Vis, lawful male human Archeologist | |........ # --------------- |............<.. ############ |.............| | ### ##* #`### **..............| -----|------.################..............| |**........%|### |..........>..| |....%......|# -......^......| |...-----...|# --------------- |...|...|...|# |..`|{@@|*..|# |...|.{.@%..|# |...-----...|# |.....`.....|# |`.........`|## -------------# [Vis the Investigator] St:25 Dx:14 Co:14 In:18 Wi:16 Ch:8 Lawful Dungeons of Doom:6 $:461 HP:0(60) Pw:39(39) AC:1 Exp:9 T:4710 Stressed Latest messages # What do you want to dip? [a-zAC-UWXZ or ?*] Dip the bag called hold into the fountain? [yn] (n) Your bag called hold gets wet. The fountain dries up! # What do you want to dip? [a-zAC-UWXZ or ?*] Dip the bag called hold into the fountain? [yn] (n) Your bag called hold gets wet. A strange tingling runs up your arm. The fountain dries up! You see here a worthless piece of green glass. The Woodland-elf picks up a tripe ration. You miss the Woodland-elf. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You miss the Woodland-elf. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You miss the Woodland-elf. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You miss the Woodland-elf. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You die... Your inventory Amulets m - a cursed spiked amulet [of strangulation] Weapons a - an uncursed +2 bullwhip* e - an uncursed [+0] dwarvish mattock (alternate weapon; not wielded) j - an uncursed [+1] silver saber named Grayswandir [Grayswandir] (weapon in hand) H - an uncursed [+0] dagger T - an [uncursed +0] runed broadsword [elven] Armor b - an uncursed +0 leather jacket (being worn)* o - an uncursed +0 pair of gloves called dex [gauntlets of dexterity] D - a [cursed +0] pair of mud boots [elven] J - an [uncursed] +0 pair of gauntlets of power (being worn) K - a cursed [-2] oilskin cloak P - a cursed -1 elven cloak (being worn) Q - an [uncursed] +0 leather hat [elven leather helm] (being worn) S - a [blessed +0] leather hat [elven leather helm] U - an [uncursed +0] elven mithril-coat W - an [uncursed] rotted +0 dwarvish cloak X - an [uncursed] +0 pair of hard shoes [iron] (being worn) Comestibles c - 2 [uncursed] food rations p - 3 cursed food rations* r - a cursed tin [of wererat meat] E - an [uncursed] banana G - a [cursed] cram ration N - an uncursed partly eaten food ration R - an uncursed food ration Rings u - an [uncursed] ring called search [of searching] (on left hand) z - a [cursed] tiger eye ring [of sustain ability] C - a [cursed] shiny ring [of teleport control]* Wands d - an uncursed wand of create monster [0:8] Tools f - an uncursed tinning kit (0:40)* s - an uncursed bag called hold [of holding] v - a cursed stethoscope y - an uncursed key [skeleton key] A - an uncursed sack* I - a [cursed] bag called hold [of holding] L - an uncursed key [skeleton key] M - an uncursed lock pick O - an [uncursed] blindfold Gems g - an uncursed touchstone* h - an uncursed worthless piece of orange glass i - 7 uncursed worthless pieces of violet glass k - 4 uncursed worthless pieces of green glass l - 11 uncursed worthless pieces of red glass (in quiver) n - 2 uncursed worthless pieces of yellow glass q - 5 uncursed worthless pieces of white glass t - 2 uncursed worthless pieces of yellowish brown glass w - a cursed jade stone x - a cursed amber stone F - an [uncursed] dilithium crystal Z - an [uncursed] worthless piece of red glass Contents of the bag of holding: an uncursed scroll called lux [of light] an uncursed scroll called lux [of light] a [blessed] scroll called lux [of light] an uncursed scroll labeled ETAOIN SHRDLU [of create monster] an uncursed scroll labeled LEP GEX VEN ZEA [of taming] a blessed scroll labeled MAPIRO MAHAMA DIROMAT [of teleportation] a [cursed] scroll labeled SODALG [of punishment] an uncursed scroll labeled VAS CORP BET MANI [of magic mapping] an uncursed scroll of enchant armor an uncursed paperback spellbook [of healing] an uncursed emerald potion [of enlightenment] an [uncursed] magenta potion [of speed] an uncursed pink potion [of extra