Vis, lawful male human Archeologist ---- --- |..-------.-- ----- --- ---...........| --...| ----(--- |...-------..------------- |..).| --......- |.--- -..............| --....| --..----..| |.| |..------------.---|.....-- |..-- ---- ---- --|.|--- |.-- |...--......----- --..-- ... | ---.|.|-.--- -- --..-...-.........---|....---- -.........|....| |....*......^.--.)...|.......| ---- |!.......[.....| .- |.............|----..........---..| --.............*-- -----..- --.......---.-- ---...[....a@...| |................---......-- -.....--- --- |...)..).....-- |............--............| .....| |-.>........-- |............---|.......^..... # ....| --)..*.......-- ---......|.-.| --...*......| -..-- |........[....| -.....-|...| -----......- --.--- --.<....^.....| ....... ---.- ---.....| --....-- |...........-- -...... -. --....| |......| --.........-- ......- . -...| --.....| --..|...--- ------- -.. ---- ---..-- -----.-- ---- --- --- [Vis the Investigator] St:15 Dx:10 Co:15 In:18 Wi:15 Ch:8 Lawful Gnomish Mines:6 $:479 HP:0(39) Pw:20(36) AC:2 Exp:7 T:8057 Fainted Latest messages z - a candle. The gnome just misses! You hit the gnome. You hear crashing rock. You miss the gnome. You kill the gnome! You see here 9 rocks. A trap door in the ceiling opens and a rock falls on your head! Your fedora does not protect you. Unknown command ' '. You see here 2 arrows. You don't have anything to eat. You miss the giant beetle. (2x) The giant beetle bites! You hit the giant beetle. (2x) The giant beetle bites! You miss the giant beetle. You hit the giant beetle. You miss the giant beetle. (3x) You are beginning to feel weak. You miss the giant beetle. You hit the giant beetle! You hit the giant beetle. You miss the giant beetle. (2x) You fail to cast the spell correctly. You miss the giant beetle. (4x) You hit the giant beetle. You faint from lack of food. The giant beetle bites! (2x) You die... Your inventory Weapons a - an uncursed +2 bullwhip* h - an [uncursed +0] silver saber (weapon in hand) u - an uncursed [+0] dagger S - an uncursed [+0] elven dagger Armor c - a blessed burnt +0 fedora (being worn)* r - an [uncursed +0] pair of leather gloves w - an uncursed +0 leather cloak (being worn) I - an uncursed +0 pair of leather gloves (being worn) P - a [blessed] +2 pair of hard shoes [iron] (being worn) Wands n - an [uncursed] wand of create monster [0:12] o - an [uncursed] wand of magic missile [0:6] v - an [uncursed] wand called tele [of teleportation (0:6)] C - an [uncursed] wand of undead turning [0:3] U - an uncursed wand called tele [of teleportation (0:5)] Tools e - an uncursed +0 pick-axe (alternate weapon; not wielded)* f - an uncursed tinning kit (0:48)* i - an uncursed magic marker (0:78)* m - an uncursed lock pick s - an uncursed sack* t - an [uncursed wax] candle x - an [uncursed tin] whistle called p y - an [uncursed tallow] candle z - a [cursed tallow] candle T - an [uncursed] horn [of plenty (0:3)] V - an [uncursed] towel Gems g - an uncursed touchstone* G - 2 uncursed amethyst stones W - an uncursed jade stone Contents of the sack: an uncursed scroll called lux [of light] 2 uncursed scrolls labeled ASHPD [of teleportation] a cursed scroll labeled FNORD [of magic mapping] an uncursed scroll labeled VERR YED HORRE [of genocide] an uncursed scroll of enchant weapon an uncursed scroll of enchant weapon a cursed scroll of enchant weapon a cursed scroll of identify an uncursed brown potion [of gain energy] an uncursed clear potion [of water] an uncursed fizzy potion [of confusion] a blessed ochre potion [of paralysis] an uncursed ochre potion [of paralysis] an uncursed smoky potion [of healing] a blessed viscous potion [of sleeping] Final Attributes You were piously aligned. Hunger level was -3. Your alignment was 48 / 50. Monster difficulty range was 1 - 6. Level difficulty was 6. You were poison resistant. You were telepathic. You were stealthy. You were protected. You were fast. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - detect monsters 1 divination 4% 60% b - wizard lock 2 matter 68% 63% c - cure sickness 3 healing 91% 68% d - slow monster 2 enchantment 68% 72% e - magic missile 2 attack 68% 74% f - charm monster 3 enchantment 91% 77% g - healing 1 healing 4% 79% Vanquished creatures a watch captain a small mimic (2 created) 2 enormous rats 7 watchmen (9 created) a wolf 4 winter wolf cubs a leprechaun a giant spider a snake a rope golem 4 Uruk-hai a pony a fog cloud (2 created) 2 gnome lords (4 created) 2 gnomish wizards a red naga hatchling a white naga hatchling a ghoul a little dog (2 created) a floating eye (4 created) a kitten 5 dwarves (7 created) a kobold lord 6 rothes a centipede (2 created) a giant bat a monkey 2 orc zombies 3 iguanas 2 killer bees 2 acid blobs 3 coyotes 9 hobbits (10 created) 10 manes (13 created) a large kobold 3 giant rats 2 cave spiders a brown mold (3 created) 2 red molds (5 created) 30 gnomes (44 created) 5 garter snakes a gnome zombie 3 geckos (6 created) 7 jackals a fox a goblin (4 created) 18 grid bugs (22 created) 2 bats (4 created) 9 lichens (12 created) 2 kobold zombies (3 created) 8 newts (9 created) 178 creatures vanquished. Voluntary challenges You used a wielded weapon 168 times. You read items or engraved 19 times. You put on armor 24 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: a fountain Level 3: a bookstore, many fountains Stairs down to The Gnomish Mines Level 4: a scroll shop, some fountains Level 5: a general store, some fountains The Gnomish Mines: levels 4 to 7 Level 6: <- You were here Level 7: [minetn] many shops, a temple, some fountains Game information Started: 2014-08-31 05:14:58 Ended: 2014-08-31 06:17:39 Play time: PT00:15:09 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 6 with 3088 points, and 479 pieces of gold, after 8057 moves. Killer: giant beetle, while fainted from lack of food You were level 7 with a maximum of 39 hit points when you died. You reached the 43rd place on the top 100 list. 1 72795 jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 12 [max 18]. Killed by a rock troll. - [102] 2 55935 Haudegen-Val-Hum-Fem-Law died in The Dungeons of Doom on level 9 [max 13]. Killed by a priest of Tyr. - [116] 3 52305 lapsa-Rog-Vam-Mal-Cha died in The Dungeons of Doom on level 19. Killed by a rock troll. - [97] 41 3297 YjeMalcolm-Ran-Hum-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a wolf. - [46] 42 3205 YjeMalcolm-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a jaguar, while frozen by a monster's gaze. - [56] *43 3088 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on * level 6 [max 7]. Killed by a giant beetle, while fainted from lack of food. - [39] 44 2927 YjeMalcolm-Rog-Vam-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a dwarf lord, while fainted from lack of food. - [44] 45 2709 federico-Arc-Hum-Mal-Neu died in The Gnomish Mines on level 5 [max 8]. Killed by a bolt of cold. - [56]