Vis, lawful male human Archeologist ........ .........G .........@( -..-- -G-- --.-- |.. -<.. -... ... .... ..... ..... ... [Vis the Field Worker] St:12 Dx:10 Co:13 In:12 Wi:18 Ch:11 Lawful Gnomish Mines:3 $:140 HP:0(23) Pw:22(22) AC:7 Exp:3 T:1229 Hungry Latest messages You make an opening in the wall. In what direction? WHAMMM!!! In what direction? WHAMMM!!! In what direction? As you kick the door, it crashes open! Unknown command ' '. You see here a crude dagger. What do you want to use or apply? [aefgs or ?*] (2x) Never mind. Unknown command ' '. (5x) The gnome wields a crossbow! You hear a chugging sound. You see here a worthless piece of white glass. You miss the gnome lord. The gnome lord hits! You are beginning to feel hungry. You hit the gnome lord! The gnome lord drinks a slimy potion! The gnome lord looks much better. You hit the gnome lord. You miss the gnome lord. You hit the gnome lord! The gnome lord hits! You hit the gnome lord. The gnome lord hits! The gnome swings his crossbow. The gnome hits! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* k - an [uncursed] +1 pair of buckled boots [water walking] (being worn) Comestibles d - 5 uncursed food rations* r - an [uncursed] fortune cookie Scrolls j - a [blessed] scroll called id [of identify] o - an [uncursed] scroll labeled MAPIRO MAHAMA DIROMAT [of confuse monster] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:59)* s - an uncursed sack* Gems g - an uncursed touchstone* p - 4 [uncursed] worthless pieces of yellowish brown glass q - 3 [uncursed] worthless pieces of blue glass t - 5 [uncursed] worthless pieces of yellow glass u - 15 [uncursed] worthless pieces of white glass v - an [uncursed] garnet stone w - 12 [uncursed] worthless pieces of red glass x - 4 [uncursed] worthless pieces of green glass y - 4 [uncursed] worthless pieces of violet glass z - an [uncursed] jasper stone The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 143. Your alignment was 15 / 16. Monster difficulty range was 0 - 3. Level difficulty was 3. You were stealthy. You could walk on water. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures 2 geckos 5 jackals 3 goblins 3 grid bugs (4 created) a kobold zombie (2 created) 3 newts 17 creatures vanquished. Voluntary challenges You were an atheist. You were illiterate. You used a wielded weapon 27 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: a fountain Level 2: a general store Stairs down to The Gnomish Mines Level 3: Portal to Advent Calendar Advent Calendar: Level 3: [advcal] many trees The Gnomish Mines: Level 3: <- You were here Game information Seed: 62888525 Started: 2014-12-09 18:43:11 Ended: 2014-12-09 19:05:44 Play time: PT00:04:57 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 3 with 366 points, and 140 pieces of gold, after 1229 moves. Killer: gnome You were level 3 with a maximum of 23 hit points when you died. You didn't beat your previous score of 65789 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 3 1320304 weirdvic-Pri-Hum-Fem-Neu ascended to demigoddess-hood. 245 [270] 28 71545 Haudegen-Sam-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 16 [max 17]. Poisoned by a locust. 117 [121] 29 67911 Hress-Con-Hum-Mal-Cha died in The Quest on level 15 [max 12]. Killed by Warden Arianna. - [74] *30 65789 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10 [max 12]. Killed by an elf-lord. - [101] * 366 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 3. Killed by a gnome. - [23] 31 64805 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a mumak. - [104] 32 61812 blub-Val-Dwa-Fem-Law died in The Ruins of Moria on level 15 [max 18]. Killed by invisible Durin's Bane. - [108]