Vis, lawful male human Archeologist ----- |)....- #..[.--.. ....... --------------- |................ )#....... ------- |.............| -................ ##...@...# |>*..(| --|---.--.----+- ..............# ###..@u...` --....|--- |..|...|-.| #............... ----.`# ...|... +.| ---..|..---|..|--|-..--- # #...-..........---...-. *|..#* |.| ---|-.....-|--........--+- ...................--- ...# |.| --.....*--................| ------#.................-.....## |.+ |.......-|..--------|--..-- |%..!|*.-......-.-............---- |.| |...{....|--|.....)...|..-- |.`..| #.........|...............---|.| --.......| |..%%.[)/.|...| ---*--....--..........-..I-........-|.|------....--| -----------...| ...........|..........|-.).|.%---...|.--..|...|....|------ |.....%.-- ...........|..-....|..|--.....|-)...|........---...-|.).(| |.------- ....)...........-.---|-----..-|..........--....|-.).-.(!.| |.|...-. .....({....----...............|.).`%......|-...|...-|(((.| |.|...| |..............-- |-)--.---------.........--..|........|------ |.--|------- |...............| |...|.|.(((| --.......-----|...|.[..|--------.....|..(.| |....#.........-- |...|.-.(((| ---...--- --..|...--......|...{..-..-|| |....##...- ## ------|.(((| -----.....----.(......|..|(| ----- ------ ------- --------------- [Vis the Exhumer] St:18 Dx:11 Co:17 In:16 Wi:13 Ch:10 Lawful Mine Town:8 $:259 HP:0(73) Pw:42(42) AC:-2 Exp:10 T:10379 Burdened Latest messages The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse just misses! The horse kicks! The horse bites! The horse kicks! The horse just misses! The horse kicks! The horse bites! The horse just misses! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! You die... Your inventory Amulets O - an uncursed amulet versus poison (being worn) X - a cursed spherical amulet [of restful sleep] Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* e - an uncursed [+0] dwarvish mattock (weapon in hands) R - an uncursed +0 dagger Armor c - an uncursed +0 fedora (being worn)* j - an uncursed +0 pair of gloves called p [leather] (being worn) l - an [uncursed] +0 cloak of magic resistance (being worn) n - an uncursed +0 pair of walking shoes [low] (being worn) p - an uncursed +2 small shield r - an uncursed +0 elven mithril-coat (being worn) u - a blessed +0 leather hat [elven leather helm] Comestibles h - an uncursed eucalyptus leaf i - an uncursed banana m - 4 uncursed food rations t - 2 uncursed lizard corpses W - an uncursed tripe ration Rings q - an uncursed ring of slow digestion (on left hand) v - an uncursed ring of fire resistance B - an uncursed twisted ring [of protection from shape changers] F - an uncursed chrysoberyl ring [of teleportation] H - an uncursed ring of regeneration (on right hand) V - an uncursed tiger eye ring [of shock resistance] Y - an uncursed emerald ring [of teleport control] Wands d - an uncursed wand of cold [0:5] k - an uncursed wand of magic missile [0:3] y - an uncursed wand called tele [of teleportation (0:6)] z - an uncursed wand of light [0:11] C - an uncursed wand of magic missile [0:5] D - an uncursed wand of digging [0:5] J - an uncursed wand of cold [0:2] K - an uncursed wand of speed monster [0:7] L - an [uncursed] wand of create monster [0:13] Z - an uncursed wand called dyrys [of secret door detection (0:12)] Tools f - an uncursed tinning kit (0:35)* o - an uncursed lock pick s - an uncursed bag called hold [of holding] w - an uncursed can of grease (0:13) x - an uncursed skeleton key A - an uncursed bugle E - an uncursed magic marker [0:66] G - an uncursed towel M - 2 uncursed tallow candles N - an uncursed sack* P - an [uncursed wooden] harp Q - an [uncursed] wax candle U - an uncursed oilskin sack Gems g - an uncursed touchstone* T - 2 [uncursed] diamonds Contents of the bag of holding: 1175 gold pieces 4 uncursed food rations 2 uncursed scrolls called 80 [of enchant weapon] an uncursed scroll called lux [of light] 2 uncursed scrolls called zeme [of earth] a blessed scroll labeled ABRA KA DABRA [of fire] an uncursed scroll labeled