Vis, chaotic male human Convict ------ -+--------- +..>.| |........... ####------- ###|%...| | ##|...<.| ###.....| ##|...+.| #### ----.- ##......| #### # #|.....| ## # ##).....| ### # #------- ## # ########### # # # # #### # ### $.|#################### # # .@.## # ------ ---|- .@|# ##.........| ....| --- |.....*..| |...| .......########....| ----- ----- [Vis the Prisoner] St:17 Dx:18 Co:18 In:11 Wi:10 Ch:7 Chaotic Dungeons of Doom:15 $:0 HP:0(97) Pw:47(47) AC:-5 Exp:11 T:14642 Burdened Latest messages A prison guard demands 5500 zorkmids to avoid re-arrest. How much will you offer? You give the prison guard all your gold. I said 5500! The prison guard swings his long sword. The prison guard hits! The prison guard swings his long sword. The prison guard hits! You hit the prison guard. You hit the prison guard! The prison guard swings his long sword. The prison guard hits! The prison guard swings his long sword. The prison guard hits! You hit the prison guard! You hit the prison guard. The prison guard swings his long sword. The prison guard hits! The prison guard swings his long sword. The prison guard hits! You hit the prison guard! (2x) The prison guard swings his long sword. The prison guard hits! The prison guard swings his long sword. The prison guard hits! You activated a magic portal! You feel dizzy for a moment, but the sensation passes. The prison guard swings his long sword. The prison guard hits! You die... Your inventory Weapons f - an uncursed thoroughly corroded [-3] dagger (alternate weapon; not wielded) S - an uncursed rustproof [+0] broadsword named Luck Blade [Luck Blade] Armor b - an uncursed +1 striped shirt (being worn)* i - a blessed +0 pair of riding gloves [gauntlets of dexterity] (being worn) t - an uncursed +4 pair of speed boots (being worn) v - an uncursed burnt +0 slippery cloak [oilskin] (being worn) y - an uncursed thoroughly rusty +2 helmet called p [helmet] (being worn) F - an [uncursed] +0 dwarvish mithril-coat (being worn) I - a cursed [+0] pair of riding gloves [gauntlets of dexterity] J - an uncursed +0 elven leather helm W - an uncursed +0 helmet called bril [of brilliance] Y - an uncursed +0 cloak of displacement Comestibles o - an [uncursed] lizard corpse p - 2 uncursed lembas wafers q - an uncursed lizard corpse P - a [blessed] tin [of black naga meat] Rings d - a cursed [-3] jade ring [of increase accuracy] j - an uncursed moonstone ring [of fire resistance] l - a cursed [-1] jade ring [of increase accuracy] r - an uncursed ring of regeneration x - an uncursed ring called confl [of conflict] O - an uncursed ruby ring [of sustain ability] Z - an uncursed granite ring [of see invisible] Wands h - an uncursed wand of magic missile [0:8] m - an uncursed wand of locking [0:2] u - an uncursed wand of magic missile [0:1] w - an uncursed wand of light [0:10] A - an uncursed wand of striking [0:4] C - an uncursed wand of sleep [0:1] D - an uncursed wand of striking [0:3] Tools a - an uncursed [+0] unicorn horn s - an uncursed bag of holding z - an [uncursed] blindfold E - an uncursed bag called aliejus [oilskin sack] H - an uncursed credit card U - an uncursed [tallow] candle V - an uncursed stethoscope Gems G - an [uncursed] stone called touch [touchstone] Iron balls c - an uncursed heavy iron ball (weapon in hand) Contents of the bag of holding: 3150 gold pieces a blessed rustproof [+0] war hammer named Ogresmasher [Ogresmasher] 4 uncursed food rations an uncursed scroll called g+ [of enchant weapon] a [blessed] scroll called uncurse [of remove curse] an uncursed scroll labeled ELBIB YLOH [of scare monster] an [uncursed] scroll labeled ELBIB YLOH [of scare monster] 2 uncursed scrolls labeled FNORD [of create monster] an [uncursed] scroll labeled FNORD [of create monster] an uncursed scroll labeled GARVEN DEH [of taming] an uncursed scroll labeled HACKEM MUCHE [of magic mapping] an uncursed scroll labeled VELOX NEB [of stinking cloud] 2 uncursed scrolls labeled VERR YED HORRE [of destroy armor] an uncursed scroll of earth a cursed scroll of enchant armor an uncursed unlabeled scroll [of blank paper] 3 uncursed unlabeled scrolls [of blank paper] a cursed unlabeled scroll [of blank paper] 2 uncursed gooey potions [of restore ability] an [uncursed] indigo potion [of polymorph] an uncursed luminescent potion [of healing] an uncursed milky potion [of hallucination] an uncursed orange potion [of object detection] an uncursed soapy potion [of see invisible] a blessed sparkling potion [of enlightenment] 2 uncursed black gems [jet] an uncursed blue gem [aquamarine] an uncursed green gem [emerald] an uncursed violet gem [fluorite] an [uncursed] white gem [opal] an uncursed yellow gem [citrine] The oilskin sack is empty. Final Attributes You were piously aligned. Hunger level was 643. Your alignment was 82 / 83. Monster difficulty range was 2 - 13. Level difficulty was 15. You were fire resistant. You were sleep resistant. You were poison resistant. You were immune to sickness. You were telepathic. You were very fast. You were extremely lucky (12). