Vis, lawful male human Archeologist -- ----- |. |...| |. |...| | -----+-+-- -+--|--------...| |...................'..@........| | --------+-..... --@-----+-...| |. |....| |...| | |..@.| |...| |.._.| |...| |....| |...| ------ |...| |.... +...| |...| -...+ ...| ----- [Vis the Investigator] St:17 Dx:8 Co:13 In:14 Wi:15 Ch:10 Lawful Mine Town:6 $:89 HP:0(43) Pw:36(36) AC:9 Exp:6 T:1469 Latest messages This wall seems too hard to dig into. What do you want to use or apply? [ae-ikwxB or ?*] In what direction do you want to dig? [ulnjb>] You continue digging. You stop digging. Unknown command ' '. What do you want to use or apply? [ae-ikwxB or ?*] In what direction do you want to dig? [njb>] You start digging. You hit the rock with all your might. "Hey, stop damaging that wall!" You stop digging. Really attack the watchman? [yes/no] The dwarf zombie hits! You hit the dwarf zombie! (2x) You miss the dwarf zombie. The dwarf zombie hits! You hit the dwarf zombie. You destroy the dwarf zombie! You hit the gold golem. The gold golem hits! (2x) You hit the gold golem. The gold golem hits! (2x) You hit the gold golem. You miss the gold golem. You hit the gold golem. The gold golem hits! (2x) You hit the gold golem. The gold golem hits! (2x) You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* p - 9 [uncursed +0] throwing stars [shuriken] Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* Comestibles d - 3 uncursed food rations* m - an uncursed lichen corpse y - an [uncursed] orange z - an [uncursed] food ration Scrolls l - a blessed scroll labeled NR 9 [of identify] Rings j - a cursed amber ring [of teleportation] v - an [uncursed] ring called confl [of conflict] Wands k - an uncursed wand called invis [of make invisible (0:3)] w - an [uncursed] wand of digging [0:4] x - an [uncursed] wand of speed monster [0:5] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:54)* h - an uncursed sack* i - an uncursed tin opener* B - an [uncursed wax] candle Gems g - an uncursed touchstone* n - an uncursed worthless piece of orange glass s - an [uncursed] topaz stone u - an [uncursed] worthless piece of white glass The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 717. Your alignment was 17 / 17. Monster difficulty range was 1 - 6. Level difficulty was 6. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures 2 gnome lords (7 created) 2 gnomish wizards a dwarf (8 created) a dwarf zombie (8 created) a hobbit (3 created) 2 manes 2 large kobolds 23 gnomes (41 created) 2 jackals 2 sewer rats (5 created) 5 grid bugs a bat (2 created) 4 lichens (5 created) a newt (3 created) 49 creatures vanquished. Voluntary challenges You used a wielded weapon 64 times. You read items or engraved 4 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: an altar Level 2: Stairs down to The Gnomish Mines The Gnomish Mines: levels 3 to 6 Level 6: [minetn] <- You were here a temple to Quetzalcoatl Game information Seed: -2026612240 Started: 2014-12-13 10:10:15 Ended: 2014-12-13 10:20:18 Play time: PT00:07:07 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 6 with 1311 points, and 89 pieces of gold, after 1469 moves. Killer: gold golem You were level 6 with a maximum of 43 hit points when you died. You didn't beat your previous score of 65789 points. No Points Name Hp [max] 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 3 1320304 weirdvic-Pri-Hum-Fem-Neu ascended to demigoddess-hood. 245 [270] 30 71545 Haudegen-Sam-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 16 [max 17]. Poisoned by a locust. 117 [121] 31 67911 Hress-Con-Hum-Mal-Cha died in The Quest on level 15 [max 12]. Killed by Warden Arianna. - [74] *32 65789 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10 [max 12]. Killed by an elf-lord. - [101] * 1311 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 6. Killed by a gold golem. - [43] 33 64805 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a mumak. - [104] 34 61812 blub-Val-Dwa-Fem-Law died in The Ruins of Moria on level 15 [max 18]. Killed by invisible Durin's Bane. - [108]