healing] The sack is empty. Contents of the bag of holding: 277 gold pieces 8 [uncursed +0] bamboo arrows [ya] an [uncursed +0] crude dagger [orcish] 4 [cursed -1] daggers an [uncursed +0] runed bow [elven] an [uncursed +0] runed spear [elven] an [uncursed +0] stout spear [dwarvish] 11 [uncursed +0] throwing stars [shuriken] an [uncursed +0] blue and green shield [elven] an [uncursed +0] coarse mantelet [orcish cloak] an [uncursed +0] dwarvish cloak an [uncursed +0] iron skull cap [orcish helm] an [uncursed +0] iron skull cap [orcish helm] a [cursed -1] iron skull cap [orcish helm] an [uncursed +0] pair of hard shoes [iron] a [blessed] scroll labeled MAPIRO MAHAMA DIROMAT [of teleportation] an [uncursed] scroll labeled PRIRUTSENIE [of destroy armor] an [uncursed] scroll labeled THARR [of food detection] an [uncursed] gray spellbook [of haste self] an [uncursed] dark potion [of fruit juice] an [uncursed] magenta potion [of speed] Final Attributes You were piously aligned. Hunger level was 430. Your alignment was 33 / 33. Monster difficulty range was 1 - 7. Level difficulty was 6. You were sleep resistant. You resisted hallucinations. You were telepathic. You had automatic searching. You were stealthy. You were protected. You were fast. You were lucky (3). You are dead. Spells known in the end Name Level Category Fail Memory a - light 1 divination 58% 81% Vanquished creatures 2 ghosts an enormous rat a leather golem a wolf a horse a vampire bat a gnome king 2 brown puddings (1 created) a werewolf a dingo a housecat a raven a snake a human zombie (3 created) 4 Woodland-elves (8 created) 2 soldier ants a quasit a water nymph (6 created) a rock piercer 2 fog clouds a violet fungus 4 gnome lords 3 gnomish wizards 4 elf zombies a straw golem 4 giant ants a little dog (2 created) 2 floating eyes (3 created) a kitten 4 dwarves (6 created) a kobold lord 3 hill orcs a rothe a centipede (2 created) a giant bat 5 monkeys a werejackal 4 iguanas an acid blob 2 coyotes (4 created) 4 hobbits 2 hobgoblins a cave spider a brown mold (2 created) 20 gnomes 2 garter snakes a gnome zombie 3 geckos (6 created) 3 jackals a fox a goblin (2 created) 2 sewer rats 9 grid bugs 2 bats 5 lichens (7 created) 4 newts 133 creatures vanquished. Voluntary challenges You used a wielded weapon 145 times. You read items or engraved 8 times. You put on armor 16 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 2 bones levels. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 1: a fountain Level 2: a general store, a sink Portal to Advent Calendar Level 3: an armor shop, an altar to Quetzalcoatl Level 4: a fountain, a sink Stairs down to The Gnomish Mines Level 6: [oracle] <- You were here some fountains Advent Calendar: Level 5: [advcal] many trees The Gnomish Mines: levels 5 to 7 Level 7: [minetn] many shops, a temple to Quetzalcoatl, some fountains, a sink Game information Seed: -452013812 Started: 2014-12-05 05:02:40 Ended: 2014-12-05 16:27:30 Play time: PT00:21:18 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 9709 points, and 738 pieces of gold, after 4710 moves. Killer: Woodland-elf You were level 9 with a maximum of 60 hit points when you died. You didn't beat your previous score of 32830 points. 1 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 2 717616 Vis-Con-Hum-Mal-Cha died in Sheol on level 48 [max 51]. Killed by a crystal ice golem. - [295] 3 712496 unnht-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 348 [348] 41 35462 gurr-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 11. Killed by an air elemental. - [66] 42 34038 ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 5 [max 11]. Killed by a trickery. 104 [104] *43 32830 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10 [max 11]. Killed by an elf-lord. - [83] * 9709 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 6 [max 7]. Killed by a Woodland-elf. - [60] 44 32812 ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 5 [max 11]. Killed by a trickery. 104 [104] 45 31744 blub-Val-Dwa-Fem-Law died in The Quest on level 14 [max 13]. Killed by a fire ant, while praying. - [84]