Vis, chaotic male human Convict
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..| ..| ..| ..| ..| ..| ..| ..| ..| ..| ..| ..| ..|.."|.................|
----.---.---.---.---.---.---.---.---.---.---.---.---.---.|.............^...|
|....@.................................".........i............@.......))...|
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|....|.. |.. |.. |.. |.. |.. |.. |.. |.. |.. |.. |.. |...|.................|
|....|...|...|...|...|...|...|...|...|...|...|...|...|)..|......>..........|
|....|---------------------------------------------------|.................|
|._..|...|...|...|...|...|...|...|.".|...|...|...|...|...|.................|
|.._.| ..| ..| ..| ..| ..| ..| ..|...| ..| ..| ..| ._| ..|.................|
|....---.---.---.---.---.---.---.---.---.---.---.---.---.------------------|
|..........................................................................|
|.................................).......0................................|
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|.----.---.---.---.---.---.---.---.---.---.---.---.---.---...........(_....|
|....|.. |.. |.. |.. |.. |.. |.. |.. |.. |.. |.. |.. |_..|.....%...........|
|....|...|...|...|...|...|...|...|...|...|...|...|...|...|.................|
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[Vis the Prisoner] St:18/21 Dx:16 Co:18 In:15 Wi:13 Ch:9 Chaotic
Home 1 $:0 HP:0(87) Pw:56(56) AC:-3 Exp:12 T:19041 Burdened
Latest messages
The air crackles around the orc shaman.
You hit the orc shaman.
The orc shaman points at you, then curses.
You kill the orc shaman!
You destroy the kobold mummy!
You see here a mummy wrapping.
Really attack the homunculus? [yes/no]
Really attack the Woodland-elf? [yes/no]
The Woodland-elf gets angry!
You hit the Woodland-elf!
The Woodland-elf wields a runed spear!
You kill the Woodland-elf!
You hit the prison guard!
The prison guard swings her long sword.
The prison guard hits!
The prison guard swings her long sword.
The prison guard hits!
You hit the prison guard!
The prison guard swings her long sword.
The prison guard hits!
The prison guard swings her long sword.
The prison guard hits!
You hit the prison guard.
The prison guard swings her long sword.
The prison guard hits!
The prison guard swings her long sword.
The prison guard misses.
The prison guard swings her long sword.
The prison guard hits!
You die...
Your inventory
Amulets
m - an uncursed rectangular amulet [of unchanging] (being worn)
Weapons
d - an uncursed thoroughly rusty [+3] dwarvish mattock (alternate weapon; not wielded)
Armor
b - an uncursed +0 striped shirt (being worn)*
f - an [uncursed] very rusty +0 orcish helm (being worn)
n - an [uncursed] very burnt rotted +1 pair of gauntlets of dexterity (being worn)
G - a [blessed] very burnt very rotted +2 pair of speed boots (being worn)
J - an [uncursed] +1 dwarvish mithril-coat (being worn)
V - an uncursed thoroughly burnt +0 ornamental cope [cloak of magic resistance] (being worn)*
Comestibles
q - 2 [uncursed] tomatoes
z - an [uncursed] food ration
E - an [uncursed] clove of garlic
T - an [uncursed] cram ration
Y - 2 [uncursed] tripe rations
Rings
j - a cursed [+1] gold ring [of increase damage]*
F - an uncursed ring of regeneration
K - an uncursed ring of teleport control
L - a cursed jet ring [of polymorph control]
M - a cursed mithril ring [of polymorph]
O - a cursed brass ring [of conflict]
Q - an uncursed platinum ring [of fire resistance] (on left hand)
U - a cursed [+3] amber ring [of gain wisdom]*
W - a cursed moonstone ring [of protection from shape changers]
Wands
g - an [uncursed] wand of light [0:14]
h - an [uncursed] wand called cancel [of cancellation (0:4)]
o - an [uncursed] wand of light [0:11]*
p - a [blessed] wand of striking [0:1]
r - an [uncursed] wand of light [0:12]
t - an [uncursed] wand of striking [0:4]
v - an [uncursed] wand of striking [0:1]
w - an [uncursed] wand of striking [0:7]
x - an [uncursed] wand of light [0:10]
C - an [uncursed] wand of undead turning [0:6]
D - an [uncursed] wand of lightning [0:2]
I - an [uncursed] wand of digging [0:4]
R - a [cursed] wand of striking [0:5]
S - an [uncursed] wand of striking [0:2]
X - an [uncursed] wand called tele [of teleportation (0:4)]
Z - an [uncursed] wand of probing [0:3]
Tools
a - an uncursed [+0] unicorn horn
e - an [uncursed] skeleton key
l - an [uncursed oil] lamp called p
s - a blessed bag of holding
u - an [uncursed] towel
A - an uncursed [frost] horn called saltis [0:4]
H - an uncursed figurine of a mountain centaur
N - an [uncursed] stethoscope
Gems
k - an [uncursed] luckstone
B - a blessed touchstone
Iron balls
y - an uncursed heavy iron ball (weapon in hand)
Contents of the bag of holding:
The sack is empty.
