Vis, chaotic male human Convict ------- ##c@#######################-.....| # #------ |>)...| ----------######################################### #|....| ------- |........|# # -----## #|....| |........|# ### --...--## #|....| |........-## # --.....--# #|....| --|-------## ------###########........|###|....| ############ |....-[ |.......|# ---|--########## # ----- |.<..| |.......|########## --|---- ###|...| |....-###########--.....--### #%# ##|.....| #%%..| ------ ##--...-- # # # |`....| |...-####################[###----- ###############-.....| |.%.| ##########-.---- ------- ----- #....<| |^...| |....| ------ [Vis the Prisoner] St:18 Dx:16 Co:17 In:11 Wi:9 Ch:7 Chaotic Dungeons of Doom:12 $:47 HP:105(106) Pw:46(46) AC:-3 Exp:12 T:15938 Latest messages What do you want to zap? [dtCDLSVW or ?*] Nothing happens. The wand of fire turns to dust. What do you want to zap? [dtCDLSV or ?*] In what direction? The magic missile misses Aphrodite. Aphrodite pretends to be friendly. The beautiful Aphrodite seduces you and you start taking off your helmet. You can move again. Aphrodite steals a thoroughly rusty +2 helmet! You hit the mountain nymph! The beautiful mountain nymph seduces you and you start taking off your gloves. The mountain nymph pretends to be friendly. You can move again. The mountain nymph steals a rusty +0 pair of gauntlets of power! You see here a chest. The wood nymph stole an uncursed wand of striking. What do you want to zap? [tCDLSV or ?*] Nothing happens. The wand of magic missile turns to dust. You hear a door open. You see here a mummy wrapping. You see here a statue of a doppelganger. Really attack the Grey-elf? [yes/no] You see here a double-headed axe. The cockatrice bites! The cockatrice touches you! You hit the cockatrice. You turn to stone... You die... Your inventory Armor b - a blessed +4 striped shirt (being worn)* Y - an uncursed +0 dwarvish mithril-coat (being worn) Scrolls k - an [uncursed] scroll of identify Potions l - an [uncursed] clear potion [of water] m - a [cursed] potion of object detection Rings h - an [uncursed +1] silver ring [of gain strength] i - an [uncursed] clay ring [of cold resistance] o - a cursed agate ring [of sustain ability] p - an uncursed ring of slow digestion (on right hand) x - an uncursed ring of fire resistance z - a cursed twisted ring [of polymorph] A - an uncursed ring of polymorph control (on left hand) H - an uncursed ring of polymorph control I - an uncursed ring of shock resistance U - a cursed ring of free action Wands t - an uncursed wand called invis [of make invisible (0:2)] C - an uncursed wand of digging [0:1] D - an uncursed wand of speed monster [0:4] L - an uncursed wand of polymorph [0:3] S - an uncursed wand of speed monster [0:4] Tools a - an uncursed [+0] unicorn horn E - 2 uncursed [tallow] candles G - an uncursed bag called p [sack] N - an uncursed [magic] lamp (lit) O - an uncursed bag of tricks [0:13] T - an uncursed skeleton key Gems n - an [uncursed] violet gem [worthless glass] Z - an uncursed gray stone [luckstone] The sack is empty. Final Attributes You were piously aligned. Hunger level was 986. Your alignment was 89 / 89. Monster difficulty range was 2 - 12. Level difficulty was 12. You were cold resistant. You were poison resistant. You were immune to sickness. You were telepathic. You had slower digestion. You were protected. You had polymorph control. You were fast. