Vis, chaotic male human Convict
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......| #......>-#
|.....| ---------------- #|......|#
|.....| |..............|#######+......|#
|.....| |....>..........#######--------#
|...d.| |..............| ##### #
|.....| ---------------- ### # #
----d--############################### #######
@B## ### -------##
# |.....|##
####### |.....|##############
# # |....<|### ---------|-----
############|.....| ###|.............|
--------------- # # #......| ##..............|
|!!]!!!!!!!!!.-## |.....| |.............|
|!!!!!!!!!!!!.| ------- ---------------
|]!!!!!!!!!!!.
|!!!!!!!!!!!!
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[Vis the Inmate] St:15 Dx:14 Co:17 In:11 Wi:8 Ch:11 Chaotic
Dungeons of Doom:4 $:380 HP:0(28) Pw:7(7) AC:7 Exp:3 T:1179 Burdened
Latest messages
You hear someone counting money.
You hear a jackal howling at the moon.
You hear someone cursing shoplifters.
You hear a jackal howling at the moon.
This door is locked. (2x)
In what direction?
This door is locked.
In what direction?
As you kick the door, it crashes open!
The werejackal summons help!
The werejackal bites!
The jackal bites! (2x)
You miss the jackal.
The jackal bites!
The werejackal changes into a human.
The jackal bites!
You miss the jackal.
The jackal bites!
The werejackal changes into a jackal.
You kill the jackal! (2x)
You miss the werejackal.
The werejackal bites!
The giant bat bites!
You miss the werejackal.
The giant bat bites!
The werejackal bites!
The giant bat bites! (2x)
The werejackal bites!
The giant bat bites!
You die...
Your inventory
Armor
b - a cursed +0 striped shirt (being worn)*
g - an [uncursed] +0 studded leather armor (being worn)
h - an [uncursed +0] iron skull cap [orcish helm]
Scrolls
m - an [uncursed] scroll labeled MAPIRO MAHAMA DIROMAT [of create monster]
o - a [blessed] scroll labeled ELBIB YLOH [of enchant armor]
Potions
j - a [cursed] sky blue potion [of gain energy]
n - an [uncursed] brown potion [of gain ability]
Rings
d - a [cursed -1] jacinth ring [of gain dexterity]
l - a [cursed] platinum ring [of aggravate monster]
Wands
k - an [uncursed] wand of slow monster [0:5]
Gems
a - 8 uncursed rocks*
e - an [uncursed] red gem [worthless glass]
Iron balls
c - an [uncursed] heavy iron ball (chained to you) (weapon in hand)
Final Attributes
- You were devoutly aligned.
- Hunger level was 570.
- Your alignment was 15 / 15.
- Monster difficulty range was 0 - 3.
- Level difficulty was 4.
- You were immune to sickness.
- You were punished.
- You were lucky (1).
- You are dead.
You didn't know any spells.
Vanquished creatures
18 creatures vanquished.
Voluntary challenges
- You never hit with a wielded weapon.
- You read items or engraved 2 times.
- You put on armor 2 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
sling | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 4
- Level 2:
- some fountains
- Level 4: <- You were here
- a potion shop
Game information
Seed: 1740044251
Started: 2014-10-09 05:09:44
Ended: 2014-10-09 05:15:09
Play time: PT00:03:54
Goodbye
Goodbye Vis the Convict...
You died in The Dungeons of Doom on dungeon level 4 with 654 points,
and 380 pieces of gold, after 1179 moves.
Killer: giant bat
You were level 3 with a maximum of 28 hit points when you died.
You didn't beat your previous score of 5635 points.
1 160108 Vis-Bar-Hum-Mal-Neu died in The Quest on level 18
[max 21]. Killed by a rock troll. - [170]
2 78030 YjeMalcolm-Wiz-Vam-Mal-Cha died in The Dungeons of
Doom on level 20 [max 22]. Killed by an Elvenking. - [90]
3 44201 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
level 13. Killed by a mastodon. - [102]
9 6067 YjeMalcolm-Rog-Vam-Mal-Cha died in The Gnomish Mines
on level 5 [max 6]. Killed by an invisible werewolf. - [74]
10 5851 YjeMalcolm-Wiz-Vam-Mal-Cha died in The Gnomish Mines
on level 4 [max 8]. Killed by a hill orc. - [77]
*11 5635 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on
level 4 [max 5]. Killed by a plains centaur. - [74]
* 654 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
level 4. Killed by a giant bat. - [28]
12 5493 YjeMalcolm-Arc-Hum-Mal-Law died in The Dungeons of
Doom on level 7 [max 8]. Killed by a soldier ant. - [62]
13 3877 weirdvic-Kni-Hum-Fem-Law died in The Gnomish Mines on
level 5. Killed by a goblin, while sleeping. - [66]