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - light 1 divination 100% 37% b - cause fear 3 enchantment 100% 77% c - slow monster 2 enchantment 100% 100% Vanquished creatures a prison guard (4 created) 3 black puddings (1 created) a watch captain 2 giant mimics (3 created) a large mimic a warg (2 created) a winter wolf 8 small mimics (10 created) a quantum mechanic a wood golem 2 gelatinous cubes 3 large dogs a freezing sphere a flaming sphere (2 created) 3 shocking spheres 2 large cats a gargoyle a tengu an ochre jelly a leocrotta 7 enormous rats a stone giant a human mummy a wraith 2 leather golems 2 watchmen (4 created) 2 incubi 2 crocodiles 2 giant beetles (3 created) a quivering blob a cockatrice (2 created) 4 wolves (8 created) 3 winter wolf cubs 2 leprechauns (4 created) 2 horses an ice vortex a black light 2 vampire bats a forest centaur (2 created) 2 gnome kings an ogre (0 created) a brown pudding (6 created) 3 rust monsters (9 created) 2 owlbears a yeti a Green-elf 2 lizards (3 created) a dog a dingo 2 jaguars 3 dwarf lords (2 created) 2 blue jellies (4 created) a white unicorn a dust vortex (2 created) a raven 3 plains centaurs (4 created) 2 gnome mummies 2 snakes 6 apes 2 rope golems (3 created) a Woodland-elf (4 created) a soldier ant a fire ant (3 created) 2 bugbears (3 created) an imp (2 created) 2 water nymphs 14 Mordor orcs (24 created) an Uruk-hai an orc shaman a rock piercer (3 created) 3 rock moles a woodchuck 3 ponies (4 created) 5 fog clouds (7 created) 3 yellow lights a shrieker 2 violet fungi 7 gnome lords 3 gnomish wizards (4 created) a red naga hatchling a black naga hatchling a golden naga hatchling a guardian naga hatchling a barrow wight 2 elf zombies a straw golem 2 paper golems a baby crocodile 4 giant ants a little dog 3 floating eyes (10 created) 2 kittens 9 dwarves (13 created) a homunculus (3 created) 2 kobold shamans 8 hill orcs 9 rothes (13 created) 2 rabid rats a centipede 2 monkeys 4 orc zombies 2 dwarf zombies (3 created) a wererat 3 werejackals 6 iguanas (8 created) 3 killer bees 3 acid blobs (4 created) 6 coyotes 3 hobbits 17 manes a large kobold 5 hobgoblins 7 giant rats 8 cave spiders a brown mold 2 yellow molds a green mold (2 created) a red mold 31 gnomes (35 created) 4 garter snakes 3 gnome zombies 4 geckos 8 jackals 3 foxes 3 goblins 6 sewer rats (7 created) 12 grid bugs 3 bats (7 created) 7 lichens 2 kobold zombies 3 newts (4 created) 385 creatures vanquished. Voluntary challenges You used a wielded weapon 310 times. You read items or engraved 20 times. You put on armor 37 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 1 time. You never encountered a bones level. You used Sokoban shortcuts 1 time. Your skills at the end Fighting Skills (none) Weapon Skills broadsword [Basic] flail [Expert] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 15 Level 1: a fountain, a sink Level 2: a sink Stairs down to The Gnomish Mines Level 3: a general store, some fountains Level 4: an altar to Tymora, a fountain, a sink Level 5: a fountain Level 6: a potion shop Level 7: an armor shop, an altar to Tymora, a fountain Level 8: [oracle] many fountains Level 9: a fountain Stairs up to Sokoban, level 8 Level 10: an armor shop Stairs up to Town, level 9 Level 11: a fountain Level 12: a general store Level 15: <- You were here Portal to The Quest The Gnomish Mines: levels 3 to 5 Level 5: [minetn] many shops, a temple to Tymora, some fountains The Quest: Level 1: [Con-strt] a sink Game information Seed: -305098932 Started: 2014-11-08 06:54:58 Ended: 2014-11-08 21:28:26 Play time: PT01:04:29 Goodbye Vis the Convict... You died in The Dungeons of Doom on dungeon level 15 with 43333 points, and 3150 pieces of gold, after 14642 moves. Killer: prison guard You were level 11 with a maximum of 97 hit points when you died. You reached the 18th place on the top 100 list. 1 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 2 561107 tourn-Ran-Elf-Fem-Cha quit in Gehennom on level 49 [max 50]. 22 [215] 3 286477 tourn-Val-Dwa-Fem-Law turned to stone in Gehennom on level 29 [max 47]. Petrified by a cockatrice corpse. 159 [159] 16 44620 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a bolt of fire. - [89] 17 44201 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 13. Killed by a mastodon. - [102] *18 43333 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a prison guard. - [97] 19 29084 Haudegen-Val-Hum-Fem-Law turned to stone in Sokoban on level 5 [max 9]. Petrified by a chickatrice corpse. 59 [104] 20 28825 tourn-Wiz-Elf-Fem-Cha died in The Gnomish Mines on level 12. Caught herself in her own fireball. - [75]