Vis, chaotic male human Convict
                                                                               
       ------      ---------    ------#                                        
       |.....      |.......|    +.....#                                        
       |....|      |...>...|    |....|##     --------                          
       |....-#     |.......|    .....|# #    |....)).####################      
       |...`|###   |.......|    --.-.-#######.......|#         # -------.--    
       ----.-  %  #----.-.--#   ### #        |......|##          .........|    
           #   ##############################....)Y[|#           |...{....|    
           #      #   ######                #|....@{|#          #-........|    
           ##     #      # #               ##.......|#        ###|........|    
      ------+-----# #    ######### ## #     #--------#        #  ----------    
      |..........|###     ------.---###########################                
      |(....%%...%#       |.........#  #                                       
      |\.........|        |...<.+..| ###                                       
      ------------        |........| #                                         
                          |.........##                                         
                          ----------                                           
                                                                               
                                                                               
                                                                               
                                                                               

[Vis the Prisoner]      St:16 Dx:17 Co:17 In:19 Wi:12 Ch:8  Chaotic
Dungeons of Doom:8  $:1924 HP:0(88) Pw:45(50) AC:4  Exp:11 T:12395 Weak     Burdened

Latest messages

There is a wumpus corpse here; sacrifice it? [ynq] (n)
Your sacrifice is consumed in a burst of flame!
You glimpse a four-leaf clover at your feet.
What do you want to use or apply? [akq-sDGHKLPU or ?*]
You aren't sure you're doing this the right way...
You hit the owlbear! (2x)
The owlbear hits! (2x)
You aren't sure you're doing this the right way...
You miss the owlbear.
The owlbear just misses!
The owlbear hits!
You miss the owlbear.
The owlbear hits! (2x)
You aren't sure you're doing this the right way...
You miss the owlbear.
The owlbear hits! (2x)
The owlbear grabs you!
You are beginning to feel weak.
In what direction?
You feel better.
You hit the owlbear!
You hit the owlbear.
The owlbear hits! (2x)
You are being crushed.
The owlbear hits! (2x)
You are being crushed.
You miss the owlbear.
The owlbear hits! (2x)
You are being crushed.
You die...

Your inventory

Weapons

t - an uncursed rustproof [+0] broadsword named Luck Blade [Luck Blade] (weapon in hand)
M - a blessed [+0] runed broadsword [elven] (wielded in other hand)
T - an uncursed rustproof [+1] long sword named Fire Brand [Fire Brand]

Armor

b - a cursed +0 striped shirt (being worn)*
E - an [uncursed] +0 elven cloak (being worn)
J - an [uncursed] +3 pair of low boots (being worn)
Q - a [blessed] rotted +1 pair of leather gloves (being worn)
X - an uncursed +0 pair of boots called vanduo [water walking]

Comestibles

f - 2 uncursed [stale] eggs
j - an uncursed K-ration
m - an uncursed carrot
n - 2 uncursed tripe rations
w - an uncursed pear
y - an uncursed C-ration
A - an uncursed lizard corpse
B - an [uncursed] C-ration
R - an [uncursed] food ration
S - an uncursed edible bra

Scrolls

N - an uncursed unlabeled scroll [of blank paper]

Potions

h - a blessed potion of object detection
u - an uncursed milky potion [of extra healing]
F - an uncursed muddy potion [of monster detection]
I - a cursed potion of object detection

Rings

g - an uncursed +1 ring of gain strength
l - an uncursed platinum ring [of free action]
v - an uncursed [+2] glass ring [of increase damage]
x - an uncursed ivory ring [of sustain ability]
z - an uncursed wire ring [of searching]
C - an uncursed twisted ring [of regeneration]
Y - a blessed +3 ring of gain intelligence (on left hand)

Wands

k - an uncursed wand called durys [of secret door detection (0:12)]
q - an uncursed wand of create monster [0:1]
D - an uncursed wand of digging [0:8]
G - an uncursed wand of speed monster [0:3]
L - an uncursed wand of speed monster [0:5]
U - an uncursed wand of digging [0:4]

Tools

a - an uncursed [+0] unicorn horn
r - an uncursed blindfold
s - an uncursed bag of tricks [0:17]
H - an uncursed towel
K - 3 uncursed [tallow] candles
P - an [uncursed tallow] candle

Iron balls

c - an uncursed very rusty heavy iron ball

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
healinghealing0%51%
stone to fleshhealing75%65%
lightdivination0%94%

Vanquished creatures

382 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
broadsword[Basic]
flail[Expert]
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: -1897564028
Started: 2014-11-07 16:51:17
Ended: 2014-11-08 05:38:27
Play time: PT00:52:22

Goodbye

Goodbye Vis the Convict...
You died in The Dungeons of Doom on dungeon level 8 with 32956 points,
and 1924 pieces of gold, after 12395 moves.
Killer: owlbear
You were level 11 with a maximum of 88 hit points when you died.
You didn't beat your previous score of 42845 points.
  1    1784186  tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.   225 [347]
  2     561107  tourn-Ran-Elf-Fem-Cha quit in Gehennom on level 49
                [max 50].                                              22 [215]
  3     286477  tourn-Val-Dwa-Fem-Law turned to stone in Gehennom on
                level 29 [max 47].  Petrified by a cockatrice corpse. 159 [159]

 16      44620  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
                level 15.  Killed by a bolt of fire.                    -  [89]
 17      44201  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
                level 13.  Killed by a mastodon.                        - [102]
*18      42845  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on            
                level 13.  Killed by a winged gargoyle.                 -  [94]
*        32956  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on            
                level 8 [max 9].  Killed by an owlbear.                 -  [88]
 19      29084  Haudegen-Val-Hum-Fem-Law turned to stone in Sokoban
                on level 5 [max 9].  Petrified by a chickatrice
                corpse.                                                59 [104]
 20      28825  tourn-Wiz-Elf-Fem-Cha died in The Gnomish Mines on
                level 12.  Caught herself in her own fireball.          -  [75]