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead (2nd time!). You didn't know any spells. Vanquished creatures a watch captain (4 created) 2 locusts 2 giant mimics (3 created) 2 doppelgangers a large mimic a wumpus 3 long worms (2 created) a fire elemental 2 giant mummies a giant zombie 2 sergeants a water demon (2 created) a warg 2 small mimics (5 created) an ettin mummy an electric eel a giant turtle 2 freezing spheres 2 large cats 2 tigers (3 created) 4 tengu an ochre jelly an enormous rat a stone giant 2 elf mummies a pit viper a python a cobra 2 carnivorous apes 3 ettin zombies a leather golem (2 created) 4 watchmen (8 created) a succubus 2 incubi 3 chameleons (4 created) a quivering blob 2 wolves 2 winter wolf cubs a lynx a spotted jelly (2 created) a leprechaun 2 orc-captains an iron piercer (3 created) a giant spider (5 created) 2 scorpions 2 ice vortices a vampire bat a forest centaur a gnome king 2 orc mummies (3 created) 2 dwarf mummies an ogre (2 created) 2 rust monsters an owlbear (2 created) 4 yetis a werewolf 4 lizards 4 chickatrices a dog a housecat (3 created) 3 jaguars 2 dwarf lords (1 created) a blue jelly 2 white unicorns (5 created) a gray unicorn 3 dust vortices 3 ravens (4 created) 2 plains centaurs 4 snakes (5 created) an ape 4 human zombies a rope golem 4 soldier ants a fire ant 4 snow ants (7 created) 10 bugbears (11 created) 2 wood nymphs (4 created) 3 water nymphs (7 created) 5 mountain nymphs (9 created) 24 Uruk-hai 2 rock piercers (3 created) a rock mole a woodchuck a pony 3 fog clouds (4 created) 5 yellow lights 23 gnome lords 4 gnomish wizards (5 created) a red naga hatchling a golden naga hatchling (2 created) a gray ooze 2 barrow wights 2 elf zombies 2 ghouls a straw golem a paper golem 5 giant ants a little dog 3 floating eyes (7 created) a kitten 21 dwarves (26 created) a kobold lord 3 kobold shamans 8 hill orcs 9 rothes a rabid rat 2 centipedes 3 giant bats 2 orc zombies 8 dwarf zombies a wererat (0 created) a werejackal 4 muggers 4 iguanas 6 killer bees 3 acid blobs a gas spore 8 hobbits 2 manes 2 large kobolds (3 created) 11 hobgoblins 8 giant rats 2 brown molds (3 created) a yellow mold (3 created) a green mold (2 created) 2 red molds 90 gnomes (96 created) 4 garter snakes 13 geckos 6 jackals (7 created) 2 foxes 2 kobolds (3 created) a goblin (2 created) 5 sewer rats (6 created) 8 grid bugs (9 created) 4 bats 2 lichens (4 created) a kobold zombie 7 newts (9 created) 502 creatures vanquished. Voluntary challenges You used a wielded weapon 19 times. You read items or engraved 30 times. You put on armor 17 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used 1 wish. You did not wish for any artifacts. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills flail [Expert] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 15 Level 2: an armor shop Stairs down to The Gnomish Mines Level 3: an armor shop, a fountain Level 4: a wand shop Level 6: a weapon shop Level 8: a fountain, many trees Level 9: [oracle] many fountains Level 10: a fountain Stairs up to Sokoban, level 9 Level 11: a fountain Level 12: <- You were here Stairs up to Town, level 11 Level 15: [rogue] Portal to The Quest The Gnomish Mines: levels 3 to 11 Level 5: [minetn] many shops, a temple, some fountains Town: levels 10 to 11 Level 10: [town] many shops, some fountains The Quest: Level 1: [Con-strt] a sink Game information Started: 2014-09-28 17:05:12 Ended: 2014-09-28 20:37:50 Play time: PT01:14:51 Goodbye Vis the Convict... You turned to stone in The Dungeons of Doom on dungeon level 12 with 56391 points, and 47 pieces of gold, after 15938 moves. Killer: cockatrice You were level 12 with a maximum of 106 hit points when you turned to stone. You made the top ten list! 1 1211994 aaxelb-Wiz-Elf-Mal-Cha ascended to demigod-hood. 217 [225] 2 433429 teximon-Val-Hum-Fem-Law died in Gehennom on level 37. Killed by a captain, while frozen by a potion. - [170] 3 219544 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 25. Killed by a captain. - [141] 8 72795 jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 12 [max 18]. Killed by a rock troll. - [102] 9 65412 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a soldier ant. - [106] *10 56391 Vis-Con-Hum-Mal-Cha turned to stone in The Dungeons * of Doom on level 12 [max 15]. Petrified by a cockatrice. 105 [106] 11 55935 Haudegen-Val-Hum-Fem-Law died in The Dungeons of Doom on level 9 [max 13]. Killed by a priest of Tyr. - [116] 12 52305 lapsa-Rog-Vam-Mal-Cha died in The Dungeons of Doom on level 19. Killed by a rock troll. - [97]