Vis, neutral male human Wizard
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[Vis the Conjurer] St:9 Dx:14 Co:12 In:18 Wi:12 Ch:10 Neutral
Gnomish Mines:3 $:142 HP:0(39) Pw:22(55) AC:7 Exp:5 T:986
Latest messages
What do you want to write with? [- ac-epquvxyA or ?*]
Do you want to add to the current engraving? [ynq] (y)
You add with a forked wand to the writing in the dust.
What do you want to add to the writing in the dust here?
The floor is riddled by bullet holes!
You find a rust trap.
The dwarf picks up a dagger.
You hit the dwarf.
The dwarf wields a dagger!
You miss the dwarf.
You hit the dwarf. (2x)
You miss the dwarf. (3x)
In what direction?
The spell misses the dwarf.
The dwarf thrusts his dagger.
The dwarf hits!
In what direction?
The spell misses the dwarf.
In what direction?
The spell hits the dwarf!
You kill the dwarf!
The gnome lord throws 2 daggers!
You are hit by the 1st dagger.
Wizard is about to die.
You are almost hit by the 2nd dagger.
In what direction?
The spell hits the gnome lord!
The gnome lord throws a dagger!
You are hit by a dagger.
You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff*
u - a [blessed +0] crossbow bolt
v - a cursed [-1] dagger (weapon in hand)
y - 3 [uncursed +0] daggers
Armor
b - an uncursed +0 cloak of magic resistance (being worn)*
B - an [uncursed] +0 pair of hard shoes [iron] (being worn)
C - an [uncursed +0] hooded cloak [dwarvish]
D - an [uncursed +0] hooded cloak [dwarvish]
Comestibles
s - an [uncursed] lichen corpse
Scrolls
i - an uncursed scroll of identify*
j - an uncursed scroll of destroy armor*
k - an uncursed scroll of taming*
Spellbooks
l - a blessed spellbook of force bolt*
m - an uncursed spellbook of clairvoyance*
o - an [uncursed] glittering spellbook [of detect monsters]
r - an [uncursed] purple spellbook [of levitation]
Potions
f - an uncursed potion of see invisible*
g - an uncursed potion of sleeping*
h - an uncursed potion of extra healing*
n - an [uncursed] effervescent potion [of healing]
Rings
d - an uncursed ring of free action (on left hand)*
e - an uncursed +2 ring of gain constitution*
Wands
c - an uncursed wand of striking (0:7)*
x - an [uncursed] wand of magic missile [0:5]
Tools
w - an [uncursed tallow] candle
Gems
p - an [uncursed] yellowish brown gem [amber]
q - an [uncursed] blue gem [worthless glass]
A - 5 [uncursed] red gems [worthless glass]
Final Attributes
- You were devoutly aligned.
- Hunger level was 815.
- Your alignment was 14 / 14.
- Monster difficulty range was 0 - 4.
- Level difficulty was 3.
- You were magic-protected.
- You had free action.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 96% |
clairvoyance | 3 | divination | 89% | 96% |
Vanquished creatures
26 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You used a wielded weapon 31 times.
- You read items or engraved 2 times.
- You put on armor 3 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 2:
- Stairs down to The Gnomish Mines
- The Gnomish Mines:
- Level 3: <- You were here
Game information
Started: 2014-06-23 04:59:36
Ended: 2014-06-23 05:14:16
Play time: PT00:04:00
Goodbye
Goodbye Vis the Wizard...
You died in The Gnomish Mines on dungeon level 3 with 850 points,
and 142 pieces of gold, after 986 moves.
Killer: a dagger
You were level 5 with a maximum of 39 hit points when you died.
1 1801806 stth-Val-Dwa-Fem-Cha ascended to demigoddess-hood. 484 [484]
2 1745924 Mortuis-Con-Hum-Fem-Cha ascended to demigoddess-hood. 112 [167]
3 1716120 weirdvic-Tou-Hum-Fem-Law ascended to
demigoddess-hood. 162 [266]
99 27349 weirdvic-Tou-Hum-Fem-Neu quit in The Gnomish Mines on
level 9 [max 10]. 8 [127]
100 27071 Indy-Arc-Hum-Mal-Law died in Sokoban on level 7
[max 11]. Killed by a forest centaur. - [79]