Vis, lawful male human Archeologist ------------------ ---------....@q........dd--------- -------......:.....g.................g.------- -.e....q...........%..<...................q..- -[........Z.Pqq... `...........B%...............q.q....- -...a....o......... .......d........................q........- -............................e....x.........................(....- -...........c.....<....h.............................:...............- |........................................................................| |.............@................................?..........x......%....)..| |...............................................e........[...............| ---............................................l.......................--- ---.............e...............(.................)................--- ---............................................................--- ----......................................e...............---- ------............................................------ -------...........?..............>.....------- ---------................--------- ------------------ [Vis the Investigator] St:16 Dx:11 Co:16 In:15 Wi:15 Ch:10 Lawful Dungeons of Doom:10 $:1146 HP:0(51) Pw:20(20) AC:0 Exp:8 T:9303 Burdened Latest messages You produce a strange whistling sound. You see here a historic statue of a forest centaur. The orc mummy misses. You see here a food ration. You have a little trouble lifting l - a scroll labeled TEMOV. There is nothing here to pick up. The orc mummy hits! (2x) You hit the orc mummy! The orc mummy hits! You destroy the orc mummy! You see here a food ration. You have a little trouble lifting y - a food ration. You hear snoring snakes. The door opens. You see here a tin. You have a little trouble lifting w - a tin. You fall down the stairs. The orc shaman picks up a potion. The gargoyle picks up a potion. The gargoyle drinks a smoky potion! The gargoyle is suddenly moving faster. You hit the lizard! You kill the lizard! The gargoyle hits! (2x) The gargoyle misses. The bugbear picks up a long sword. The Grey-elf picks up an axe. The gargoyle misses. The gargoyle hits! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* e - an uncursed rusty [+3] dwarvish mattock (weapon in hands) u - an uncursed [+0] crude dagger [orcish] T - 6 [uncursed +0] darts Armor c - an uncursed +0 fedora (being worn)* o - an uncursed +0 pair of gloves called p [leather] (being worn) p - an uncursed [+0] Hawaiian shirt q - an uncursed [+0] elven leather helm t - an [uncursed] +0 pair of speed boots (being worn) R - an [uncursed] +0 elven mithril-coat (being worn) Comestibles d - an [uncursed] tripe ration i - an [uncursed] lichen corpse w - an [uncursed] tin [of lynx meat] y - 3 [uncursed] food rations z - an uncursed lichen corpse H - an uncursed candy bar J - 2 uncursed lizard corpses O - an uncursed tin of giant spider meat X - 2 [uncursed] bananas Y - an [uncursed] cram ration Scrolls l - an [uncursed] scroll labeled TEMOV [of light] Potions U - a [cursed] potion of healing Rings A - an uncursed ring called shapers [of protection from shape changers] (on right hand) M - an uncursed shiny ring [of cold resistance] Wands j - an uncursed wand of light [0:10] m - an uncursed wand of fire [0:1] Q - an uncursed wand of enlightenment [0:8] V - an [uncursed] wand of lightning [0:7] W - an uncursed wand of striking [0:2] Tools b - an uncursed lock pick f - an uncursed tinning kit (0:36)* h - an uncursed lock pick n - an [uncursed] towel r - an uncursed [magic] lamp (lit) s - an uncursed sack* x - 2 uncursed [tallow] candles C - 8 [uncursed wax] candles called wax K - a blessed [tallow] candle P - an uncursed blindfold S - an uncursed magic whistle Z - 2 cursed [wax] candles called wax Gems g - an uncursed touchstone* k - 2 uncursed worthless pieces of yellow glass v - 5 uncursed worthless pieces of blue glass B - 7 uncursed worthless pieces of red glass (in quiver) D - 3 uncursed worthless pieces of orange glass E - 5 uncursed worthless pieces of white glass F - 4 uncursed worthless pieces of violet glass G - 3 uncursed worthless pieces of green glass L - an [uncursed] citrine stone Contents of the sack: an uncursed scroll called flood [of flood] a cursed scroll called g+ [of enchant weapon] a blessed scroll labeled ABRA KA DABRA [of teleportation] 2 uncursed scrolls labeled ABRA KA DABRA [of teleportation] an uncursed scroll labeled HACKEM MUCHE [of stinking cloud] an uncursed scroll labeled READ ME [of fire] an uncursed scroll labeled SODALG [of create monster] an uncursed scroll labeled SODALG [of create monster] an uncursed scroll labeled TEMOV [of light] an uncursed scroll labeled VELOX NEB [of genocide] an uncursed scroll labeled ZLORFIK [of confuse monster] 2 blessed unlabeled scrolls [of blank paper] an uncursed unlabeled scroll [of blank paper] a cursed unlabeled scroll [of blank paper] an uncursed dark green spellbook [of levitation] an uncursed spellbook of drain life an uncursed ochre potion [of gain ability] an uncursed pink potion [of blindness] an uncursed potion of full healing an uncursed potion of healing an uncursed potion of invisibility an uncursed potion of object detection an uncursed potion of speed an uncursed puce potion [of oil] an uncursed ruby potion [of see invisible] Final Attributes You were piously aligned. Hunger level was 264. Your alignment was 56 / 56. Monster difficulty range was 1 - 9. Level difficulty was 10. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were telepathic. You were stealthy. You were protected. You were protected from shape changers. You were very fast. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - identify 3 divination 100% 75% b - drain life 2 attack 100% 85% Vanquished creatures a warhorse (0 created) a pyrolisk a large dog (3 created) a large cat (0 created) a tiger a gargoyle (3 created) 5 watchmen (7 created) a giant beetle (2 created) 7 wolves 12 leprechauns (14 created) an iron piercer 4 giant spiders a horse (2 created) 2 gnome kings (3 created) an orc mummy 3 brown puddings (1 created) 2 rust monsters (3 created) 5 lizards a dog (0 created) 2 dingos (1 created) 2 jaguars a dwarf lord a blue jelly a black unicorn a raven (2 created) a gnome mummy 4 Woodland-elves a soldier ant (2 created) 6 bugbears (7 created) an imp 2 mountain nymphs 2 Uruk-hai (3 created) 2 rock piercers (3 created) 2 rock moles a woodchuck a fog cloud a shrieker 2 violet fungi 7 gnome lords (9 created) 2 gnomish wizards 2 kobold mummies a red naga hatchling a black naga hatchling 4 gray oozes (6 created) a barrow wight 5 elf zombies (6 created) a ghoul a paper golem 2 wax golems 9 giant ants (10 created) a little dog (2 created) 2 floating eyes (5 created) 8 dwarves (16 created) 2 kobold shamans 11 hill orcs 9 rothes (17 created) a rabid rat 2 centipedes 3 giant bats a wererat (0 created) a werejackal 6 iguanas (9 created) 3 acid blobs 2 hobbits (7 created) 4 manes 7 hobgoblins 3 cave spiders 55 gnomes (61 created) 15 garter snakes (16 created) a gnome zombie 3 geckos 10 jackals (11 created) 3 foxes a kobold 4 goblins (5 created) a sewer rat (3 created) 7 grid bugs (9 created) 3 lichens a kobold zombie 5 newts (6 created) 296 creatures vanquished. Voluntary challenges You used a wielded weapon 393 times. You read items or engraved 11 times. You put on armor 16 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Expert] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 2: an armor shop, a fountain Stairs down to The Gnomish Mines Level 3: a general store Portal to Advent Calendar Level 4: a fountain Level 5: a fountain Level 7: a throne Level 8: an altar to Quetzalcoatl, a fountain Level 10: [bigrm] <- You were here Advent Calendar: Level 5: [advcal] many trees The Gnomish Mines: levels 3 to 8 Level 6: [minetn] some shops, a temple, some fountains Game information Seed: 472601562 Started: 2014-12-12 19:50:48 Ended: 2014-12-12 22:47:59 Play time: PT00:40:07 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 10 with 16620 points, and 1146 pieces of gold, after 9303 moves. Killer: gargoyle You were level 8 with a maximum of 51 hit points when you died. You didn't beat your previous score of 65789 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 3 1320304 weirdvic-Pri-Hum-Fem-Neu ascended to demigoddess-hood. 245 [270] 30 71545 Haudegen-Sam-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 16 [max 17]. Poisoned by a locust. 117 [121] 31 67911 Hress-Con-Hum-Mal-Cha died in The Quest on level 15 [max 12]. Killed by Warden Arianna. - [74] *32 65789 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10 [max 12]. Killed by an elf-lord. - [101] * 16620 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10. Killed by a gargoyle. - [51] 33 64805 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a mumak. - [104] 34 61812 blub-Val-Dwa-Fem-Law died in The Ruins of Moria on level 15 [max 18]. Killed by invisible Durin's Bane. - [108]