Vis, chaotic male human Convict
                                                                               
                                                                    -------    
                                         ##c@#######################-.....|    
                                         #               #------    |>)...|    
   ----------#########################################   #|....|    -------    
   |........|#                         #        -----##  #|....|               
   |........|#                       ###       --...--## #|....|               
   |........-##                      #        --.....--# #|....|               
   --|-------##              ------###########........|###|....|               
     ############            |....-[          |.......|#  ---|--##########     
                #  -----     |.<..|           |.......|##########      --|---- 
                ###|...|     |....-###########--.....--### #%#       ##|.....| 
                  #%%..|     ------          ##--...--   # #         # |`....| 
                   |...-####################[###-----   ###############-.....| 
                   |.%.|                       ##########-.----        ------- 
                   -----                                #....<|                
                                                         |^...|                
                                                         |....|                
                                                         ------                
                                                                               
                                                                               

[Vis the Prisoner]      St:18 Dx:16 Co:17 In:11 Wi:9 Ch:7  Chaotic
Dungeons of Doom:12 $:47 HP:105(106) Pw:46(46) AC:-3 Exp:12 T:15938

Latest messages

What do you want to zap? [dtCDLSVW or ?*]
Nothing happens.
The wand of fire turns to dust.
What do you want to zap? [dtCDLSV or ?*]
In what direction?
The magic missile misses Aphrodite.
Aphrodite pretends to be friendly.
The beautiful Aphrodite seduces you and you start taking off your helmet.
You can move again.
Aphrodite steals a thoroughly rusty +2 helmet!
You hit the mountain nymph!
The beautiful mountain nymph seduces you and you start taking off your gloves.
The mountain nymph pretends to be friendly.
You can move again.
The mountain nymph steals a rusty +0 pair of gauntlets of power!
You see here a chest.
The wood nymph stole an uncursed wand of striking.
What do you want to zap? [tCDLSV or ?*]
Nothing happens.
The wand of magic missile turns to dust.
You hear a door open.
You see here a mummy wrapping.
You see here a statue of a doppelganger.
Really attack the Grey-elf? [yes/no]
You see here a double-headed axe.
The cockatrice bites!
The cockatrice touches you!
You hit the cockatrice.
You turn to stone...
You die...

Your inventory

Armor

b - a blessed +4 striped shirt (being worn)*
Y - an uncursed +0 dwarvish mithril-coat (being worn)

Scrolls

k - an [uncursed] scroll of identify

Potions

l - an [uncursed] clear potion [of water]
m - a [cursed] potion of object detection

Rings

h - an [uncursed +1] silver ring [of gain strength]
i - an [uncursed] clay ring [of cold resistance]
o - a cursed agate ring [of sustain ability]
p - an uncursed ring of slow digestion (on right hand)
x - an uncursed ring of fire resistance
z - a cursed twisted ring [of polymorph]
A - an uncursed ring of polymorph control (on left hand)
H - an uncursed ring of polymorph control
I - an uncursed ring of shock resistance
U - a cursed ring of free action

Wands

t - an uncursed wand called invis [of make invisible (0:2)]
C - an uncursed wand of digging [0:1]
D - an uncursed wand of speed monster [0:4]
L - an uncursed wand of polymorph [0:3]
S - an uncursed wand of speed monster [0:4]

Tools

a - an uncursed [+0] unicorn horn
E - 2 uncursed [tallow] candles
G - an uncursed bag called p [sack]
N - an uncursed [magic] lamp (lit)
O - an uncursed bag of tricks [0:13]
T - an uncursed skeleton key

Gems

n - an [uncursed] violet gem [worthless glass]
Z - an uncursed gray stone [luckstone]
The sack is empty.

Final Attributes

You didn't know any spells.

Vanquished creatures

502 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
flail[Expert]
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2014-09-28 17:05:12
Ended: 2014-09-28 20:37:50
Play time: PT01:14:51

Goodbye

Goodbye Vis the Convict...
You turned to stone in The Dungeons of Doom on dungeon level 12 with 56391 points,
and 47 pieces of gold, after 15938 moves.
Killer: cockatrice
You were level 12 with a maximum of 106 hit points when you turned to stone.
You made the top ten list!
  1    1211994  aaxelb-Wiz-Elf-Mal-Cha ascended to demigod-hood.      217 [225]
  2     433429  teximon-Val-Hum-Fem-Law died in Gehennom on level 37.
                 Killed by a captain, while frozen by a potion.         - [170]
  3     219544  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 25.  Killed by a captain.                         - [141]

  8      72795  jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
                level 12 [max 18].  Killed by a rock troll.             - [102]
  9      65412  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
                level 14.  Killed by a soldier ant.                     - [106]
*10      56391  Vis-Con-Hum-Mal-Cha turned to stone in The Dungeons            
*               of Doom on level 12 [max 15].  Petrified by a                  
                cockatrice.                                           105 [106]
 11      55935  Haudegen-Val-Hum-Fem-Law died in The Dungeons of Doom
                on level 9 [max 13].  Killed by a priest of Tyr.        - [116]
 12      52305  lapsa-Rog-Vam-Mal-Cha died in The Dungeons of Doom on
                level 19.  Killed by a rock troll.                      -  [97]