GNIK SISI VLE [of genocide] an uncursed scroll of confuse monster an uncursed scroll of remove curse an uncursed scroll of remove curse an uncursed scroll of teleportation an uncursed fizzy potion [of full healing] an uncursed icy potion [of healing] 2 uncursed pink potions [of paralysis] a blessed potion called acid [of acid] an uncursed potion called obej [of object detection] an uncursed potion of extra healing an uncursed potion of hallucination an uncursed potion of levitation an uncursed potion of speed 2 uncursed silver potions [of oil] an uncursed wax candle an uncursed fluorite stone an uncursed obsidian stone an uncursed opal The sack is empty. The oilskin sack is empty. Final Attributes You were piously aligned. Hunger level was 293. Your alignment was 61 / 61. Monster difficulty range was 1 - 9. Level difficulty was 8. You were poison resistant. You were magic-protected. You were telepathic. You had automatic searching. You were stealthy. You had slower digestion. You regenerated. You were protected. You were fast. You were lucky (2). You are dead. Spells known in the end Name Level Category Fail Memory a - levitation 4 escape 100% 91% Vanquished creatures 2 giant mimics a stalker (0 created) a glass piercer an ettin mummy an ogre lord (2 created) a freezing sphere 2 shocking spheres a large cat a human mummy a pit viper an ettin zombie 5 watchmen (9 created) a chameleon a giant beetle a quivering blob (2 created) a wolf a spotted jelly (2 created) 3 leprechauns (5 created) an orc-captain an iron piercer 4 giant spiders an ice vortex a black light a vampire bat (2 created) a gold golem 2 Green-elves (3 created) 3 lizards 2 chickatrices a dingo 2 housecats a jaguar 2 dwarf lords a blue jelly 7 dust vortices 2 ravens 3 plains centaurs a gnome mummy 2 human zombies 2 rope golems a Woodland-elf 7 soldier ants (8 created) 2 fire ants a mountain nymph (2 created) a woodchuck 3 fog clouds (4 created) 2 yellow lights 3 shriekers 14 gnome lords (16 created) 4 gnomish wizards (5 created) 2 kobold mummies a red naga hatchling 2 black naga hatchlings 2 golden naga hatchlings 2 guardian naga hatchlings 3 gray oozes 3 elf zombies a ghoul 3 straw golems a wax golem 4 baby crocodiles 2 giant ants 2 floating eyes (3 created) 4 kittens 9 dwarves (18 created) a homunculus a kobold shaman 8 hill orcs a giant bat a monkey 4 orc zombies a dwarf zombie (2 created) 4 iguanas (5 created) 8 killer bees 3 acid blobs (4 created) a coyote 3 hobbits (5 created) 9 manes 2 large kobolds 9 cave spiders a brown mold a green mold 63 gnomes (82 created) 9 garter snakes 2 gnome zombies a gecko a jackal 3 foxes 3 goblins 2 sewer rats 9 grid bugs (11 created) 3 lichens a kobold zombie 2 newts (3 created) 303 creatures vanquished. Voluntary challenges You used a wielded weapon 535 times. You read items or engraved 15 times. You put on armor 23 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Expert] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 2: a general store, a fountain Level 3: a fountain Level 4: Stairs down to The Gnomish Mines Level 5: an altar to Quetzalcoatl Level 6: [oracle] many fountains Level 7: a scroll shop Stairs up to Sokoban, level 6 The Gnomish Mines: levels 5 to 11 Level 8: [minetn] <- You were here many shops, a temple Game information Started: 2014-03-16 13:59:44 Ended: 2014-03-16 18:55:04 Play time: PT00:37:51 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 8 with 19629 points, and 1434 pieces of gold, after 10379 moves. Killer: horse, while reading a book You were level 10 with a maximum of 73 hit points when you died. 1 1926294 Graylight-Rog-Hum-Mal-Cha ascended to demigod-hood. 557 [558] 2 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 3 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364] 99 37412 YjeMalcolm-Hea-Hum-Fem-Neu died in The Gnomish Mines on level 10 [max 11]. Killed by a tiger, while helpless. - [74] 100 36864 blargius-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 13 [max 14]. Killed by a disenchanter, while praying. - [125]