Final Attributes
- You were piously aligned.
- Hunger level was 653.
- Your alignment was 88 / 105.
- Monster difficulty range was 1 - 11.
- Level difficulty was 11.
- You were fire resistant.
- You were cold resistant.
- You were poison resistant.
- You were immune to sickness.
- You were magic-protected.
- You were telepathic.
- You were protected.
- You could not change from your current form.
- You were very fast.
- You were lucky (1).
- You had extra luck.
- Bad luck did not time out for you.
- Good luck did not time out for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
levitation | 4 | escape | 100% | 18% |
magic missile | 2 | attack | 100% | 54% |
magic mapping | 5 | divination | 100% | 55% |
detect monsters | 1 | divination | 100% | 87% |
Vanquished creatures
670 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 501 times.
- You read items or engraved 30 times.
- You put on armor 78 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You encountered 1 bones level.
- You used Sokoban shortcuts 1 time.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Skilled] |
flail | [Expert] |
sling | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 13
- Level 1:
- a fountain
- Level 2:
- a fountain
- Level 3:
- a general store, a fountain
- Level 4:
- a general store
- Stairs down to The Gnomish Mines
- Level 5: [oracle]
- many fountains
- Level 6:
- an altar to Tymora, a fountain
- Stairs up to Sokoban, level 5
- Level 7:
- some fountains
- Stairs up to Town, level 6
- Level 9:
- many fountains, many trees
- Level 10:
- a sink
- Level 11:
- a fountain
- Portal to The Quest
- Level 12:
- many trees
- Level 13:
- a fountain
- The Gnomish Mines: levels 5 to 13
- Level 7: [minetn]
- many shops, a temple, many fountains
- The Quest:
- Level 1: [Con-strt] <- You were here
- an altar to Tymora, a sink
Game information
Started: 2013-04-29 09:30:10
Ended: 2013-04-29 21:19:08
Play time: PT01:17:30
Goodbye
Goodbye Vis the Convict...
You died in The Quest on dungeon level 1 with 68621 points,
and 6887 pieces of gold, after 19041 moves.
Killer: prison guard
You were level 12 with a maximum of 87 hit points when you died.
You reached the 20th place on the top 100 list.
1 1270210 Adeon-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 185 [199]
2 1198220 unnht-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 248 [248]
3 975960 unnht-Wiz-Vam-Fem-Law ascended to demigoddess-hood. 394 [394]
18 82148 zarthra-Wiz-Elf-Fem-Cha died in The Ruins of Moria on
level 14 [max 16]. Killed by Durin's Bane. - [101]
19 72903 bernardh-Val-Hum-Fem-Law died in The Ruins of Moria
on level 15 [max 17]. Killed by Durin's Bane. - [98]
*20 68621 Vis-Con-Hum-Mal-Cha died in The Quest on level 11
[max 13]. Killed by a prison guard. - [87]
21 62021 weirdvic-Val-Hum-Fem-Law died in The Quest on level
17 [max 13]. Killed by Lord Surtur. - [125]
22 57944 Sabrejon-Val-Dwa-Fem-Law died in The Ruins of Moria
on level 15 [max 18]. Killed by a death ray. 120 [120]