Vis, chaotic male human Convict
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[Vis the Jail-bird] St:14 Dx:10 Co:18 In:16 Wi:13 Ch:8 Chaotic
Dungeons of Doom:1 $:683 HP:0(43) Pw:19(19) AC:6 Exp:6 T:1773 Burdened
Latest messages
You have a little trouble lifting 100 gold pieces.
You see here 125 gold pieces.
You have a little trouble lifting 125 gold pieces.
What do you want to wield? [- x or ?*]
x - a pick-axe (weapon in hand).
What do you want to use or apply? [orxA or ?*]
In what direction do you want to dig? [hykub>]
You start digging.
You hit the rock with all your might.
You make an opening in the wall.
You hear a door open.
What do you want to use or apply? [orxA or ?*]
In what direction do you want to dig? [hykulb>]
You start digging.
You hit the rock with all your might.
Suddenly one of the Vault's guards enters!
The guard gets angry!
"I saw your pic on the wanted poster!"
The guard wields a spear!
You stop digging.
The guard swings wildly and misses!
You miss the guard.
The guard thrusts his spear.
The guard hits!
You miss the guard.
The guard thrusts his spear.
The guard hits!
The guard thrusts his spear.
The guard hits!
You die...
Your inventory
Armor
b - a cursed +0 striped shirt (being worn)*
d - an [uncursed] +0 studded leather armor (being worn)
e - an uncursed +0 cloak of invisibility (being worn)
Comestibles
i - 2 [uncursed] food rations
v - an [uncursed] tripe ration
Scrolls
n - an [uncursed] scroll labeled HAPAX LEGOMENON [of scare monster]
z - a [blessed] scroll labeled AQUE BRAGH [of charging]
Potions
p - an [uncursed] viscous potion [of hallucination]
w - a [cursed] steamy potion [of extra healing]
Tools
o - an [uncursed] blindfold
r - an [uncursed tallow] candle
x - an [uncursed +0] pick-axe (weapon in hand)
A - an [uncursed] bag [sack]
Gems
a - 3 uncursed rocks (in quiver)*
t - an [uncursed] blue gem [sapphire]
u - an [uncursed] violet gem [worthless glass]
y - an [uncursed] green gem [aquamarine]
Iron balls
c - an [uncursed] heavy iron ball (chained to you)
The sack is empty.
Final Attributes
- You were devoutly aligned.
- Hunger level was 798.
- Your alignment was 17 / 18.
- Monster difficulty range was 0 - 3.
- Level difficulty was 1.
- You were immune to sickness.
- You were punished.
- You were invisible.
- Your luck was zero.
- You are dead.
You didn't know any spells.
Vanquished creatures
39 creatures vanquished.
Voluntary challenges
- You never hit with a wielded weapon.
- You read items or engraved 1 time.
- You put on armor 4 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
sling | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 4
- Level 1: <- You were here
- Level 2:
- a general store, an altar to Tymora
- Level 3:
- a fountain
- Level 4:
- a sink
- Stairs down to The Gnomish Mines
Game information
Started: 2014-02-07 11:40:13
Ended: 2014-02-07 11:55:32
Play time: PT00:05:55
Goodbye
Goodbye Vis the Convict...
You died in The Dungeons of Doom on dungeon level 1 with 1300 points,
and 0 pieces of gold, after 1773 moves.
Killer: guard
You were level 6 with a maximum of 43 hit points when you died.
1 1926294 Graylight-Rog-Hum-Mal-Cha ascended to demigod-hood. 557 [558]
2 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373]
3 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364]
99 15466 YjeMalcolm-Ran-Orc-Mal-Cha died in The Gnomish Mines
on level 8 [max 9]. Killed by an invisible stalker. - [84]
100 14916 Graylight-Sam-Hum-Mal-Law died in The Gnomish Mines
on level 11. Killed by a tatzelworm, while sleeping. - [89]