Vis, lawful male human Archeologist
                                                                               
                                                                               
                                                  ------        $              
        $ -------------      ------------         |*...|                       
          |.........@.+######|..........-#        |.<..|  *               $    
          |.........rr|     #|..........|#        .....|                       
          |......r....-######|..........|#        ----|-#################      
          |...........|     #|..........|##          ####           ----|----- 
          -.-----------     #-.----------#           #              |........| 
           #                ######%########      ###################.........| 
           #                             ##          #              |..<.....| 
           #             $               #           #              ---------- 
           #                        *  ###          -.----      $              
           #          $                # #       ###|..>.|      $        $     
      ---- #            ---------- #################...%.|                     
      |...##            |........| # #  #------     |....|              $      
      |..|              |.........####  #|....|     ------                     
      ----              |........|      #-$?+.| *                              
                $     $ ----------       |.?+?|                                
              $                          ------                                
                                                                               

[Vis the Investigator]     St:17 Dx:11 Co:14 In:17 Wi:17 Ch:8  Lawful
Dungeons of Doom:6  $:122 HP:0(60) Pw:38(38) AC:3  Exp:9 T:6593

Latest messages

You miss the rock piercer.
You kill the rock piercer!
There is an open door here.
You see here a rock piercer corpse.
You have a little trouble lifting G - a rock piercer corpse.
Your movements are slowed slightly because of your load.
#
What do you want to sacrifice? [GJ or ?*]
Your sacrifice is consumed in a flash of light!
You glimpse a four-leaf clover at your feet.
Your movements are now unencumbered.
You hit the enormous rat.
The enormous rat bites!
You hit the enormous rat. (2x)
You hit the enormous rat!
The enormous rat bites!
You hit the enormous rat!
The enormous rat turns to flee!
You miss the enormous rat.
You hit the enormous rat.
You hit the enormous rat!
The enormous rat bites!
You hit the enormous rat!
The enormous rat bites! (2x)
You hit the enormous rat. (2x)
You hit the enormous rat!
The enormous rat bites! (2x)
You hit the enormous rat!
The enormous rat bites!
You die...

Your inventory

Amulets

A - an [uncursed] amulet of flying (being worn)

Weapons

m - an uncursed [+0] boomerang
z - an uncursed [+0] crude dagger [orcish]
E - an uncursed [+1] silver saber (alternate weapon; not wielded)
I - an uncursed +2 bullwhip*

Armor

c - an uncursed rotted +0 fedora (being worn)*
p - an [uncursed] +0 cloak of displacement (being worn)
r - an [uncursed] +0 pair of leather gloves (being worn)
v - an uncursed [+0] hooded cloak [dwarvish]
x - an uncursed [+0] leather hat [elven leather helm]
C - an [uncursed] +0 elven mithril-coat (being worn)
D - an uncursed [+0] T-shirt

Comestibles

i - an uncursed food ration
J - an uncursed lichen corpse

Scrolls

b - an uncursed scroll of teleportation

Potions

t - an [uncursed] ruby potion [of extra healing]

Rings

d - an uncursed +1 ring of gain strength (on left hand)
B - an uncursed ring of conflict
F - an uncursed ring of poison resistance
H - a cursed steel ring [of searching]
L - a cursed [-1] twisted ring [of adornment]
N - a cursed wooden ring [of stealth]

Wands

k - an uncursed wand called invis [of make invisible (0:5)]
n - an uncursed wand of create monster [0:7]
U - an uncursed wand of fire [0:2]

Tools

a - an uncursed [+0] unicorn horn
e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:20)*
h - an uncursed sack*
o - a cursed [tallow] candle
s - an uncursed bag called hold [of holding]
S - an uncursed partly used [tallow] candle
T - an uncursed key [skeleton key]
V - 8 uncursed [wax] candles called vask

Gems

g - an uncursed touchstone*
l - an uncursed opal
q - 2 uncursed worthless pieces of yellowish brown glass
w - 2 uncursed aquamarine stones
P - 2 uncursed worthless pieces of blue glass
R - 2 uncursed chrysoberyl stones
Y - 2 uncursed worthless pieces of green glass
The sack is empty.

Contents of the bag of holding:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
confuse monsterenchantment84%78%

Vanquished creatures

166 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
saber[Skilled]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2014-04-09 19:05:03
Ended: 2014-04-10 16:21:54
Play time: PT00:19:23

Goodbye

Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 6 with 11731 points,
and 3012 pieces of gold, after 6593 moves.
Killer: enormous rat
You were level 9 with a maximum of 60 hit points when you died.
You made the top ten list!
* 1      11731  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
                level 6 [max 9].  Killed by an enormous rat.            -  [60]
  2      11649  Klaak-Wiz-Vam-Fem-Cha died in Sokoban on level 7
                [max 8].  Killed by an invisible arch-lich.             -  [73]
  3       8189  Klaak-Wiz-Vam-Fem-Cha died in Sokoban on level 5
                [max 6].  Killed by a hill orc.                         -  [80]