Vis, chaotic male human Convict --------- --------------------------------- |........## +....@Y@Z.G@)@@.................| |......<| # #|.------------ ....------------ | |........########..| ..+ --------- #|.| | |.| |.| |.- |. |.- |.| |.| |.| |.| |.- |. --- [Vis the Jail-bird] St:14 Dx:14 Co:18 In:15 Wi:9 Ch:9 Chaotic Mine Town:6 $:934 HP:0(88) Pw:21(31) AC:10 Exp:9 T:7009 Hungry Latest messages Your movements are now unencumbered. You hit the watch captain! The watch captain swings his long sword. The watch captain hits! The watch captain swings his long sword. The watch captain hits! The watchman picks up a studded leather armor. The air crackles around the gnomish wizard. You hit the watch captain! The watchman picks up a plumed helmet. The watch captain zaps a chrome wand! You hit the rothe. The watchman picks up a small shield. The watchman puts on a small shield. You don't have anything to zap. You kill the rothe! The watch captain zaps a wand of create monster! The watchman picks up a pair of jackboots. The watchman removes a pair of walking shoes and puts on a pair of jackboots. You hit the iron piercer! The watch captain zaps a wand of create monster! You kill the iron piercer! The watch captain zaps a wand of create monster! You hit the owlbear! The owlbear hits! (2x) The owlbear grabs you! You hit the owlbear. The owlbear hits! (2x) You are being crushed. You die... Your inventory Weapons A - an uncursed rustproof [+0] broadsword named Luck Blade [Luck Blade] (alternate weapon; not wielded) Armor b - an uncursed +0 striped shirt (being worn)* h - an uncursed +0 pair of hard shoes [iron] s - a blessed rusty +3 pair of hard shoes [iron] u - an uncursed -1 pair of levitation boots Comestibles l - an uncursed carrot Scrolls k - a blessed unlabeled scroll [of blank paper] o - an uncursed scroll of identify p - an uncursed scroll labeled HZLRC KSTSBD MPFNG [of destroy armor] t - an uncursed scroll of teleportation Potions a - an uncursed potion called onbj [of object detection] r - a cursed potion called onbj [of object detection] x - an uncursed bubbly potion [of blindness] B - an uncursed sky blue potion [of hallucination] E - an uncursed potion of full healing Tools G - an uncursed magic marker [0:75] Q - an uncursed [tallow] candle Gems i - 2 uncursed black gems [worthless glass] F - an [uncursed] white gem [worthless glass] I - an uncursed gray stone [luckstone] M - an [uncursed] black gem [worthless glass] Iron balls c - an uncursed heavy iron ball (weapon in hand) Final Attributes You were piously aligned. Hunger level was 76. Your alignment was 39 / 45. Monster difficulty range was 1 - 7. Level difficulty was 6. You were poison resistant. You were immune to sickness. You were telepathic. You were held by an owlbear. You were very lucky (6). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 23% 68% b - healing 1 healing 3% 68% c - detect monsters 1 divination 3% 72% d - slow monster 2 enchantment 23% 83% e - create monster 2 clerical 23% 91% Vanquished creatures a large cat a leather golem a watchman (4 created) a crocodile 3 leprechauns an iron piercer (2 created) an orc mummy a dwarf mummy an owlbear (2 created) a housecat a dust vortex 2 wood nymphs a water nymph (2 created) a mountain nymph (2 created) 7 Uruk-hai 2 rock moles a woodchuck 3 ponies 4 yellow lights a violet fungus 7 gnome lords (9 created) a gnomish wizard (3 created) a guardian naga hatchling a white naga hatchling 4 gray oozes a paper golem a baby crocodile a little dog (2 created) 2 floating eyes (4 created) 8 dwarves (9 created) a homunculus (3 created) a kobold shaman (3 created) 4 hill orcs (5 created) 4 rothes an orc zombie 6 dwarf zombies a wererat (0 created) a werejackal an iguana an acid blob 3 hobbits a hobgoblin (18 created) a giant rat (2 created) 3 cave spiders (4 created) 2 brown molds (3 created) a yellow mold (3 created) 3 red molds (5 created) 30 gnomes (42 created) 10 garter snakes 2 gnome zombies (3 created) a gecko 4 jackals 3 kobolds (4 created) 3 goblins (5 created) a sewer rat (2 created) 14 grid bugs a bat a lichen (3 created) 7 newts (8 created) 174 creatures vanquished. Voluntary challenges You used a wielded weapon 90 times. You read items or engraved 10 times. You put on armor 21 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills flail [Basic] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: a fountain Level 2: many altars, some fountains Stairs down to The Gnomish Mines Level 3: many fountains Level 5: [oracle] many fountains Level 6: a fountain The Gnomish Mines: levels 3 to 6 Level 6: [minetn] <- You were here Game information Seed: -1184414068 Started: 2014-11-11 16:11:37 Ended: 2014-11-11 18:38:49 Play time: PT00:27:57 Goodbye Vis the Convict... You died in The Gnomish Mines on dungeon level 6 with 10841 points, and 934 pieces of gold, after 7009 moves. Killer: owlbear You were level 9 with a maximum of 88 hit points when you died. You didn't beat your previous score of 43333 points. 1 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 2 561107 tourn-Ran-Elf-Fem-Cha quit in Gehennom on level 49 [max 50]. 22 [215] 3 286477 tourn-Val-Dwa-Fem-Law turned to stone in Gehennom on level 29 [max 47]. Petrified by a cockatrice corpse. 159 [159] 16 44620 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a bolt of fire. - [89] 17 44201 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 13. Killed by a mastodon. - [102] *18 43333 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a prison guard. - [97] * 10841 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 6. Killed by an owlbear. - [88] 19 37455 ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 16. Killed by a bolt of cold. - [73] 20 34038 ABOCbKA-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 5 [max 11]. Killed by a trickery. 104 [104]