Vis, chaotic male human Convict -------- ------ |......| |.... |......[####)#######|...- |@@...r|### #|...| -.-+--.- #|...| # # # ##....| # #### #|...- #### |...... ### |........{. #### |............ ## # |...---+-........ ---|---|-- |...| ------- |.[......| |...| |........| |...| |........| |...- |........| |... ---------- ----- [Vis the Jail-bird] St:18/01 Dx:13 Co:18 In:13 Wi:10 Ch:8 Chaotic Mine Town:6 $:1185 HP:0(85) Pw:43(43) AC:-4 Exp:9 T:5030 Burdened Latest messages The rabid rat eats a watchman corpse. The watch captain picks up a short sword. The watch captain picks up a ring mail. You hit the watch captain! The watch captain swings his silver saber. The watch captain hits! The watch captain swings his silver saber. The watch captain hits! You miss the watch captain. The watch captain swings his silver saber. The watch captain hits! The watch captain swings his silver saber. The watch captain hits! The watch captain swings his silver saber. The watch captain hits! The watch captain swings his silver saber. The watch captain misses. You hit the watch captain! (2x) The watch captain swings his silver saber. The watch captain hits! The watch captain swings his silver saber. The watch captain hits! You miss the watch captain. The watch captain swings his silver saber. The watch captain hits! The watch captain swings his silver saber. The watch captain hits! The watch captain swings his silver saber. The watch captain hits! You die... Your inventory Armor b - a cursed +0 striped shirt (being worn)* e - a [blessed] +0 pair of riding gloves [leather] (being worn) f - an [uncursed] +0 pair of levitation boots i - an [uncursed] +0 iron skull cap [orcish helm] (being worn) u - an [uncursed] +4 dwarvish cloak (being worn) D - an [uncursed] +0 dwarvish mithril-coat (being worn) I - an [uncursed] +0 pair of hard shoes [iron] (being worn) Comestibles C - 2 [uncursed] food rations Rings F - an [uncursed] mithril ring [of shock resistance] Z - an [uncursed] chrysoberyl ring [of invisibility] Wands g - an [uncursed] crystal wand [of nothing (0:1)] X - a [cursed] wand of probing [0:4] Tools h - an [uncursed tin] whistle called p s - an [uncursed] bag [oilskin sack] A - 8 [uncursed wax] candles L - an [uncursed] skeleton key N - a [cursed magic] lamp Gems a - 11 uncursed rocks* m - an [uncursed] violet gem [amethyst] o - an [uncursed] white gem [worthless glass] q - an [uncursed] violet gem [worthless glass] v - an [uncursed] black gem [jet] y - 2 [uncursed] stones called touch [touchstone] B - an [uncursed] yellow gem [worthless glass] Q - an [uncursed] white gem [dilithium crystal] Y - an [uncursed] orange gem [agate] Iron balls c - an [uncursed] heavy iron ball (chained to you) (weapon in hand) Contents of the oilskin sack: an [uncursed] scroll called 60 [of enchant weapon] an [uncursed] scroll labeled READ ME [of fire] an [uncursed] scroll of teleportation 3 [uncursed] unlabeled scrolls [of blank paper] an [uncursed] wide spellbook [of restore ability] an [uncursed] black potion [of restore ability] a [cursed] brown potion [of full healing] 2 [uncursed] indigo potions [of object detection] an [uncursed] murky potion [of paralysis] a [cursed] orange potion [of enlightenment] a [blessed] pink potion [of sickness] a [blessed] potion of extra healing an [uncursed] slimy potion [of speed] Final Attributes You were devoutly aligned. Hunger level was 700. Your alignment was 18 / 35. Monster difficulty range was 1 - 7. Level difficulty was 6. You were poison resistant. You were immune to sickness. You were punished. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures 3 watchmen a leprechaun (3 created) a gnome king (2 created) a dog a water nymph (2 created) 3 Mordor orcs (10 created) a rock piercer (2 created) 2 ponies a fog cloud (2 created) a shrieker 6 gnome lords (7 created) a kobold mummy a golden naga hatchling a gray ooze a straw golem a paper golem 2 wax golems a baby crocodile a little dog 2 kittens (3 created) 9 dwarves (10 created) 2 rothes 2 giant bats a dwarf zombie a wererat a werejackal 2 iguanas 5 killer bees 2 acid blobs 4 coyotes (5 created) 9 manes 2 hobgoblins a cave spider a yellow mold a green mold a red mold 39 gnomes (42 created) 2 gnome zombies 2 geckos 3 jackals a kobold 2 goblins 7 sewer rats (8 created) 14 grid bugs 4 lichens 5 newts 155 creatures vanquished. Voluntary challenges You never hit with a wielded weapon. You read items or engraved 6 times. You put on armor 13 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills flail [Basic] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: a fountain, a sink Level 2: Stairs down to The Gnomish Mines Level 3: a fountain Level 4: a general store The Gnomish Mines: levels 3 to 6 Level 6: [minetn] <- You were here a fountain Game information Started: 2013-06-14 15:40:07 Ended: 2013-06-14 16:36:15 Play time: PT00:17:24 Goodbye Vis the Convict... You died in The Gnomish Mines on dungeon level 6 with 7761 points, and 1185 pieces of gold, after 5030 moves. Killer: watch captain You were level 9 with a maximum of 85 hit points when you died. You didn't beat your previous score of 13500 points. 1 1273928 weirdvic-Rog-Vam-Fem-Cha ascended to demigoddess-hood. 115 [297] 2 1235458 antigrav-Wiz-Elf-Mal-Cha ascended to demigod-hood. 262 [586] 3 1190702 unnht-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 146 [194] 59 13972 octe-Bar-Hum-Fem-Cha turned to stone in The Dungeons of Doom on level 6 [max 7]. Petrified by a cockatrice. 106 [108] 60 13610 zworkju-Bar-Hum-Mal-Cha died in Sokoban on level 7 [max 8]. Killed by a minotaur. - [83] *61 13500 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 8. Killed by a watch captain. - [70] * 7761 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 6. Killed by a watch captain. - [85] 62 12846 Constantin-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 7 [max 10]. Killed by a werewolf, while fainted from lack of food. - [71] 63 12709 Mandevil-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 7 [max 8]. Killed by a soldier. - [82]