Vis, chaotic male human Convict
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[Vis the Prisoner] St:17 Dx:18 Co:18 In:11 Wi:10 Ch:7 Chaotic
Dungeons of Doom:15 $:0 HP:0(97) Pw:47(47) AC:-5 Exp:11 T:14642 Burdened
Latest messages
A prison guard demands 5500 zorkmids to avoid re-arrest.
How much will you offer?
You give the prison guard all your gold.
I said 5500!
The prison guard swings his long sword.
The prison guard hits!
The prison guard swings his long sword.
The prison guard hits!
You hit the prison guard.
You hit the prison guard!
The prison guard swings his long sword.
The prison guard hits!
The prison guard swings his long sword.
The prison guard hits!
You hit the prison guard!
You hit the prison guard.
The prison guard swings his long sword.
The prison guard hits!
The prison guard swings his long sword.
The prison guard hits!
You hit the prison guard! (2x)
The prison guard swings his long sword.
The prison guard hits!
The prison guard swings his long sword.
The prison guard hits!
You activated a magic portal!
You feel dizzy for a moment, but the sensation passes.
The prison guard swings his long sword.
The prison guard hits!
You die...
Your inventory
Weapons
f - an uncursed thoroughly corroded [-3] dagger (alternate weapon; not wielded)
S - an uncursed rustproof [+0] broadsword named Luck Blade [Luck Blade]
Armor
b - an uncursed +1 striped shirt (being worn)*
i - a blessed +0 pair of riding gloves [gauntlets of dexterity] (being worn)
t - an uncursed +4 pair of speed boots (being worn)
v - an uncursed burnt +0 slippery cloak [oilskin] (being worn)
y - an uncursed thoroughly rusty +2 helmet called p [helmet] (being worn)
F - an [uncursed] +0 dwarvish mithril-coat (being worn)
I - a cursed [+0] pair of riding gloves [gauntlets of dexterity]
J - an uncursed +0 elven leather helm
W - an uncursed +0 helmet called bril [of brilliance]
Y - an uncursed +0 cloak of displacement
Comestibles
o - an [uncursed] lizard corpse
p - 2 uncursed lembas wafers
q - an uncursed lizard corpse
P - a [blessed] tin [of black naga meat]
Rings
d - a cursed [-3] jade ring [of increase accuracy]
j - an uncursed moonstone ring [of fire resistance]
l - a cursed [-1] jade ring [of increase accuracy]
r - an uncursed ring of regeneration
x - an uncursed ring called confl [of conflict]
O - an uncursed ruby ring [of sustain ability]
Z - an uncursed granite ring [of see invisible]
Wands
h - an uncursed wand of magic missile [0:8]
m - an uncursed wand of locking [0:2]
u - an uncursed wand of magic missile [0:1]
w - an uncursed wand of light [0:10]
A - an uncursed wand of striking [0:4]
C - an uncursed wand of sleep [0:1]
D - an uncursed wand of striking [0:3]
Tools
a - an uncursed [+0] unicorn horn
s - an uncursed bag of holding
z - an [uncursed] blindfold
E - an uncursed bag called aliejus [oilskin sack]
H - an uncursed credit card
U - an uncursed [tallow] candle
V - an uncursed stethoscope
Gems
G - an [uncursed] stone called touch [touchstone]
Iron balls
c - an uncursed heavy iron ball (weapon in hand)
Contents of the bag of holding:
The oilskin sack is empty.
Final Attributes
- You were piously aligned.
- Hunger level was 643.
- Your alignment was 82 / 83.
- Monster difficulty range was 2 - 13.
- Level difficulty was 15.
- You were fire resistant.
- You were sleep resistant.
- You were poison resistant.
- You were immune to sickness.
- You were telepathic.
- You were very fast.
- You were extremely lucky (12).
- You had extra luck.
- Bad luck timed out slowly for you.
- Good luck timed out slowly for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
light | 1 | divination | 100% | 37% |
cause fear | 3 | enchantment | 100% | 77% |
slow monster | 2 | enchantment | 100% | 100% |
Vanquished creatures
385 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 310 times.
- You read items or engraved 20 times.
- You put on armor 37 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You changed form 1 time.
- You used no wishes.
- You engraved Elbereth 1 time.
- You never encountered a bones level.
- You used Sokoban shortcuts 1 time.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
broadsword | [Basic] |
flail | [Expert] |
sling | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 15
- Level 1:
- a fountain, a sink
- Level 2:
- a sink
- Stairs down to The Gnomish Mines
- Level 3:
- a general store, some fountains
- Level 4:
- an altar to Tymora, a fountain, a sink
- Level 5:
- a fountain
- Level 6:
- a potion shop
- Level 7:
- an armor shop, an altar to Tymora, a fountain
- Level 8: [oracle]
- many fountains
- Level 9:
- a fountain
- Stairs up to Sokoban, level 8
- Level 10:
- an armor shop
- Stairs up to Town, level 9
- Level 11:
- a fountain
- Level 12:
- a general store
- Level 15: <- You were here
- Portal to The Quest
- The Gnomish Mines: levels 3 to 5
- Level 5: [minetn]
- many shops, a temple to Tymora, some fountains
- The Quest:
- Level 1: [Con-strt]
- a sink
Game information
Seed: -305098932
Started: 2014-11-08 06:54:58
Ended: 2014-11-08 21:28:26
Play time: PT01:04:29
Goodbye
Goodbye Vis the Convict...
You died in The Dungeons of Doom on dungeon level 15 with 43333 points,
and 3150 pieces of gold, after 14642 moves.
Killer: prison guard
You were level 11 with a maximum of 97 hit points when you died.
You reached the 18th place on the top 100 list.
1 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347]
2 561107 tourn-Ran-Elf-Fem-Cha quit in Gehennom on level 49
[max 50]. 22 [215]
3 286477 tourn-Val-Dwa-Fem-Law turned to stone in Gehennom on
level 29 [max 47]. Petrified by a cockatrice corpse. 159 [159]
16 44620 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
level 15. Killed by a bolt of fire. - [89]
17 44201 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
level 13. Killed by a mastodon. - [102]
*18 43333 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
level 15. Killed by a prison guard. - [97]
19 29084 Haudegen-Val-Hum-Fem-Law turned to stone in Sokoban
on level 5 [max 9]. Petrified by a chickatrice
corpse. 59 [104]
20 28825 tourn-Wiz-Elf-Fem-Cha died in The Gnomish Mines on
level 12. Caught herself in her own fireball. - [75]