Vis, chaotic male human Convict . --.. |..... ...... -...... -.....%. ....%@- ....hh .... [Vis the Inmate] St:14 Dx:12 Co:18 In:8 Wi:12 Ch:9 Chaotic Gnomish Mines:3 $:215 HP:0(36) Pw:15(15) AC:9 Exp:4 T:1086 Latest messages There is nothing here to pick up. You see here a knife. n - a knife. You stop. Nicodemus is in the way! (2x) You fall down the stairs. You lose your grip on the iron ball. The iron ball drags you downstairs! Unknown command ' '. c - a heavy iron ball (chained to you). What do you want to wield? [- n or ?*] c - a heavy iron ball (chained to you) (weapon in hand). You hear a chugging sound. (2x) You begin bashing monsters with your heavy iron ball. You kill the gnome! You hear a nearby zap. The wand misses you. You miss the gnome lord. The gnome lord swings his thonged club. The gnome lord hits! You kill the gnome lord! Welcome to experience level 4. You miss the dwarf. The dwarf zaps an iridium wand! The wand hits you! You hit the dwarf. The hobbit thrusts his runed dagger. The hobbit hits! The dwarf zaps a wand of striking! The wand hits you! You die... Your inventory Weapons n - an [uncursed +0] knife Armor b - a cursed +0 striped shirt (being worn)* g - a [cursed -1] iron skull cap [orcish helm] m - an [uncursed] +0 pair of riding boots [water walking] (being worn) Comestibles f - an [uncursed] lichen corpse Scrolls d - a [blessed] scroll labeled XIXAXA XOXAXA XUXAXA [of charging] Spellbooks h - an [uncursed] thick spellbook [of slow monster] i - an [uncursed] turquoise spellbook [of create monster] Potions e - an [uncursed] puce potion [of blindness] k - an [uncursed] dark green potion [of speed] Rings j - a [cursed] clay ring [of polymorph control] Tools l - an [uncursed] towel Gems a - 10 uncursed rocks (in quiver)* Iron balls c - an [uncursed] heavy iron ball (chained to you) (weapon in hand) Final Attributes You were devoutly aligned. Hunger level was 231. Your alignment was 14 / 15. Monster difficulty range was 0 - 3. Level difficulty was 3. You were immune to sickness. You were punished. You could walk on water. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a gnome lord a coyote (2 created) a giant rat a gnome (10 created) a gecko (2 created) 2 jackals a goblin 6 grid bugs (9 created) 4 lichens (5 created) 5 newts (6 created) 23 creatures vanquished. Voluntary challenges You were illiterate. You never hit with a wielded weapon. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: Stairs down to The Gnomish Mines The Gnomish Mines: Level 3: <- You were here Game information Started: 2014-09-10 07:47:00 Ended: 2014-09-10 07:51:28 Play time: PT00:02:13 Goodbye Vis the Convict... You died in The Gnomish Mines on dungeon level 3 with 714 points, and 215 pieces of gold, after 1086 moves. Killer: wand You were level 4 with a maximum of 36 hit points when you died. You reached the 90th place on the top 100 list. 1 1211994 aaxelb-Wiz-Elf-Mal-Cha ascended to demigod-hood. 217 [225] 2 219544 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 25. Killed by a captain. - [141] 3 74745 YjeMalcolm-Ran-Hum-Mal-Cha died in The Quest on level 20. Killed by a mountain centaur, while sleeping. - [97] 88 832 bhaak-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a wererat. - [41] 89 730 federico-Tou-Hum-Mal-Neu died in The Gnomish Mines on level 4. Killed by a dwarf. - [28] *90 714 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 3. Killed by a wand. - [36] 91 708 lance-Pri-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by a wand. - [39] 92 707 JaeB-Kni-Hum-Mal-Law was poisoned in The Dungeons of Doom on level 4. Poisoned by a rotted orc corpse. 36 [36]