Vis, lawful male human Archeologist
                                                                               
                                                                               
                                                                          ---- 
                        ---------------------------------                 |<.| 
                        |...............................|              ###|..| 
                        | ----....-----.----|--..-----..|            #####...| 
                             ----.|().|.|  |..|..|(((|..|            ###  |..| 
                                |.|._(|.+  |..|..|((.|..|            #    |..| 
                                |.|...|.--------.|.(.|..|#############    ---- 
                                |.|...-....|...|.---|-...############          
                        |    - --.----|....-...|........|                      
                        |..........|  --+-.-----..-----.|                      
                        |    --|-..+     |(.......-.%%|.|                      
                              . |.-----  ||---....|.%%|.|                      
                             |. |.|).%|  |.@.|---.-----.|                      
                             |---.|[%?|  |m@(|  +..    .|                      
                             |....-...|  |(((|  |...   .|                      
                        | ----....----- ---------..... .|                      
                        |...............................|                      
                        ---------------------------------                      
                                                                               

[Vis the Investigator]     St:25 Dx:11 Co:15 In:15 Wi:18 Ch:10  Lawful
Mine Town:7  $:0  HP:0(44) Pw:47(47) AC:5  Exp:8 T:3430

Latest messages

You have a little trouble lifting e - an uncursed +0 pick-axe.
Your movements are slowed slightly because of your load.
What do you want to wield? [- aeA or ?*]
e - an uncursed +0 pick-axe (weapon in hand).
The priest of Quetzalcoatl intones:
"Pilgrim, you enter a sacred place!"
You experience a strange sense of peace.
Unknown command ' '.
#
What do you want to sacrifice? [t or ?*]
Your sacrifice is consumed in a flash of light!
You glimpse a four-leaf clover at your feet.
Your movements are now unencumbered.
Unknown command ' '. (2x)
You see here a bag of tricks.
"Hello, Vis! Welcome to Nenilukah's hardware store!"
"Will you please leave your pick-axe outside?"
What do you want to drop? [a-ce-ikmsxzABD-ILMOT-VXY or ?*]
You drop an uncursed +0 pick-axe.
"Hello, Vis! Welcome again to Nenilukah's hardware store!"
You hear crashing rock.
You see here a towel (66 zorkmids).
Wait! That's a giant mimic!
Unknown command ' '. (2x)
What do you want to wield? [- aA or ?*]
You are already empty handed.
You begin bashing monsters with your gloved hands.
You hit the giant mimic! (3x)
The giant mimic hits! (2x)
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
A - an uncursed [+0] orcish dagger

Armor

b - an uncursed +0 leather jacket (being worn)*
z - an [uncursed] +0 iron skull cap [orcish helm] (being worn)
B - an [uncursed] +0 apron [alchemy smock] (being worn)
D - an uncursed +0 pair of fencing gloves [gauntlets of dexterity]
E - an [uncursed] +0 pair of gauntlets of power (being worn)
F - a blessed +2 cloak of invisibility
G - an uncursed +0 pair of levitation boots
H - an uncursed [+0] Hawaiian shirt
I - an [uncursed] +0 pair of jumping boots (being worn)

Comestibles

i - 2 uncursed food rations
k - an uncursed [stale] egg
L - an uncursed tripe ration
T - an [uncursed] food ration
V - an uncursed tin [of werejackal meat]

Rings

m - an uncursed ring of stealth (on left hand)
M - an uncursed ring of free action (on right hand)
O - an uncursed +1 ring of protection
U - a cursed sapphire ring [of see invisible]

Wands

c - an uncursed wand called strike [of striking (0:4)]

Tools

f - an uncursed tinning kit (0:39)*
h - an uncursed [magic] flute [0:4]
s - an uncursed sack*
X - a blessed [wax] candle

Gems

g - an uncursed touchstone*
x - an uncursed aquamarine stone
Y - an [uncursed] aquamarine stone

Contents of the sack:

Final Attributes

You didn't know any spells.

Vanquished creatures

90 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2013-07-06 04:58:00
Ended: 2013-07-06 05:29:39
Play time: PT00:13:23

Goodbye

Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 7 with 4418 points,
and 0 pieces of gold, after 3430 moves.
Killer: giant mimic
You were level 8 with a maximum of 44 hit points when you died.
You didn't beat your previous score of 8535 points.
  1    1872778  SubG-Sam-Hum-Fem-Law ascended to demigoddess-hood.    295 [296]
  2    1625116  stth-Val-Dwa-Fem-Law ascended to demigoddess-hood.    425 [425]
  3    1599154  Mandevil-Sam-Hum-Mal-Law ascended to demigod-hood.    133 [157]

 78       9143  weirdvic-Cav-Dwa-Mal-Law quit in The Gnomish Mines on
                level 9 [max 10].                                      61  [89]
 79       8932  heinrich59-Wiz-Elf-Mal-Cha died in The Dungeons of
                Doom on level 8.  Killed by a leocrotta.                -  [61]
*80       8535  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
                level 7.  Killed by a giant spider.                     -  [57]
*         4418  Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on               
                level 7.  Killed by a giant mimic.                      -  [44]
 81       8512  unnht-Tou-Hum-Mal-Neu died in The Dungeons of Doom on
                level 25.  Killed by a clay golem.                      -  [42]
 82       8380  Mortuis-Wiz-Elf-Fem-Cha died in The Gnomish Mines on
                level 6.  Killed by a Mordor orc.                       -   [1]