Vis, neutral male human Archeologist
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[Vis the Exhumer] St:18/23 Dx:17 Co:16 In:13 Wi:18 Ch:9 Neutral
Home 6 $:91 HP:0(98) Pw:66(66) AC:-6 Exp:13 T:19790 Burdened
Latest messages
What do you want to read? [CJT or ?*]
As you read the scroll, it disappears.
Your Vorpal Blade glows blue for a moment.
What do you want to read? [CJT or ?*]
As you read the scroll, it disappears.
Your Vorpal Blade glows blue for a moment.
What do you want to read? [CJT or ?*]
As you read the scroll, it disappears.
Your Vorpal Blade glows blue for a moment.
Unknown command ' '.
What do you want to use or apply? [a-dghjlmr-uABE-IKM-OQW or ?*]
Unknown command ' '. (5x)
What do you want to zap? [b-dhjmtABEFIKNW or ?*] (2x)
Never mind.
Unknown command ' '. (2x)
With great effort you move the boulder.
The pit viper bites! (2x)
It hits! (2x)
You feel that monsters are aware of your presence.
It misses.
"You are far too neutral -- it weakens you. You shall die in this place."
You hit it.
The pit viper misses. (2x)
It hits! (3x)
The pit viper misses. (2x)
You attack thin air.
The pit viper bites! (2x)
You feel that monsters are aware of your presence.
It hits! (2x)
You die...
Your inventory
Weapons
i - the uncursed rustproof +2 Magicbane (alternate weapon; not wielded)
U - 3 uncursed +0 daggers
V - a blessed rusty +2 dagger
X - 5 uncursed +0 daggers (in quiver)
Y - the uncursed rustproof +3 Vorpal Blade (weapon in hand)
Armor
f - an uncursed +0 pair of leather gloves (being worn)
q - an uncursed +0 alchemy smock
v - an uncursed burnt +0 cloak of invisibility (being worn)
x - an uncursed very burnt +0 pair of speed boots (being worn)
P - a blessed +0 elven leather helm (being worn)
Z - an uncursed +0 dwarvish mithril-coat (being worn)
Comestibles
n - an uncursed lembas wafer
y - an [uncursed] lizard corpse
R - an uncursed C-ration
S - an uncursed K-ration
Scrolls
C - an [uncursed] scroll of identify
T - a [blessed] scroll of teleportation
Rings
k - a [blessed +1] ring of protection
p - an uncursed ring of protection from shape changers (on left hand)
z - an uncursed ring of conflict
D - an uncursed ring of free action (on right hand)
Wands
b - an uncursed wand of teleportation (0:7)
c - an uncursed wand of digging (0:4)
d - an uncursed wand of make invisible (0:3)
h - an uncursed wand of digging (0:5)
j - an uncursed wand of make invisible (0:4)
m - an uncursed wand of sleep (0:1)
t - an uncursed wand of undead turning (0:3)
A - an uncursed wand of digging (0:5)
B - an [uncursed] wand of digging [0:6]
E - an uncursed wand of make invisible (0:4)
F - an uncursed wand of striking (0:5)
I - an uncursed wand of digging (0:4)
K - an uncursed wand of fire (0:1)
N - an uncursed wand of teleportation (0:2)
W - an uncursed wand of polymorph (0:6)
Tools
a - an uncursed +0 unicorn horn
r - an uncursed expensive camera (0:20)
s - a blessed bag of holding
u - an uncursed skeleton key
G - an uncursed towel
H - an uncursed sack*
M - an uncursed magic lamp (lit)
O - an uncursed tinning kit (0:20)*
Q - an [uncursed] magic harp [0:5]
Gems
g - an uncursed touchstone*
l - an uncursed luckstone
Contents of the bag of holding:
The sack is empty.
Final Attributes
- You were piously aligned.
- Hunger level was 631.
- Your alignment was 108 / 108.
- Monster difficulty range was 3 - 16.
- Level difficulty was 19.
- You were fire resistant.
- You were cold resistant.
- You were sleep resistant.
- You were shock resistant.
- You were poison resistant.
- You were telepathic.
- You were aware of the presence of jabberwocks.
- You had automatic searching.
- You were invisible.
- You were stealthy.
- You were protected.
- You were protected from shape changers.
- You were very fast.
- You had free action.
- You were extremely lucky (13).
- You had extra luck.
- Bad luck timed out slowly for you.
- Good luck timed out slowly for you.
