Vis, lawful male human Archeologist
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[Vis the Exhumer] St:25 Dx:15 Co:17 In:15 Wi:14 Ch:13 Lawful
Dungeons of Doom:10 $:0 HP:0(83) Pw:54(60) AC:-2 Exp:11 T:10732 Burdened
Latest messages
What do you want to wear? [A or ?*]
The oilskin cloak fits very tightly.
You are now wearing an oilskin cloak.
You hear a nearby zap.
You aren't sure you're doing this the right way...
You miss the elf-lord.
The elf-lord hurls a squishy potion!
The squishy potion slips as the elf-lord throws it!
You aren't sure you're doing this the right way...
You miss the elf-lord.
The elf-lord swings his long sword.
The elf-lord hits!
The elf-lord swings his long sword.
The elf-lord hits!
You hit the elf-lord! (2x)
The elf-lord swings his long sword.
The elf-lord hits!
The elf-lord swings his long sword.
The elf-lord hits!
The elf-lord swings his long sword.
The elf-lord hits!
The elf-lord swings his long sword.
The elf-lord hits!
You aren't sure you're doing this the right way...
You hit the elf-lord! (2x)
The elf-lord swings his long sword.
The elf-lord hits!
The elf-lord swings his long sword.
The elf-lord hits!
You die...
Your inventory
Amulets
k - an uncursed lunate amulet [of restful sleep]
t - an [uncursed] amulet of reflection (being worn)
Weapons
G - an uncursed +2 bullwhip (wielded in other hand)*
Armor
A - an uncursed +0 oilskin cloak (being worn)
E - an [uncursed] thoroughly rusty +0 pair of gauntlets of power (being worn)
Q - a [blessed] +0 elven mithril-coat (being worn)
V - a blessed +4 pair of speed boots (being worn)
W - an uncursed +0 elven leather helm (being worn)
Comestibles
Y - an uncursed banana
Rings
h - a blessed +1 ring of gain dexterity
i - an uncursed ring called warn [of warning]
J - a cursed topaz ring [of teleportation]
S - an uncursed ring called shock [of shock resistance] (on left hand)
T - a cursed [-4] iron ring [of gain constitution]
X - a cursed [-1] twisted ring [of gain strength]
Wands
n - an uncursed wand of create monster [0:12]
D - a cursed wand of opening [0:1]
Z - an uncursed wand of magic missile [0:3]
Tools
a - an uncursed [+0] unicorn horn
d - an uncursed magic marker [0:20]
e - an uncursed rusty +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:47)*
m - an uncursed [magic] lamp
r - an uncursed towel
s - an uncursed bag called hold [of holding]
w - an uncursed [fire] horn [0:6]
B - an uncursed expensive camera [0:67]
F - an uncursed bag of tricks [0:9]
L - an uncursed magic whistle
N - an uncursed [magic] lamp
O - an uncursed credit card
P - an uncursed [wax] candle
R - an uncursed sack*
Gems
c - an uncursed amber stone
g - an uncursed touchstone*
o - 11 uncursed worthless pieces of white glass (in quiver)
u - an uncursed dilithium crystal
x - an uncursed green gem [emerald]
K - an uncursed luckstone
Contents of the bag of holding:
The sack is empty.
Final Attributes
- You were piously aligned.
- Hunger level was 158.
- Your alignment was 63 / 63.
- Monster difficulty range was 1 - 10.
- Level difficulty was 10.
- You were cold resistant.
- You were sleep resistant.
- You were shock resistant.
- You were poison resistant.
- You could recognize detrimental food.
- You were telepathic.
- You had automatic searching.
- You were sensing the presence of monsters.
- You were stealthy.
- You were very fast.
- You had reflection.
- You were wielding two weapons at once.
- You were very lucky (7).
- You had extra luck.
- Bad luck timed out slowly for you.
- Good luck timed out slowly for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
detect food | 2 | divination | 100% | 47% |
light | 1 | divination | 100% | 47% |
detect monsters | 1 | divination | 100% | 54% |
charm monster | 3 | enchantment | 100% | 61% |
dig | 5 | matter | 100% | 61% |
protection | 1 | clerical | 100% | 77% |
jumping | 1 | escape | 100% | 92% |
confuse monster | 2 | enchantment | 100% | 92% |
create monster | 2 | clerical | 100% | 92% |
Vanquished creatures
316 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 557 times.
- You read items or engraved 27 times.
- You put on armor 53 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You encountered 1 bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Expert] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
divination spells | [Skilled] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 10
- Level 2:
- a general store, a fountain
- Portal to Advent Calendar
- Level 3:
- an armor shop
- Stairs down to The Gnomish Mines
- Level 4:
- a general store, a fountain
- Level 6: [oracle]
- many fountains
- Level 7:
- a fountain
- Stairs up to Sokoban, level 6
- Level 8:
- a general store
- Stairs up to Town, level 7
- Level 9:
- a fountain
- Level 10: <- You were here
- Advent Calendar:
- Level 4: [advcal]
- many trees
- The Gnomish Mines: levels 4 to 11
- Level 6: [minetn]
- many shops, a temple, some fountains
- Town: levels 6 to 7
- Level 6: [town]
- many shops, many fountains
Game information
Seed: -572985076
Started: 2014-12-03 07:02:12
Ended: 2014-12-03 09:11:40
Play time: PT00:50:13
Goodbye
Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 10 with 32830 points,
and 1479 pieces of gold, after 10732 moves.
Killer: elf-lord
You were level 11 with a maximum of 83 hit points when you died.
You reached the 42nd place on the top 100 list.
1 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347]
2 717616 Vis-Con-Hum-Mal-Cha died in Sheol on level 48
[max 51]. Killed by a crystal ice golem. - [295]
3 712496 unnht-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 348 [348]
40 35462 gurr-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on
level 11. Killed by an air elemental. - [66]
41 34038 ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom
on level 5 [max 11]. Killed by a trickery. 104 [104]
*42 32830 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 10 [max 11]. Killed by an elf-lord. - [83]
43 32812 ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom
on level 5 [max 11]. Killed by a trickery. 104 [104]
44 31744 blub-Val-Dwa-Fem-Law died in The Quest on level 14
[max 13]. Killed by a fire ant, while praying. - [84]