Vis, lawful male human Archeologist ----- --------------- |...| |.............| |...| @#..............| |...| Z|.>...........| |...| #|.............| |...| #--------- ----- |...---- # |.......#################[########### ### |.......############################# # |..<....#################...-------#### ------.-# |.>......|## # ### |.........## # |........|#### # |........-#### # |........| # ---------- ######### # # # [Vis the Field Worker] St:13 Dx:8 Co:11 In:16 Wi:16 Ch:12 Lawful Dungeons of Doom:4 $:54 HP:0(37) Pw:33(33) AC:9 Exp:5 T:1874 Latest messages The gnome king swings his crossbow. The gnome king hits! You hit the gnome king! You miss the gnome king. The gnome king swings his crossbow. The gnome king hits! What do you want to use or apply? [ae-gis or ?*] In what direction do you want to dig? [hykunb>] You start digging. You hit the rock with all your might. You succeed in cutting away some rock. What do you want to use or apply? [ae-gis or ?*] In what direction do you want to dig? [hykujb>] You start digging. You hit the rock with all your might. You stop digging. You hit the elf zombie! You miss the elf zombie. You hit the elf zombie. The elf zombie hits! You destroy the elf zombie! What do you want to use or apply? [ae-gis or ?*] In what direction do you want to dig? [hykujb>] You continue digging. You hit the rock with all your might. You stop digging. You hit the elf zombie. You hit the elf zombie! (2x) The elf zombie hits! You die... Your inventory Weapons a - an uncursed +2 bullwhip* k - an uncursed thoroughly rusty [+0] crude dagger [orcish] (alternate weapon; not wielded) o - an uncursed [+0] crude dagger [orcish] F - a blessed [+4] boomerang (in quiver) Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* n - an uncursed +0 pair of levitation boots Comestibles d - an uncursed food ration* p - an uncursed pear x - an uncursed candy bar Potions m - a cursed muddy potion [of see invisible] D - a cursed white potion [of fruit juice] Rings H - an uncursed engagement ring [of sustain ability] (on left hand) Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:65)* i - an uncursed oil lamp* s - an uncursed sack* Gems g - an uncursed touchstone* h - an uncursed agate stone q - 5 uncursed worthless pieces of violet glass r - an uncursed chrysoberyl stone t - 4 uncursed worthless pieces of red glass u - 10 uncursed worthless pieces of white glass v - 3 uncursed worthless pieces of blue glass w - 2 uncursed worthless pieces of yellowish brown glass y - 2 uncursed worthless pieces of orange glass z - 3 uncursed worthless pieces of green glass A - 3 uncursed worthless pieces of yellow glass Contents of the sack: 1110 gold pieces Final Attributes You were devoutly aligned. Hunger level was 602. Your alignment was 19 / 19. Monster difficulty range was 0 - 4. Level difficulty was 4. You were stealthy. You were fast. You had fixed abilities. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a leprechaun a shrieker 2 elf zombies (4 created) a giant ant 2 homunculi 2 iguanas a cave spider a yellow mold 2 jackals 2 foxes 2 kobolds 5 goblins a sewer rat 9 grid bugs 2 lichens (4 created) a kobold zombie 3 newts 38 creatures vanquished. Voluntary challenges You used a wielded weapon 81 times. You read items or engraved 4 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 2: Portal to Advent Calendar Level 3: an altar to Quetzalcoatl, some fountains Level 4: <- You were here Stairs down to The Gnomish Mines Advent Calendar: Level 2: [advcal] many trees Game information Seed: -1367406600 Started: 2014-12-11 18:17:20 Ended: 2014-12-11 20:41:34 Play time: PT00:08:17 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 4 with 2168 points, and 1164 pieces of gold, after 1874 moves. Killer: elf zombie You were level 5 with a maximum of 37 hit points when you died. You didn't beat your previous score of 65789 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 3 1320304 weirdvic-Pri-Hum-Fem-Neu ascended to demigoddess-hood. 245 [270] 29 71545 Haudegen-Sam-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 16 [max 17]. Poisoned by a locust. 117 [121] 30 67911 Hress-Con-Hum-Mal-Cha died in The Quest on level 15 [max 12]. Killed by Warden Arianna. - [74] *31 65789 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10 [max 12]. Killed by an elf-lord. - [101] * 2168 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 4 [max 5]. Killed by an elf zombie. - [37] 32 64805 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a mumak. - [104] 33 61812 blub-Val-Dwa-Fem-Law died in The Ruins of Moria on level 15 [max 18]. Killed by invisible Durin's Bane. - [108]