Vis, neutral male human Wizard
                                                                               
                                                                               
                             ----------                            ---------   
           ######%@d#########..#......|                            |.......|   
 -------   #                 |........|                            |.......|   
 |>.....#########  ------    |........|                            -----.---   
 |.^...| #      # #.....|    |........|                                 #      
 |.^...-##      ###|....|    |........|                                 #      
 |.....|          #.....|    --------.-                                 #      
 -------          #|.....#         ##########                           #      
                  #------            ###    #                           #      
                ###                         ##################0##       #      
                #                          ##################################  
  ----------  ###                                                       -.--.- 
  |.........#######################*                                    |....| 
  |........|###                                                         |....| 
  ||...>....#                                                           |....| 
  |........|                                                            |....| 
  ----------                                                            |.<%.| 
                                                                        ------ 
                                                                               

[Vis the Conjurer]        St:14 Dx:15 Co:12 In:16 Wi:9 Ch:13  Neutral
Dungeons of Doom:4  $:915 HP:0(28) Pw:17(22) AC:8  Exp:4 T:1997

Latest messages

You hit the gray ooze. (2x)
You kill the gray ooze!
You see here a gray ooze corpse. (2x)
There is a gray ooze corpse here; eat it? [ynq] (n)
You have a very bad case of stomach acid.
This gray ooze corpse tastes terrible!
You finish eating the gray ooze corpse.
You feel a momentary chill.
You hear crashing rock.
The dungeon acoustics noticeably change.
Unknown command ' '.
You miss the gnome zombie.
The gnome zombie hits!
You hit the gnome zombie.
You miss the gnome zombie.
The gnome zombie hits!
You hit the gnome zombie. (2x)
The gnome zombie hits!
You destroy the gnome zombie!
You see here a gnome corpse. (2x)
The fox just misses!
You miss the fox.
The fox misses.
You kill the fox!
You hear crashing rock.
The little dog bites!
In what direction?
The spell misses the little dog.
The little dog bites!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff*
u - an uncursed [+0] sling
w - an uncursed [+0] crude dagger [orcish] (weapon in hand)

Armor

b - an uncursed +0 cloak of magic resistance (being worn)*
x - an uncursed +0 iron skull cap [orcish helm] (being worn)

Comestibles

z - an uncursed food ration

Scrolls

i - a blessed scroll of enchant armor*
j - an uncursed scroll of magic mapping*
k - an uncursed scroll of gold detection*
A - an uncursed scroll labeled KERNOD WEL [of scare monster]
L - an [uncursed] scroll labeled LOREM IPSUM [of teleportation]
N - 2 [uncursed] scrolls labeled HAPAX LEGOMENON [of destroy armor]

Spellbooks

q - an uncursed cyan spellbook [of slow monster]
B - an uncursed purple spellbook [of charm monster]
H - an uncursed stylish spellbook [of finger of death]

Potions

f - an uncursed potion of confusion*
g - an uncursed potion of see invisible*
h - an uncursed potion of healing*
p - a cursed orange potion [of speed]
r - an uncursed ochre potion [of blindness]
O - an [uncursed] potion of healing

Rings

d - an uncursed ring of fire resistance*
e - an uncursed +1 ring of increase accuracy (on left hand)*
v - a cursed [-2] iron ring [of gain wisdom]

Wands

c - an uncursed wand of teleportation (0:8)*
s - an uncursed wand of light [0:14]
C - an uncursed wand of lightning [0:6]

Tools

n - an uncursed magic marker (0:46)*
o - an uncursed blindfold*
P - an [uncursed] tin opener

Gems

t - an uncursed black gem [worthless glass]
D - an uncursed red gem [garnet]
E - an uncursed yellow gem [worthless glass]
M - an [uncursed] orange gem [worthless glass]

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%91%
create monsterclerical78%91%
haste selfescape100%93%

Vanquished creatures

29 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2014-06-07 05:57:10
Ended: 2014-06-07 06:43:42
Play time: PT00:06:40

Goodbye

Goodbye Vis the Wizard...
You died in The Dungeons of Doom on dungeon level 4 with 1610 points,
and 915 pieces of gold, after 1997 moves.
Killer: little dog
You were level 4 with a maximum of 28 hit points when you died.
You didn't beat your previous score of 26208 points.
  1    1745924  Mortuis-Con-Hum-Fem-Cha ascended to demigoddess-hood. 112 [167]
  2    1516220  weirdvic-Wiz-Hum-Fem-Neu ascended to
                demigoddess-hood.                                      56 [184]
  3    1001884  unnht-Wiz-Vam-Fem-Law ascended to demigoddess-hood.   401 [401]

 58      26522  Adine-Ran-Hum-Fem-Neu died in The Dungeons of Doom on
                level 8.  Killed by a panther, while frozen by a
                potion.                                                 -  [73]
 59      26371  Muad-Wiz-Gno-Mal-Neu died in The Gnomish Mines on
                level 9 [max 10].  Killed by an invisible quasit.       -  [64]
*60      26208  Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on            
*               level 8.  Killed by a wood golem, while frozen by a            
                monster's gaze.                                         -  [91]
*         1610  Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on            
                level 4 [max 6].  Killed by a little dog.               -  [28]
 61      24158  jente-Kni-Dwa-Mal-Law died in The Gnomish Mines on
                level 12.  Killed by a vampire lord.                    -  [73]
 62      23763  Hrundel-Con-Hum-Mal-Cha died in The Dungeons of Doom
                on level 18.  Killed by a vampire lord.                 -  [75]