Vis, lawful male human Archeologist ----------- |.........| |.........| |..........# |.........|## |....<....| # |.........| #@# #` ---.------- a -.-...-- * # ##. ........# *# ........# # .......|### # |......| # # |......| ######### -------- [Vis the Investigator] St:13 Dx:12 Co:13 In:17 Wi:15 Ch:9 Lawful Dungeons of Doom:6 $:0 HP:0(59) Pw:35(35) AC:3 Exp:8 T:3997 Stun Burdened Latest messages In what direction do you want to dig? [uln>] You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to use or apply? [ae-hrsvQSU-W or ?*] In what direction do you want to dig? [kulj>] You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You hear crashing rock. (2x) What do you want to use or apply? [ae-hrsvQSU-W or ?*] In what direction do you want to dig? [kulnjb>] You start chopping at the door. You hit the door with all your might. You break through the door. KABOOM!! The door was booby-trapped! You stagger... The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You miss the soldier ant. The soldier ant bites! The soldier ant stings! The soldier ant misses. (2x) The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* e - a blessed [+3] dwarvish mattock (weapon in hands) j - an uncursed [+0] crude dagger [orcish] Armor b - an uncursed +0 leather jacket* c - an uncursed +0 fedora (being worn)* n - an [uncursed] +0 dwarvish mithril-coat (being worn) u - an [uncursed] +0 dwarvish cloak (being worn) G - an [uncursed] +0 pair of boots called vanduo [water walking] (being worn) Comestibles d - 3 uncursed food rations* i - 2 [uncursed] lembas wafers t - an [uncursed] food ration A - an uncursed tripe ration I - 2 [uncursed] pancakes K - 2 [uncursed] oranges Potions z - a [cursed] potion of speed B - an [uncursed] steamy potion [of gain energy] Rings m - a cursed ivory ring [of aggravate monster] Wands h - an uncursed wand of lightning [0:4] r - an uncursed wand of magic missile [0:6] V - an [uncursed] wand called niekas [of nothing (0:4)] W - an [uncursed] wand called invis [of make invisible (0:3)] Tools f - an uncursed tinning kit (0:76)* s - an [uncursed] bag [oilskin sack] v - an uncursed lock pick Q - 2 uncursed [tallow] candles S - an uncursed blindfold U - an uncursed sack* Gems g - an uncursed touchstone* k - an uncursed worthless piece of black glass l - 2 uncursed worthless pieces of orange glass p - an uncursed worthless piece of blue glass w - an uncursed worthless piece of white glass y - 2 uncursed worthless pieces of red glass L - an [uncursed] worthless piece of red glass R - an [uncursed] worthless piece of black glass Y - an [uncursed] worthless piece of green glass Z - an [uncursed] worthless piece of blue glass Contents of the oilskin sack: 2448 gold pieces a [blessed] scroll labeled VAS CORP BET MANI [of light] 2 uncursed unlabeled scrolls [of blank paper] a blessed brown potion [of enlightenment] an [uncursed] clear potion [of water] an [uncursed] puce potion [of sickness] an uncursed yellow potion [of confusion] The sack is empty. Final Attributes You were piously aligned. Hunger level was 482. Your alignment was 29 / 29. Monster difficulty range was 1 - 7. Level difficulty was 6. You were fire resistant. You were poison resistant. You were stunned. You were stealthy. You could walk on water. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a dungeon fern a swamp fern 2 leprechauns (3 created) a gold golem a dingo 2 housecats (1 created) a snake an imp 2 Mordor orcs (15 created) a rock piercer (2 created) a woodchuck a pony a fog cloud a yellow light 3 gnome lords (4 created) 2 gnomish wizards (3 created) a red naga hatchling (2 created) a paper golem a little dog a floating eye 4 dwarves (8 created) a homunculus a rothe (3 created) 2 giant bats an orc zombie 3 killer bees a large kobold a hobgoblin a giant rat 2 cave spiders a red mold 19 gnomes (22 created) a garter snake a gecko 3 dungeon fern spores a swamp fern spore 4 jackals (5 created) a fox (2 created) 3 kobolds a goblin 7 grid bugs a lichen 2 kobold zombies (4 created) 4 newts (5 created) 92 creatures vanquished. Voluntary challenges You used a wielded weapon 106 times. You read items or engraved 7 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: a sink Level 2: a general store Stairs down to The Gnomish Mines Level 3: some fountains Level 4: an altar, some fountains Level 5: an altar to Quetzalcoatl, a fountain Level 6: [oracle] <- You were here The Gnomish Mines: levels 3 to 5 Level 5: [minetn] many shops, a temple, some fountains Game information Seed: -30417257 Started: 2014-12-13 07:42:16 Ended: 2014-12-13 08:19:10 Play time: PT00:13:37 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 7880 points, and 2448 pieces of gold, after 3997 moves. Killer: soldier ant You were level 8 with a maximum of 59 hit points when you died. You didn't beat your previous score of 65789 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 3 1320304 weirdvic-Pri-Hum-Fem-Neu ascended to demigoddess-hood. 245 [270] 30 71545 Haudegen-Sam-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 16 [max 17]. Poisoned by a locust. 117 [121] 31 67911 Hress-Con-Hum-Mal-Cha died in The Quest on level 15 [max 12]. Killed by Warden Arianna. - [74] *32 65789 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10 [max 12]. Killed by an elf-lord. - [101] * 7880 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 6. Killed by a soldier ant. - [59] 33 64805 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a mumak. - [104] 34 61812 blub-Val-Dwa-Fem-Law died in The Ruins of Moria on level 15 [max 18]. Killed by invisible Durin's Bane. - [108]