Vis, lawful male human Archeologist --- .oo.o.o....o.o.o....@................ --.---- ----------------#------------------. ----...)<-- `|. ... |. --- |......%[[--.|.- -..... |.--------- |................|.| |...... | |.........| |.. ----.--.----.#.| |......- |.|.------- - -- |...-- |.|.| |......| |.#. ---.- --.|.| -......---- -.|. | . |..|.- ....`.. . . |. --.-.--..|. {... ... .. |. |......|.|.- ..--.. --. ... |. .....|.|.| -.| .. |.- -.- |.| |...|.| |.| .. |.| . |`|.| ---.|.| ..| ._. |.- .. |.|.| |.|.| |.| .. |.| .. |.|.--- --.|.-------------.-------.---------.....-- |..|`...............%%...............#....| --.[%---------#-------[----#----------...-- .`...............%[.).)..............--- ---- [Vis the Investigator] St:12 Dx:14 Co:18 In:17 Wi:16 Ch:9 Lawful Mine Town:7 $:733 HP:0(83) Pw:46(46) AC:1 Exp:9 T:7159 Latest messages The Uruk-hai drinks a muddy potion! Suddenly you cannot see the Uruk-hai. The Uruk-hai shoots a poisoned crude arrow! The poisoned crude arrow hits the Uruk-hai. The Uruk-hai wields a crude short sword! The Uruk-hai zaps a wand of striking! The wand hits you! Unknown command ' '. You hit the Uruk-hai. The Uruk-hai shoots a poisoned crude arrow! The poisoned crude arrow hits it! The Uruk-hai shoots 2 poisoned crude arrows! The Uruk-hai misfires! The 2nd poisoned crude arrow hits the Uruk-hai. The Uruk-hai zaps a wand of striking! The wand hits you! Unknown command ' '. You hit the Uruk-hai! The Uruk-hai zaps a wand of striking! The wand hits you! You hear the howling of the CwnAnnwn... The Uruk-hai picks up a poisoned crude arrow. The Uruk-hai zaps a wand of striking! The wand misses you. The Uruk-hai picks up 18 rocks. The Uruk-hai zaps a wand of striking! The wand misses you. The Uruk-hai zaps a wand of striking! The wand hits you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* T - an uncursed thoroughly corroded [-3] crude dagger [orcish] Armor c - an uncursed +0 fedora* H - a blessed +0 dwarvish mithril-coat (being worn) I - an uncursed +0 hooded cloak [dwarvish] (being worn) K - an uncursed +0 pair of hard shoes [iron] (being worn) U - an uncursed +0 iron skull cap [orcish helm] Z - an [uncursed] +0 leather hat [elven leather helm] (being worn) Scrolls b - a blessed unlabeled scroll [of blank paper] d - a cursed scroll labeled ANDOVA BEGARIN [of punishment] k - an uncursed scroll labeled HAPAX LEGOMENON [of light] o - an uncursed scroll labeled VENZAR BORGAVVE [of enchant weapon] r - an uncursed scroll of teleportation u - an uncursed scroll labeled KERNOD WEL [of stinking cloud] P - an uncursed scroll labeled DAIYEN FOOELS [of gold detection] V - an uncursed scroll labeled PRATYAVAYAH [of identify] Potions l - 2 uncursed fizzy potions [of levitation] m - an uncursed potion of extra healing n - an uncursed potion of invisibility J - an uncursed steamy potion [of healing] R - an uncursed soapy potion [of fruit juice] W - an [uncursed] clear potion [of water] Y - an uncursed black potion [of monster detection] Rings Q - an uncursed moonstone ring [of stealth] (on left hand) Wands w - an [uncursed] wand of speed monster [0:5] x - an [uncursed] wand called missile [of magic missile (0:0)] G - an [uncursed] wand of striking [0:2] M - an [uncursed] wand of striking [0:0] O - an [uncursed] wand of striking [0:0] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:59)* h - an uncursed sack* i - an uncursed magic marker (0:26)* j - an uncursed [wooden] flute p - an uncursed key [skeleton key] q - an uncursed credit card E - an uncursed [tin] whistle F - an uncursed blindfold N - an uncursed looking glass [mirror] X - an uncursed [tallow] candle Gems g - an uncursed touchstone* s - 4 uncursed worthless pieces of green glass t - 3 uncursed worthless pieces of yellowish brown glass v - 2 uncursed jade stones y - 3 uncursed worthless pieces of orange glass z - 3 uncursed worthless pieces of violet glass A - 4 uncursed worthless pieces of blue glass B - 2 uncursed fluorite stones C - 2 uncursed amethyst stones D - 3 uncursed worthless pieces of yellow glass L - an uncursed luckstone S - an uncursed jacinth stone The sack is empty. Final Attributes You were piously aligned. Hunger level was 274. Your alignment was 45 / 45. Monster difficulty range was 1 - 8. Level difficulty was 7. You were cold resistant. You were sleep resistant. You were poison resistant. You were stealthy. You were fast. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - cone of cold 4 attack 100% 82% Vanquished creatures 6 black puddings (1 created) a succubus a chameleon 4 orc-captains (3 created) an iron piercer (2 created) a black light a gold golem a Woodland-elf a wood nymph 6 Mordor orcs (14 created) 3 Uruk-hai (12 created) 3 orc shamans (4 created) a rock mole a yellow light a violet fungus 3 gnome lords (4 created) 3 gnomish wizards (4 created) 4 elf zombies 2 giant ants a kitten 2 dwarves (7 created) 3 homunculi 2 kobold lords (3 created) a kobold shaman 14 hill orcs (19 created) 2 monkeys a wererat 2 acid blobs a coyote 2 hobbits (5 created) 6 manes 2 large kobolds a hobgoblin 4 giant rats a cave spider (3 created) a green mold (2 created) a red mold 20 gnomes a gnome zombie 3 geckos 16 jackals 2 foxes 18 goblins (20 created) 4 grid bugs 3 lichens (4 created) a kobold zombie 10 newts (11 created) 169 creatures vanquished. Voluntary challenges You used a wielded weapon 422 times. You read items or engraved 7 times. You put on armor 15 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Expert] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: an altar, a fountain Level 2: an altar to Quetzalcoatl, a sink Portal to Advent Calendar Level 3: a fountain, a sink Level 4: a fountain, a sink Stairs down to The Gnomish Mines Advent Calendar: Level 2: [advcal] many trees The Gnomish Mines: levels 5 to 7 Level 7: [minetn] <- You were here Game information Seed: -1007842709 Started: 2014-12-09 16:24:14 Ended: 2014-12-09 17:31:24 Play time: PT00:30:36 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 9558 points, and 733 pieces of gold, after 7159 moves. Killer: wand You were level 9 with a maximum of 83 hit points when you died. You didn't beat your previous score of 65789 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 3 1320304 weirdvic-Pri-Hum-Fem-Neu ascended to demigoddess-hood. 245 [270] 28 71545 Haudegen-Sam-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 16 [max 17]. Poisoned by a locust. 117 [121] 29 67911 Hress-Con-Hum-Mal-Cha died in The Quest on level 15 [max 12]. Killed by Warden Arianna. - [74] *30 65789 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10 [max 12]. Killed by an elf-lord. - [101] * 9558 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 7. Killed by a wand. - [83] 31 64805 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a mumak. - [104] 32 61812 blub-Val-Dwa-Fem-Law died in The Ruins of Moria on level 15 [max 18]. Killed by invisible Durin's Bane. - [108]