Vis, chaotic male human Convict
                                                                               
                                   ----------                                  
                                   |........|         ##########   --------    
                                   |........|    --------------#   |......|    
                                   |.`......|    |............|# ##|......|    
                                   |........|    |............|# # |>.....|    
 -------------                     ------.---    |............|####.......|    
 |$$$$$$$$$$$$                           #   ####-......^.....|#   --------    
 |lxYve:$i$$$$|                          ### #   --------------#               
 |$x$$@ZicfF$:-##H@#%####%#####################              ###               
 |udqaB$oZ$$$$|                            ###             ###                 
 |............                           ###               #                   
 ------------                            #               ###                   
                              --------- ##       #       #           --------- 
                              |.+.....| ###     ##################   |.......| 
                              |.....%.|  # #---+-##        --|---####........| 
                              |........##%##|.%.-##        |..).|##  |......<| 
                              ---------    #....|          +....-### ........| 
                                            |...+          |.{..|    --------- 
                                            -----          ------              
                                                                               

[Vis the Prisoner]      St:18/03 Dx:15 Co:18 In:12 Wi:11 Ch:9  Chaotic
Dungeons of Doom:10 $:3087 HP:0(102) Pw:48(48) AC:-4 Exp:11 T:22488 Burdened

Latest messages

Your movements are only slowed slightly by your load.
There's some graffiti on the floor here.
You read: "Dig for Victory h?re".
You hear a sound reminiscent of a seal barking.
You have a little trouble lifting 31 gold pieces.
You see here a statue of a winter wolf cub.
There's some graffiti on the floor here.
You read: "Dig for Victory h?re".
You hear a sound reminiscent of an elephant stepping on a peanut. (2x)
The door opens.
Welcome to David's treasure zoo!
You hit the lizard!
The lizard bites!
You kill the lizard!
You see here a lizard corpse.
You hit the long worm! (2x)
The long worm just misses!
The long worm bites!
You kill the long worm!
Really attack the hill giant? [yes/no] (2x)
The hill giant gets angry!
You hit the hill giant!
The hill giant zaps a copper wand!
The sleep ray hits you!
The hill giant hits! (14x)
The combat suddenly awakens you.
The hill giant zaps a wand of sleep!
The sleep ray hits you!
The hill giant hits! (2x)
You die...

Your inventory

Amulets

n - an uncursed amulet of magical breathing (being worn)

Weapons

y - an uncursed +1 dwarvish mattock (weapon in hands)
F - the uncursed rustproof +0 Luck Blade

Armor

b - an uncursed +0 striped shirt (being worn)*
p - a blessed +0 cloak of protection (being worn)
u - a blessed +1 dwarvish mithril-coat (being worn)
z - an uncursed thoroughly rusty +0 helm of brilliance (being worn)
A - an uncursed +0 pair of elven boots (being worn)
C - an uncursed +0 pair of leather gloves (being worn)

Comestibles

h - an uncursed clove of garlic
t - an uncursed candy bar
L - an uncursed lizard corpse
Y - an uncursed melon

Rings

c - an uncursed -1 ring of gain constitution
f - an uncursed ring of invisibility
i - an uncursed ring of slow digestion (on left hand)
m - an uncursed ring of stealth
q - an uncursed ring of hunger
I - an uncursed ring of slow digestion
J - an uncursed -1 ring of increase accuracy
R - an uncursed ring of polymorph
S - an uncursed ring of levitation

Wands

g - an uncursed wand of make invisible (0:7)
l - an uncursed wand of magic missile (0:0)
r - an uncursed wand of digging (0:4)
v - an uncursed wand of striking (0:0)
B - an uncursed wand of digging (0:6)
E - an uncursed wand of slow monster (0:4)
H - an uncursed wand of probing (0:2)
T - an uncursed wand of light (0:13)
U - an uncursed wand of cancellation (0:0)
X - an uncursed wand of nothing (0:2)

Tools

a - an uncursed tooled horn
k - an uncursed lock pick
s - an uncursed bag of holding
w - 2 uncursed partly used tallow candles
x - an uncursed magic marker (0:62)
M - an uncursed towel
N - an uncursed +0 unicorn horn
Z - an uncursed sack

Gems

j - 3 [uncursed] violet gems [worthless glass]
G - an uncursed opal
K - an uncursed luckstone

Iron balls

d - an uncursed very rusty corroded heavy iron ball (alternate weapon; not wielded)

Contents of the bag of holding:

The sack is empty.

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
detect unseendivination100%45%
extra healinghealing100%57%
cause fearenchantment100%57%
haste selfescape100%58%
fireballattack100%60%
remove curseclerical100%82%

Vanquished creatures

475 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Skilled]
flail[Expert]
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2013-04-28 15:38:17
Ended: 2013-04-29 09:29:58
Play time: PT01:02:41

Goodbye

Goodbye Vis the Convict...
You died in The Dungeons of Doom on dungeon level 10 with 43415 points,
and 3087 pieces of gold, after 22488 moves.
Killer: hill giant, while sleeping
You were level 11 with a maximum of 102 hit points when you died.
You reached the 27th place on the top 100 list.
  1    1270210  Adeon-Tou-Hum-Fem-Neu ascended to demigoddess-hood.   185 [199]
  2    1198220  unnht-Tou-Hum-Fem-Neu ascended to demigoddess-hood.   248 [248]
  3     975960  unnht-Wiz-Vam-Fem-Law ascended to demigoddess-hood.   394 [394]

 25      51459  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
                level 13 [max 14].  Killed by a soldier ant.            -  [91]
 26      49421  weirdvic-Val-Hum-Fem-Law quit in The Dungeons of Doom
                on level 12.                                            9  [98]
*27      43415  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on            
                level 10.  Killed by a hill giant, while sleeping.      - [102]
 28      43318  Sabrejon-Val-Dwa-Fem-Law died in The Dungeons of Doom
                on level 11 [max 13].  Disintegrated by barehandedly
                striking a disintegrator.                             118 [118]
 29      37425  Constantin-Val-Hum-Fem-Law died in The Dungeons of
                Doom on level 13.  Killed by a gremlin, while frozen
                by a monster's gaze.                                    - [105]