Vis, lawful male human Archeologist
                                                                               
                                            ----                               
                           -----            |..|                               
                         ---...-- ---.--    |..---                             
                       ---......---....---- --.(%|                             
                      --....).....[%......------.---                           
                      |.........^....-......---|...----------                  
                      --.--.......... ........----..........|                  
                 ----  -----..--..|    .........|.......---.---                
              ----..|       ----..|    ...............).. |...|                
             --....------------.@....  .................  ---<-                
            --...................@..   .............        |...               
     ------ |...--------...%..-----         .....           ---                
  ----.|..---.---     |........-                                               
  |...........|      --.>.......                                               
  --...--..----      |.........-                                               
   --.------         |..........                                               
                    --..........                                               
                    |.........|                                                
                    --.---                                                     
                     ---                                                       

[Vis the Investigator]     St:12 Dx:13 Co:11 In:13 Wi:17 Ch:9  Lawful
Gnomish Mines:6  $:49 HP:0(52) Pw:44(44) AC:7  Exp:7 T:2285

Latest messages

Unknown command ' '. (2x)
Autopickup: ON, for $"?!=/ objects.
What do you want to use or apply? [ae-gsxCDJOQRWY or ?*]
You put an uncursed scroll called 80 into the sack.
You put an uncursed scroll called lux into the sack.
You put an uncursed scroll labeled HAPAX LEGOMENON into the sack.
You put an uncursed scroll of create monster into the sack.
You put an uncursed scroll labeled PHOL ENDE WODAN into the sack.
You put an unlabeled scroll into the sack. (2x)
You put an uncursed indigo spellbook into the sack.
You put an uncursed squishy potion into the sack.
Unknown command ' '. (4x)
What do you want to drop? [$a-jmo-vx-zA-DH-LO-RUWY or ?*]
You drop an uncursed crude spear.
Your movements are now unencumbered.
What do you want to use or apply? [ae-gsxCDJOQRWY or ?*]
The candle flickers for a moment, then dies.
What do you want to use or apply? [ae-gsxCDJOQRWY or ?*]
Your candle's flame burns brightly!
A trap door opens up under you!
The wererat strikes at your displaced image and misses you!
The wererat hits!
You hit the wererat.
The wererat hits!
You hit the wererat!
You hit the wererat.
The wererat just misses!
You hit the wererat.
The wererat hits!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip*
z - 4 [uncursed +0] darts

Armor

b - an uncursed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
A - an uncursed +0 cloak of displacement (being worn)
B - an uncursed +0 pair of jumping boots (being worn)

Comestibles

d - 4 uncursed food rations*
i - an uncursed tripe ration
t - an uncursed candy bar
K - an uncursed lichen corpse
L - an uncursed fortune cookie

Rings

j - a cursed granite ring [of teleportation]
P - a [cursed] citrine ring [of polymorph control]

Wands

O - a cursed wand of death [0:4]

Tools

e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:31)*
s - an uncursed sack*
x - an uncursed tin whistle
C - an [uncursed wax] candle
D - a [blessed tallow] candle
J - an [uncursed] key [skeleton key]
Q - an [uncursed tallow] candle
R - an uncursed expensive camera [0:56]
W - an uncursed [tallow] candle
Y - a cursed partly used [wax] candle (lit)

Gems

g - an uncursed touchstone*
h - 7 uncursed worthless pieces of red glass
o - 2 uncursed worthless pieces of orange glass
p - 2 uncursed worthless pieces of violet glass
q - 4 uncursed worthless pieces of white glass (in quiver)
r - 2 uncursed worthless pieces of blue glass
u - 2 uncursed worthless pieces of yellow glass
v - 3 uncursed worthless pieces of green glass
y - an [uncursed] worthless piece of yellowish brown glass
H - 3 uncursed worthless pieces of black glass
I - 2 uncursed jade stones
U - an uncursed chrysoberyl stone

Contents of the sack:

Final Attributes

You didn't know any spells.

Vanquished creatures

69 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 1957721602
Started: 2014-12-03 20:27:09
Ended: 2014-12-03 20:53:11
Play time: PT00:12:35

Goodbye

Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 6 with 3139 points,
and 49 pieces of gold, after 2285 moves.
Killer: wererat
You were level 7 with a maximum of 52 hit points when you died.
You didn't beat your previous score of 32830 points.
  1    1784186  tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.   225 [347]
  2     717616  Vis-Con-Hum-Mal-Cha died in Sheol on level 48
                [max 51].  Killed by a crystal ice golem.               - [295]
  3     712496  unnht-Wiz-Vam-Fem-Cha ascended to demigoddess-hood.   348 [348]

 40      35462  gurr-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on
                level 11.  Killed by an air elemental.                  -  [66]
 41      34038  ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom
                on level 5 [max 11].  Killed by a trickery.           104 [104]
*42      32830  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
                level 10 [max 11].  Killed by an elf-lord.              -  [83]
*         3139  Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on               
                level 6 [max 7].  Killed by a wererat.                  -  [52]
 43      32812  ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom
                on level 5 [max 11].  Killed by a trickery.           104 [104]
 44      31744  blub-Val-Dwa-Fem-Law died in The Quest on level 14
                [max 13].  Killed by a fire ant, while praying.         -  [84]