- You are dead (2nd time!).
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1! | attack | 85% | 3% |
teleport away | 6 | escape | 100% | 6% |
haste self | 3 | escape | 100% | 6% |
magic missile | 2 | attack | 85% | 6% |
finger of death | 7 | attack | 100% | 7% |
cure sickness | 3 | healing | 100% | 7% |
cause fear | 3 | enchantment | 100% | 17% |
identify | 3 | divination | 85% | 31% |
stone to flesh | 3 | healing | 100% | 38% |
jumping | 1 | escape | 85% | 41% |
invisibility | 4 | escape | 100% | 47% |
protection | 1 | clerical | 85% | 47% |
detect monsters | 1 | divination | 85% | 54% |
extra healing | 3 | healing | 100% | 56% |
knock | 1 | matter | 85% | 56% |
fireball | 4 | attack | 100% | 70% |
create monster | 2 | clerical | 89% | 73% |
charm monster | 3 | enchantment | 100% | 80% |
cone of cold | 4 | attack | 100% | 82% |
confuse monster | 2 | enchantment | 89% | 89% |
detect food | 2 | divination | 85% | 93% |
Vanquished creatures
751 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 1328 times.
- You read items or engraved 151 times.
- You put on armor 87 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 105 times.
- You never encountered a bones level.
- You used Sokoban shortcuts 2 times.
Your skills at the end
Fighting Skills |
two weapon combat | [Basic] |
Weapon Skills |
dagger | [Basic] |
pick-axe | [Basic] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
divination spells | [Skilled] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 22
- Level 2:
- a potion shop
- Level 3:
- a general store, a fountain
- Level 4:
- an altar to Camaxtli, a fountain
- Stairs down to The Gnomish Mines
- Level 5:
- a fountain
- Level 7: [oracle]
- many fountains
- Level 8:
- Stairs up to Sokoban, level 7
- Level 9:
- an altar
- Stairs up to Town, level 8
- Level 10:
- some fountains
- Level 11:
- an altar to Camaxtli, some fountains
- Level 12:
- an altar, a fountain, many trees
- Level 13:
- a sink
- Level 14:
- Portal to The Quest
- Level 15:
- an altar to Camaxtli, a fountain
- Level 16:
- Stairs up to The Ruins of Moria, level 15
- Level 19:
- an altar
- Level 21:
- some fountains
- The Gnomish Mines: levels 5 to 13
- Level 7: [minetn]
- many shops, a temple, some fountains
- Level 13: [minend]
- some fountains
- Town: levels 7 to 8
- Level 7: [town]
- many shops, some fountains
- The Quest: levels 1 to 6
- Level 1: [Arc-strt]
- a throne
- Level 3: [Arc-loca]
- many temples
- Level 6: [Arc-goal] <- You were here
- a temple
Game information
Seed: -1367022741
Started: 2014-11-17 17:49:17
Ended: 2014-11-18 19:17:24
Play time: PT01:48:51
Goodbye
Goodbye Vis the Archeologist...
You died in The Quest on dungeon level 6 with 90781 points,
and 4174 pieces of gold, after 19790 moves.
Killer: the invisible Minion of Huhetotl
You were level 13 with a maximum of 98 hit points when you died.
You reached the 11th place on the top 100 list.
1 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347]
2 561107 tourn-Ran-Elf-Fem-Cha quit in Gehennom on level 49
[max 50]. 22 [215]
3 303488 jente-Tou-Hum-Mal-Neu died in The Dungeons of Doom on
level 9 [max 26]. Killed by a fire ant. - [211]
9 101038 Haudegen-Val-Hum-Fem-Law choked on her food in The
Quest on level 12 [max 16]. Choked on a fire ant
corpse. 124 [124]
10 96469 Haudegen-Val-Hum-Fem-Law choked on her food in The
Dungeons of Doom on level 16 [max 17]. Choked on a
leviathan corpse. 120 [120]
*11 90781 Vis-Arc-Hum-Mal-Neu died in The Quest on level 19
* [max 22]. Killed by the invisible Minion of
Huhetotl. - [98]
12 89025 sarastus-Tou-Hum-Fem-Neu died in The Quest on level
14 [max 15]. Drowned in a moat by a giant eel. 71 [145]
13 78030 YjeMalcolm-Wiz-Vam-Mal-Cha died in The Dungeons of
Doom on level 20 [max 22]. Killed by an Elvenking. - [90]