Vis, chaotic male human Convict ---- |..| |<.--- --...| ---.--- |.... ---r| |h| |@| |_| |h| |.- ..... ....- ... [Vis the Detainee] St:16 Dx:10 Co:17 In:13 Wi:10 Ch:9 Chaotic Gnomish Mines:3 $:148 HP:0(15) Pw:8(8) AC:10 Exp:2 T:751 Latest messages As you kick the door, it crashes open! 25 gold pieces. You fall down the stairs. You lose your grip on the iron ball. The iron ball drags you downstairs! c - a heavy iron ball (chained to you). You hear crashing rock. You hear some noises in the distance. You begin bashing monsters with your bare hands. You miss the dwarf. You hear rumbling in the distance. You hear crashing rock. The dwarf swings her pick-axe. The dwarf hits! You hear some noises. Nicodemus misses the dwarf. You miss the dwarf. Nicodemus misses the dwarf. You hear rumbling in the distance. The dwarf swings her broad pick. The dwarf hits! You hear rumbling in the distance. Unknown command ' '. (3x) You miss the dwarf. Nicodemus misses the dwarf. You miss the dwarf. Nicodemus misses the dwarf. The dwarf swings her broad pick. The dwarf hits! You die... Your inventory Weapons e - an [uncursed +0] crude dagger [orcish] Armor b - a cursed +0 striped shirt (being worn)* Comestibles f - an [uncursed] food ration Scrolls i - a [blessed] scroll labeled HACKEM MUCHE [of flood] k - a [blessed] scroll labeled JUYED AWK YACC [of gold detection] Spellbooks j - an [uncursed] light green spellbook [of cure sickness] Potions d - an [uncursed] white potion [of acid] g - an [uncursed] indigo potion [of gain ability] Tools h - an [uncursed oil] lamp (lit) Gems a - 7 uncursed rocks (in quiver)* Iron balls c - an [uncursed] heavy iron ball (chained to you) Final Attributes You were fervently aligned. Hunger level was 502. Your alignment was 12 / 13. Monster difficulty range was 0 - 2. Level difficulty was 3. You were immune to sickness. You were punished. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a hobbit 2 gnomes (10 created) a gecko a fox 2 kobolds a goblin 4 sewer rats (5 created) 2 grid bugs (4 created) a lichen 5 newts (6 created) 20 creatures vanquished. Voluntary challenges You were illiterate. You never hit with a wielded weapon. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: Stairs down to The Gnomish Mines The Gnomish Mines: Level 3: <- You were here Game information Started: 2014-09-10 08:45:47 Ended: 2014-09-10 08:48:56 Play time: PT00:02:16 Goodbye Vis the Convict... You died in The Gnomish Mines on dungeon level 3 with 354 points, and 148 pieces of gold, after 751 moves. Killer: dwarf You were level 2 with a maximum of 15 hit points when you died. 1 1211994 aaxelb-Wiz-Elf-Mal-Cha ascended to demigod-hood. 217 [225] 2 219544 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 25. Killed by a captain. - [141] 3 74745 YjeMalcolm-Ran-Hum-Mal-Cha died in The Quest on level 20. Killed by a mountain centaur, while sleeping. - [97] 99 408 Mazed-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 2 [max 3]. Killed by a small mimic. - [29] 100 360 gblack-Con-Orc-Mal-Cha died in The Dungeons of Doom on level 3. Killed by an arrow. - [28]