] an uncursed brown potion [of speed] an [uncursed] clear potion [of water] an uncursed icy potion [of acid] an [uncursed] milky potion [of oil] an uncursed murky potion [of restore ability] an [uncursed] potion of healing an [uncursed] slimy potion [of gain energy] an uncursed smoky potion [of full healing] an uncursed magic marker (0:57) an uncursed tinning kit (0:43) an uncursed agate stone an uncursed garnet stone an [uncursed] opal an uncursed worthless piece of black glass an uncursed worthless piece of orange glass 6 uncursed worthless pieces of red glass 10 uncursed worthless pieces of violet glass 8 uncursed worthless pieces of white glass 2 uncursed worthless pieces of yellow glass 2 uncursed worthless pieces of yellowish brown glass The sack is empty. Final Attributes You were piously aligned. Hunger level was 748. Your alignment was 37 / 38. Monster difficulty range was 0 - 6. Level difficulty was 5. You were poison resistant. You were telepathic. You were warned. You were stealthy. You could fly. You had a +1 damage bonus. You were fast. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - restore ability 4 healing 100% 83% b - teleport away 6 escape 100% 83% c - knock 1 matter 79% 99% d - sleep 1 enchantment 79% 100% Vanquished creatures 2 small mimics 2 enormous rats (3 created) 3 watchmen (4 created) a crocodile a leprechaun (2 created) an iron piercer (2 created) a giant spider 2 gnome kings an ogre an owlbear 2 lizards a dwarf lord a raven a quasit a water nymph (2 created) a fog cloud 3 shriekers 12 gnome lords (15 created) 2 gnomish wizards (4 created) a barrow wight an elf zombie a wax golem a little dog (2 created) 2 floating eyes (4 created) 10 dwarves (13 created) a homunculus 3 giant bats 5 monkeys 5 orc zombies (6 created) 3 dwarf zombies 2 iguanas (3 created) 2 gas spores (3 created) 3 hobbits (4 created) a large kobold (2 created) 3 hobgoblins (8 created) a giant rat a cave spider 2 red molds 56 gnomes (66 created) a gnome zombie 3 geckos 4 jackals a fox a kobold (2 created) 2 goblins (4 created) 4 sewer rats 2 grid bugs 3 bats 3 lichens (4 created) 5 newts 172 creatures vanquished. Voluntary challenges You used a wielded weapon 232 times. You read items or engraved 15 times. You put on armor 19 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 2: a sink Portal to Advent Calendar Level 3: Stairs down to The Gnomish Mines Level 4: a scroll shop Level 5: <- You were here Advent Calendar: Level 4: [advcal] many trees The Gnomish Mines: levels 4 to 9 Level 7: [minetn] many shops, a temple, some fountains, a sink Game information Seed: -2023314569 Started: 2014-12-24 04:53:39 Ended: 2014-12-24 05:57:40 Play time: PT00:20:25 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 5 with 8121 points, and 2589 pieces of gold, after 5763 moves. Killer: plains centaur You were level 8 with a maximum of 57 hit points when you died. You didn't beat your previous score of 90781 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1810742 tourn-Bar-Orc-Mal-Cha ascended to demigod-hood. 218 [268] 3 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 29 101038 Haudegen-Val-Hum-Fem-Law choked on her food in The Quest on level 12 [max 16]. Choked on a fire ant corpse. 124 [124] 30 96469 Haudegen-Val-Hum-Fem-Law choked on her food in The Dungeons of Doom on level 16 [max 17]. Choked on a leviathan corpse. 120 [120] *31 90781 Vis-Arc-Hum-Mal-Neu died in The Quest on level 19 * [max 22]. Killed by the invisible Minion of Huhetotl. - [98] * 8121 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 5 [max 9]. Killed by a plains centaur. - [57] 32 89025 sarastus-Tou-Hum-Fem-Neu died in The Quest on level 14 [max 15]. Drowned in a moat by a giant eel. 71 [145] 33 82192 pintc-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 6 [max 21]. Killed by a trickery. 122 [122]