Vis, lawful male human Archeologist
                                                                               
                              ------------------                               
                      ---------....@q........dd---------                       
                -------......:.....g.................g.-------                 
                -.e....q...........%..<...................q..-                 
           -[........Z.Pqq... 0...........B%...............q.q....-            
        -...a....o......... .......d........................q........-         
      -............................e....x.........................(....-       
    -...........c.....<....h.............................:...............-     
  |........................................................................|   
  |.............@................................?..........x......%....)..|   
  |...............................................e........[...............|   
  ---............................................l.......................---   
    ---.............e...............(.................)................---     
      ---............................................................---       
        ----......................................e...............----         
           ------............................................------            
                -------...........?..............>.....-------                 
                      ---------................---------                       
                              ------------------                               
                                                                               

[Vis the Investigator]     St:16 Dx:11 Co:16 In:15 Wi:15 Ch:10  Lawful
Dungeons of Doom:10 $:1146 HP:0(51) Pw:20(20) AC:0  Exp:8 T:9303 Burdened

Latest messages

You produce a strange whistling sound.
You see here a historic statue of a forest centaur.
The orc mummy misses.
You see here a food ration.
You have a little trouble lifting l - a scroll labeled TEMOV.
There is nothing here to pick up.
The orc mummy hits! (2x)
You hit the orc mummy!
The orc mummy hits!
You destroy the orc mummy!
You see here a food ration.
You have a little trouble lifting y - a food ration.
You hear snoring snakes.
The door opens.
You see here a tin.
You have a little trouble lifting w - a tin.
You fall down the stairs.
The orc shaman picks up a potion.
The gargoyle picks up a potion.
The gargoyle drinks a smoky potion!
The gargoyle is suddenly moving faster.
You hit the lizard!
You kill the lizard!
The gargoyle hits! (2x)
The gargoyle misses.
The bugbear picks up a long sword.
The Grey-elf picks up an axe.
The gargoyle misses.
The gargoyle hits!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
e - an uncursed rusty [+3] dwarvish mattock (weapon in hands)
u - an uncursed [+0] crude dagger [orcish]
T - 6 [uncursed +0] darts

Armor

c - an uncursed +0 fedora (being worn)*
o - an uncursed +0 pair of gloves called p [leather] (being worn)
p - an uncursed [+0] Hawaiian shirt
q - an uncursed [+0] elven leather helm
t - an [uncursed] +0 pair of speed boots (being worn)
R - an [uncursed] +0 elven mithril-coat (being worn)

Comestibles

d - an [uncursed] tripe ration
i - an [uncursed] lichen corpse
w - an [uncursed] tin [of lynx meat]
y - 3 [uncursed] food rations
z - an uncursed lichen corpse
H - an uncursed candy bar
J - 2 uncursed lizard corpses
O - an uncursed tin of giant spider meat
X - 2 [uncursed] bananas
Y - an [uncursed] cram ration

Scrolls

l - an [uncursed] scroll labeled TEMOV [of light]

Potions

U - a [cursed] potion of healing

Rings

A - an uncursed ring called shapers [of protection from shape changers] (on right hand)
M - an uncursed shiny ring [of cold resistance]

Wands

j - an uncursed wand of light [0:10]
m - an uncursed wand of fire [0:1]
Q - an uncursed wand of enlightenment [0:8]
V - an [uncursed] wand of lightning [0:7]
W - an uncursed wand of striking [0:2]

Tools

b - an uncursed lock pick
f - an uncursed tinning kit (0:36)*
h - an uncursed lock pick
n - an [uncursed] towel
r - an uncursed [magic] lamp (lit)
s - an uncursed sack*
x - 2 uncursed [tallow] candles
C - 8 [uncursed wax] candles called wax
K - a blessed [tallow] candle
P - an uncursed blindfold
S - an uncursed magic whistle
Z - 2 cursed [wax] candles called wax

Gems

g - an uncursed touchstone*
k - 2 uncursed worthless pieces of yellow glass
v - 5 uncursed worthless pieces of blue glass
B - 7 uncursed worthless pieces of red glass (in quiver)
D - 3 uncursed worthless pieces of orange glass
E - 5 uncursed worthless pieces of white glass
F - 4 uncursed worthless pieces of violet glass
G - 3 uncursed worthless pieces of green glass
L - an [uncursed] citrine stone

Contents of the sack:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
identifydivination100%75%
drain lifeattack100%85%

Vanquished creatures

296 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Expert]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 472601562
Started: 2014-12-12 19:50:48
Ended: 2014-12-12 22:47:59
Play time: PT00:40:07

Goodbye

Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 10 with 16620 points,
and 1146 pieces of gold, after 9303 moves.
Killer: gargoyle
You were level 8 with a maximum of 51 hit points when you died.
You didn't beat your previous score of 65789 points.
  1    2880008  jente-Kni-Hum-Mal-Law ascended to demigod-hood.       855 [932]
  2    1784186  tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.   225 [347]
  3    1320304  weirdvic-Pri-Hum-Fem-Neu ascended to
                demigoddess-hood.                                     245 [270]

 30      71545  Haudegen-Sam-Hum-Mal-Law was poisoned in The Dungeons
                of Doom on level 16 [max 17].  Poisoned by a locust.  117 [121]
 31      67911  Hress-Con-Hum-Mal-Cha died in The Quest on level 15
                [max 12].  Killed by Warden Arianna.                    -  [74]
*32      65789  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
                level 10 [max 12].  Killed by an elf-lord.              - [101]
*        16620  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
                level 10.  Killed by a gargoyle.                        -  [51]
 33      64805  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
                level 14.  Killed by a mumak.                           - [104]
 34      61812  blub-Val-Dwa-Fem-Law died in The Ruins of Moria on
                level 15 [max 18].  Killed by invisible Durin's Bane.   - [108]