Vis, neutral male human Wizard
                                                                               
                                                                               
       ---------                                                               
       |..<....|        -------------------------------.                       
       |........##      |.........d........Y@f.........|                       
       ---+---.- #      |...--------%......----------).|                       
                 ###    |...|+++|..|------.|..|(((|..+.|                       
                   #    |...|+.+|..|.....|.|..|(..|..|.|                       
                   ###  |...|...||-|.._..|.-|-|...|---.|                       
                     # #|...---|-..|.....|....---|-....|                       
                     ###|..........|.....|.)...........|                       
                       #|........{.----)--.{...........|                       
                       #.....(...........(.............|                       
                       #|...--|--....)......-+.---|-..(-                       
                        |...|...|-------).---..|[..|...|                       
                        |...|((.|      +.|..|..|.%*|...|                       
                        |...|(.(|      |)-. --.|!/!|...|                       
                        |...-----+------.---. .-----...|                       
                        |...............)..............|                       
                        --------------------------------                       
                                                                               

[Vis the Thaumaturge]     St:18 Dx:13 Co:14 In:18 Wi:11 Ch:8  Neutral
Mine Town:6  $:257 HP:0(46) Pw:2(64) AC:3  Exp:7 T:2775 Hungry   Conf

Latest messages

The ape just misses!
The ape hits!
The ape bites!
You miss the ape.
The ape hits!
The ape misses.
The ape bites!
You hit the ape.
The ape hits! (2x)
The ape bites!
You miss the ape.
The ape hits!
The ape misses.
The ape bites!
You don't have enough energy to cast that spell.
Unknown command ' '. (2x)
You miss the ape.
The ape hits! (2x)
The ape bites!
Unknown command ' '. (5x)
What do you want to throw? [$ax or ?*]
In what direction?
The potion of confusion misses the ape.
An uncursed potion of confusion shatters!
You smell a peculiar odor...
You feel somewhat dizzy.
The ape just misses!
The ape hits!
The ape bites!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff*
x - 5 uncursed [+0] daggers (wielded)

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*
t - an uncursed +0 robe
v - an uncursed +0 iron skull cap [orcish helm]
B - an [uncursed] +0 dwarvish mithril-coat (being worn)
U - an [uncursed +2] pair of iron shoes

Comestibles

n - an uncursed food ration
z - an uncursed orange
S - an uncursed tin [of brown mold]

Scrolls

i - 2 uncursed scrolls of light*
j - an uncursed scroll of enchant weapon*

Spellbooks

k - a blessed spellbook of force bolt*
l - an uncursed spellbook of detect monsters*
M - an uncursed spellbook of confuse monster

Potions

f - an uncursed potion of fruit juice*
g - a blessed potion of oil*
o - an uncursed amber potion [of invisibility]
w - an uncursed potion of oil
N - an uncursed swirly potion [of object detection]
Q - an uncursed white potion [of monster detection]

Rings

d - an uncursed ring of see invisible*
e - an uncursed +1 ring of gain strength*
u - an uncursed ring of shock resistance (on left hand)
I - a cursed [-2] bronze ring [of increase damage]

Wands

c - an uncursed wand of magic missile (0:0)*
q - an uncursed wand of create monster [0:8]

Tools

m - an uncursed blindfold*
D - an uncursed key [skeleton key]
G - an uncursed partly used [tallow] candle
P - an uncursed [tallow] candle
V - 2 blessed [wax] candles
X - an uncursed lock pick
Y - an uncursed blindfold

Gems

r - 2 uncursed violet gems [worthless glass]
y - 4 uncursed yellowish brown gems [worthless glass]
A - 2 uncursed black gems [worthless glass]
E - 3 uncursed green gems [worthless glass]
F - 5 uncursed yellow gems [worthless glass]
H - an uncursed green gem [turquoise]
L - an uncursed red gem [worthless glass]
R - an uncursed orange gem [worthless glass]

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack40%87%
detect monstersdivination40%87%
confuse monsterenchantment40%95%

Vanquished creatures

98 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Skilled]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 929389407
Started: 2014-10-11 07:50:57
Ended: 2014-10-11 08:26:57
Play time: PT00:06:56

Goodbye

Goodbye Vis the Wizard...
You died in The Gnomish Mines on dungeon level 6 with 3168 points,
and 257 pieces of gold, after 2775 moves.
Killer: ape
You were level 7 with a maximum of 46 hit points when you died.
You reached the 19th place on the top 100 list.
  1     160108  Vis-Bar-Hum-Mal-Neu died in The Quest on level 18
                [max 21].  Killed by a rock troll.                      - [170]
  2      78030  YjeMalcolm-Wiz-Vam-Mal-Cha died in The Dungeons of
                Doom on level 20 [max 22].  Killed by an Elvenking.     -  [90]
  3      60654  Votemporik-Val-Dwa-Fem-Law died in The Quest on level
                15 [max 19].  Killed by a death ray.                   60 [118]

 17       3401  blub-Val-Dwa-Fem-Law died in The Dungeons of Doom on
                level 7.  Killed by a soldier ant.                      -  [69]
 18       3301  kusayu-Mon-Hum-Fem-Cha quit in The Dungeons of Doom
                on level 6.                                            50  [50]
*19       3168  Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on               
                level 6.  Killed by an ape.                             -  [46]
 20       3128  Haudegen-Val-Hum-Fem-Law died in The Dungeons of Doom
                on level 5.  Killed by a Woodland-elf.                  -  [58]
 21       2447  weirdvic-Kni-Hum-Fem-Law quit in The Gnomish Mines on
                level 5.                                               51  [51]