Vis, lawful male human Archeologist ----- |<..--- ------ . ------- --- .....--- |.....---|....... |.....| ------- .. ....... --..|....|.------ |.._[..##########.>....| --|---......--+- --.|-.....---- |.....| --..[.|-- |).|...|....-.. --|.........|--- ----- ---|--- ---..|..---|..|..+.....-... ---.|....|..----...-- |.| ---|-.....-.--.........-+- -----..|....|.....---- |)| --..(...--a@M.............| ------ |..|.............---.-- |.......-|..--------|--..-- |]%%%| --.....^---...........----- |...{....|--|.........| .-- ....| |........|...|...........--- -........| |*!%!*?%..|...| -|- ----....-------...---......-|.|---.......--- -----------... -.---...-|...-|.. ..|-...|..---...|.--..|...|....|------ .........|..--|.. ..|--.....|-....|........---....|.(((| -- ..............-.---|-----..--..........--....--...-.((%| .......### ...{....----...............|...`.......|....|....|.(.(| |...... **# ....... --|--.---------.........--..| .......|------#....|.....-- ....... . |.|.(((| --.......------ .|....|-.-...............| ..--- ...|.-.(((| ---...--- |....-..........{.....-|| --|.(((| ----- .....----...........|(| ------ ------ ------------ [Vis the Investigator] St:17 Dx:11 Co:17 In:15 Wi:17 Ch:11 Lawful Mine Town:5 $:2679 HP:0(67) Pw:25(50) AC:6 Exp:8 T:5005 Latest messages You hit the orc mummy! The orc mummy hits! You feel tough! Your movements are now unencumbered. You must be leading a healthy life-style. You miss the orc mummy. You hit the orc mummy! The orc mummy hits! In what direction? You feel better. The orc mummy hits! In what direction? You feel better. In what direction? You feel better. The orc mummy hits! You hit the orc mummy. The orc mummy hits! The soldier ant bites! The soldier ant stings! You hit the soldier ant. The soldier ant bites! The soldier ant stings! The orc mummy hits! You hit the orc mummy. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* Armor c - an uncursed +0 fedora (being worn)* t - a cursed [-1] pair of jungle boots [levitation] v - an uncursed +2 leather armor (being worn) Y - an uncursed +0 hooded cloak [dwarvish] (being worn) Comestibles k - an uncursed lichen corpse x - an uncursed carrot y - 2 [uncursed] food rations J - 3 uncursed fortune cookies U - 2 uncursed [stale] eggs Potions W - an uncursed potion called obj [of healing] Rings i - an uncursed +1 ring of gain wisdom (on left hand) j - a cursed amber ring [of polymorph] q - an uncursed ring of levitation Wands R - an uncursed wand of digging [0:8] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:48)* h - a cursed [tallow] candle s - an uncursed sack* u - an uncursed towel N - an uncursed lock pick O - an uncursed [magic] lamp called magic (lit) Q - an uncursed key [skeleton key] V - an uncursed lock pick Gems g - 2 uncursed touchstones* p - 17 uncursed worthless pieces of white glass (in quiver) r - an uncursed obsidian stone A - 2 uncursed topaz stones B - 7 uncursed worthless pieces of violet glass C - 17 uncursed worthless pieces of red glass D - 4 uncursed worthless pieces of yellow glass E - 7 uncursed worthless pieces of blue glass F - 6 uncursed worthless pieces of green glass G - 5 uncursed worthless pieces of orange glass H - an uncursed garnet stone I - 3 uncursed worthless pieces of yellowish brown glass K - an uncursed amethyst stone L - an uncursed fluorite stone M - 2 uncursed jade stones Z - an [uncursed] emerald Contents of the sack: an uncursed scroll labeled ELAM EBOW [of teleportation] a blessed scroll labeled JUYED AWK YACC [of confuse monster] an uncursed scroll labeled JUYED AWK YACC [of confuse monster] a blessed scroll labeled VE FORBRYDERNE [of food detection] an uncursed scroll of enchant weapon a blessed scroll of identify an uncursed scroll of identify an uncursed scroll of remove curse an uncursed scroll of remove curse an uncursed unlabeled scroll [of blank paper] an uncursed spellbook of healing an uncursed spellbook of sleep an uncursed milky potion [of invisibility] a blessed potion called obj [of healing] an uncursed potion called obj [of healing] Final Attributes You were piously aligned. Hunger level was 472. Your alignment was 34 / 35. Monster difficulty range was 0 - 6. Level difficulty was 5. You were stealthy. You were fast. You were lucky (3). You are dead. Spells known in the end Name Level Category Fail Memory a - sleep 1 enchantment 3% 84% b - healing 1 healing 3% 84% Vanquished creatures a small mimic (4 created) a dwarf mummy a dwarf lord a raven an ape (4 created) a human zombie a soldier ant (3 created) 2 fire ants a snow ant a mountain nymph 6 gnome lords (13 created) a gnomish wizard (2 created) a white naga hatchling a ghoul a paper golem a giant ant a little dog a floating eye (3 created) a dwarf (14 created) a kobold lord 3 hill orcs (6 created) a rothe (2 created) a monkey 5 dwarf zombies a wererat 2 iguanas an acid blob (2 created) a gas spore 3 giant rats a cave spider a yellow mold 34 gnomes (54 created) 10 garter snakes (20 created) 6 geckos 6 jackals 3 foxes 2 kobolds 3 sewer rats 4 grid bugs 3 lichens (4 created) 9 newts (12 created) 126 creatures vanquished. Voluntary challenges You used a wielded weapon 231 times. You read items or engraved 4 times. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: a general store Stairs down to The Gnomish Mines Level 3: an altar to Quetzalcoatl, some fountains Portal to Advent Calendar Level 4: a sink Level 5: a potion shop, an altar, a fountain, a sink Advent Calendar: Level 4: [advcal] many trees The Gnomish Mines: levels 3 to 7 Level 5: [minetn] <- You were here many shops Game information Seed: -1410004025 Started: 2014-12-08 19:31:54 Ended: 2014-12-08 20:30:32 Play time: PT00:19:45 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 5 with 7718 points, and 2679 pieces of gold, after 5005 moves. Killer: soldier ant You were level 8 with a maximum of 67 hit points when you died. You didn't beat your previous score of 65789 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 3 1320304 weirdvic-Pri-Hum-Fem-Neu ascended to demigoddess-hood. 245 [270] 27 71545 Haudegen-Sam-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 16 [max 17]. Poisoned by a locust. 117 [121] 28 67911 Hress-Con-Hum-Mal-Cha died in The Quest on level 15 [max 12]. Killed by Warden Arianna. - [74] *29 65789 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10 [max 12]. Killed by an elf-lord. - [101] * 7718 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 5 [max 7]. Killed by a soldier ant. - [67] 30 64805 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a mumak. - [104] 31 61812 blub-Val-Dwa-Fem-Law died in The Ruins of Moria on level 15 [max 18]. Killed by invisible Durin's Bane. - [108]