Vis, chaotic male human Convict
                                                                               
                                                                               
                                                                      ------   
           -+---------                                                +..>.|   
           |...........                             ####-------    ###|%...|   
           |                                          ##|...<.|    ###.....|   
                                                      ##|...+.|  #### ----.-   
                                                      ##......|  ####     #    
                                                       #|.....|  ##       #    
                                                      ##).....| ###       #    
                                                       #------- ##        #    
                                                       ###########        #    
                                                   #             #        #    
                                   ####            #                      ###  
                                $.|####################                   # #  
                                .@.##                # ------            ---|- 
                                .@|#                 ##.........|        ....| 
                                ---                    |.....*..|        |...| 
                                                          .......########....| 
                                                            -----        ----- 
                                                                               

[Vis the Prisoner]      St:17 Dx:18 Co:18 In:11 Wi:10 Ch:7  Chaotic
Dungeons of Doom:15 $:0  HP:0(97) Pw:47(47) AC:-5 Exp:11 T:14642 Burdened

Latest messages

A prison guard demands 5500 zorkmids to avoid re-arrest.
How much will you offer?
You give the prison guard all your gold.
I said 5500!
The prison guard swings his long sword.
The prison guard hits!
The prison guard swings his long sword.
The prison guard hits!
You hit the prison guard.
You hit the prison guard!
The prison guard swings his long sword.
The prison guard hits!
The prison guard swings his long sword.
The prison guard hits!
You hit the prison guard!
You hit the prison guard.
The prison guard swings his long sword.
The prison guard hits!
The prison guard swings his long sword.
The prison guard hits!
You hit the prison guard! (2x)
The prison guard swings his long sword.
The prison guard hits!
The prison guard swings his long sword.
The prison guard hits!
You activated a magic portal!
You feel dizzy for a moment, but the sensation passes.
The prison guard swings his long sword.
The prison guard hits!
You die...

Your inventory

Weapons

f - an uncursed thoroughly corroded [-3] dagger (alternate weapon; not wielded)
S - an uncursed rustproof [+0] broadsword named Luck Blade [Luck Blade]

Armor

b - an uncursed +1 striped shirt (being worn)*
i - a blessed +0 pair of riding gloves [gauntlets of dexterity] (being worn)
t - an uncursed +4 pair of speed boots (being worn)
v - an uncursed burnt +0 slippery cloak [oilskin] (being worn)
y - an uncursed thoroughly rusty +2 helmet called p [helmet] (being worn)
F - an [uncursed] +0 dwarvish mithril-coat (being worn)
I - a cursed [+0] pair of riding gloves [gauntlets of dexterity]
J - an uncursed +0 elven leather helm
W - an uncursed +0 helmet called bril [of brilliance]
Y - an uncursed +0 cloak of displacement

Comestibles

o - an [uncursed] lizard corpse
p - 2 uncursed lembas wafers
q - an uncursed lizard corpse
P - a [blessed] tin [of black naga meat]

Rings

d - a cursed [-3] jade ring [of increase accuracy]
j - an uncursed moonstone ring [of fire resistance]
l - a cursed [-1] jade ring [of increase accuracy]
r - an uncursed ring of regeneration
x - an uncursed ring called confl [of conflict]
O - an uncursed ruby ring [of sustain ability]
Z - an uncursed granite ring [of see invisible]

Wands

h - an uncursed wand of magic missile [0:8]
m - an uncursed wand of locking [0:2]
u - an uncursed wand of magic missile [0:1]
w - an uncursed wand of light [0:10]
A - an uncursed wand of striking [0:4]
C - an uncursed wand of sleep [0:1]
D - an uncursed wand of striking [0:3]

Tools

a - an uncursed [+0] unicorn horn
s - an uncursed bag of holding
z - an [uncursed] blindfold
E - an uncursed bag called aliejus [oilskin sack]
H - an uncursed credit card
U - an uncursed [tallow] candle
V - an uncursed stethoscope

Gems

G - an [uncursed] stone called touch [touchstone]

Iron balls

c - an uncursed heavy iron ball (weapon in hand)

Contents of the bag of holding:

The oilskin sack is empty.

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
lightdivination100%37%
cause fearenchantment100%77%
slow monsterenchantment100%100%

Vanquished creatures

385 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
broadsword[Basic]
flail[Expert]
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: -305098932
Started: 2014-11-08 06:54:58
Ended: 2014-11-08 21:28:26
Play time: PT01:04:29

Goodbye

Goodbye Vis the Convict...
You died in The Dungeons of Doom on dungeon level 15 with 43333 points,
and 3150 pieces of gold, after 14642 moves.
Killer: prison guard
You were level 11 with a maximum of 97 hit points when you died.
You reached the 18th place on the top 100 list.
  1    1784186  tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.   225 [347]
  2     561107  tourn-Ran-Elf-Fem-Cha quit in Gehennom on level 49
                [max 50].                                              22 [215]
  3     286477  tourn-Val-Dwa-Fem-Law turned to stone in Gehennom on
                level 29 [max 47].  Petrified by a cockatrice corpse. 159 [159]

 16      44620  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
                level 15.  Killed by a bolt of fire.                    -  [89]
 17      44201  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
                level 13.  Killed by a mastodon.                        - [102]
*18      43333  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on            
                level 15.  Killed by a prison guard.                    -  [97]
 19      29084  Haudegen-Val-Hum-Fem-Law turned to stone in Sokoban
                on level 5 [max 9].  Petrified by a chickatrice
                corpse.                                                59 [104]
 20      28825  tourn-Wiz-Elf-Fem-Cha died in The Gnomish Mines on
                level 12.  Caught herself in her own fireball.          -  [75]