Vis, lawful male human Archeologist ------ -------- |..[.| |......-########################### |..[.| |......| # |....| |.....>.## ######################|....| ----- |.....{| # #----------######@@#.....| ##....| |......| ### ###-........-## #----.- # |.<.| -------- # ###|......._|## ################## |...| ######################|........|###########################-..+| #### |....{...|# # |...| ----------- # ##.........|# # ##....| ------ |.........-## ----------# # # ----- |.....#########..........| # ###########``##### |.*..| |..........################## -----# |....| ----------- |..(|# ------ .....# ----- [Vis the Investigator] St:14 Dx:10 Co:16 In:15 Wi:14 Ch:9 Lawful Dungeons of Doom:4 $:30 HP:0(52) Pw:36(36) AC:6 Exp:8 T:3904 Latest messages Y - an uncursed triangular amulet. What do you want to put on? [hJMY or ?*] Y - an uncursed triangular amulet (being worn). What do you want to drop? [$a-jmpqsw-yAG-KMORTVXY or ?*] A jacinth ring lands on the altar. h - an uncursed jacinth ring. What do you want to put on? [hJM or ?*] Which ring-finger, Right or Left? [rl] h - an uncursed jacinth ring (on left hand). The carafe crashes on your head and breaks into shards. Something seems to be holding you. You can move again. The Woodland-elf wields a runed broadsword! You hit the Woodland-elf. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You hit the Woodland-elf. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You hit the Woodland-elf. You hit the Woodland-elf! The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You hit the Woodland-elf. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You hit the Woodland-elf. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You die... Your inventory Amulets Y - an uncursed triangular amulet [of ESP] (being worn) Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* w - an uncursed [+0] crude dagger [orcish] y - a blessed [+0] crude dagger [orcish] Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* p - an [uncursed] +0 pair of leather gloves (being worn) q - a cursed [-1] visored helmet [of opposite alignment] G - an [uncursed] rotted +1 hooded cloak [dwarvish] (being worn) H - a cursed -1 pair of hard shoes [iron] (being worn) R - an uncursed [+0] pair of snow boots [jumping] Comestibles d - 3 uncursed food rations* m - an uncursed tripe ration O - an uncursed partly eaten food ration* Potions j - an uncursed milky potion [of levitation] x - a cursed milky potion [of levitation] I - a blessed potion of oil X - an [uncursed] sparkling potion [of object detection] Rings h - an uncursed jacinth ring [of regeneration] (on left hand) J - a cursed [-1] ceramic ring [of adornment] M - a cursed [-1] quartz ring [of gain wisdom] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:60)* i - an uncursed oil lamp* s - an uncursed bag [oilskin sack] A - a blessed [tallow] candle K - an uncursed magic whistle T - an [uncursed wax] candle called vaskas V - an uncursed sack* Gems g - an uncursed touchstone* Contents of the oilskin sack: 879 gold pieces The sack is empty. Final Attributes You were piously aligned. Hunger level was 527. Your alignment was 29 / 29. Monster difficulty range was 0 - 6. Level difficulty was 4. You were cold resistant. You were poison resistant. You were telepathic. You were stealthy. You regenerated. You were fast. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - detect food 2 divination 82% 87% Vanquished creatures a giant mimic a leprechaun 5 brown puddings (1 created) a snake 2 human zombies a rock piercer (2 created) a yellow light 2 gnome lords (3 created) 2 gnomish wizards a red naga hatchling a guardian naga hatchling a gray ooze (2 created) a wax golem a giant ant a floating eye (4 created) a dwarf (6 created) a kobold lord 2 hill orcs a rothe a rabid rat 2 orc zombies 3 dwarf zombies a coyote 3 gas spores a hobbit (2 created) a large kobold 2 giant rats 2 cave spiders a yellow mold (3 created) 19 gnomes (26 created) a gnome zombie a gecko 5 jackals 2 foxes (3 created) a goblin (2 created) 3 grid bugs (4 created) a bat 4 lichens (5 created) 4 newts (6 created) 85 creatures vanquished. Voluntary challenges You used a wielded weapon 203 times. You read items or engraved 3 times. You put on armor 11 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 2: an armor shop, a fountain, a sink Level 3: Stairs down to The Gnomish Mines Level 4: <- You were here some altars, some fountains The Gnomish Mines: levels 4 to 6 Level 6: [minetn] some shops, a temple, some fountains Game information Started: 2014-09-03 14:07:21 Ended: 2014-09-04 19:07:07 Play time: PT00:19:39 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 4 with 5503 points, and 909 pieces of gold, after 3904 moves. Killer: Woodland-elf You were level 8 with a maximum of 52 hit points when you died. You reached the 33rd place on the top 100 list. 1 72795 jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 12 [max 18]. Killed by a rock troll. - [102] 2 55935 Haudegen-Val-Hum-Fem-Law died in The Dungeons of Doom on level 9 [max 13]. Killed by a priest of Tyr. - [116] 3 52305 lapsa-Rog-Vam-Mal-Cha died in The Dungeons of Doom on level 19. Killed by a rock troll. - [97] 31 5903 jente-Mon-Hum-Mal-Neu died in The Gnomish Mines on level 10. Killed by a leocrotta. - [62] 32 5559 Foo-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 7. Killed by a winter wolf cub. - [55] *33 5503 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 4 [max 6]. Killed by a Woodland-elf. - [52] 34 5465 teximon-Wiz-Hum-Mal-Neu quit in The Dungeons of Doom on level 3 [max 7]. 69 [69] 35 4915 YjeMalcolm-Cav-Hum-Mal-Law died in The Gnomish Mines on level 8. Killed by a snow ant. - [60]