Vis, neutral male human Wizard # ------------- -----------.-- |...........|##############.............| --------- |...........|# # |............| |^..<....# |...........|# ### -------------- |.......|# |...........|# # |........## |............########### -.-----.-## -------------# ##### ####################### # # # ### #### # # ## ################## -.---+--# ---.--------- |......|#############################............| -------- |r.....|# # ---------- # |...........| |.>....-#####@r......# ###|..)......##############............| |......| # --------#####..^..^...|# |...........| -------- ---------- ------------- [Vis the Evoker] St:11 Dx:11 Co:15 In:17 Wi:12 Ch:10 Neutral Dungeons of Doom:1 $:39 HP:0(16) Pw:19(24) AC:9 Exp:2 T:1164 Latest messages As you kick the door, it crashes open! This door is locked. (6x) In what direction? This door is locked. In what direction? WHAMMM!!! In what direction? WHAMMM!!! In what direction? WHAMMM!!! In what direction? As you kick the door, it crashes open! You see here 4 rocks. A trap door in the ceiling opens and a rock falls on your head! You see here an emerald potion. Autopickup: ON, for $"?!=/ objects. N - an emerald potion. You hear the footsteps of a guard on patrol. You try to move the boulder, but in vain. (7x) O - a scroll of light. The door opens. You hear someone counting money. The sewer rat bites! (2x) You miss the sewer rat. The sewer rat bites! The sewer rat just misses! In what direction? The spell misses the sewer rat. The sewer rat bites! (4x) You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - an uncursed +0 cloak of magic resistance (being worn)* Comestibles t - 2 [uncursed] food rations K - an [uncursed] lichen corpse Scrolls i - an uncursed scroll of light* k - an uncursed scroll of confuse monster* O - an [uncursed] scroll of light Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of knock* Potions f - an uncursed potion of confusion* h - an uncursed potion of fruit juice* p - a [cursed] murky potion [of booze] N - a [blessed] emerald potion [of gain ability] Rings d - an uncursed ring of teleportation* e - an uncursed ring of polymorph control* Wands c - an uncursed wand of fire (0:4)* Tools n - an uncursed magic marker (0:75)* s - an [uncursed] stethoscope Gems q - an [uncursed] yellow gem [worthless glass] r - an [uncursed] yellowish brown gem [topaz] L - an [uncursed] yellowish brown gem [worthless glass] Final Attributes You were stridently aligned. Hunger level was 211. Your alignment was 5 / 15. Monster difficulty range was 0 - 1. Level difficulty was 1. You were magic-protected. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 95% b - knock 1 matter 0% 95% Vanquished creatures 8 jackals a kobold 2 sewer rats (4 created) 2 lichens 8 newts (9 created) 21 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 17 times. You read items or engraved 2 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: <- You were here Level 2: a general store Game information Started: 2014-06-22 16:26:46 Ended: 2014-06-22 16:34:12 Play time: PT00:02:08 Goodbye Vis the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 186 points, and 39 pieces of gold, after 1164 moves. Killer: sewer rat You were level 2 with a maximum of 16 hit points when you died. 1 1801806 stth-Val-Dwa-Fem-Cha ascended to demigoddess-hood. 484 [484] 2 1745924 Mortuis-Con-Hum-Fem-Cha ascended to demigoddess-hood. 112 [167] 3 1716120 weirdvic-Tou-Hum-Fem-Law ascended to demigoddess-hood. 162 [266] 99 27349 weirdvic-Tou-Hum-Fem-Neu quit in The Gnomish Mines on level 9 [max 10]. 8 [127] 100 27071 Indy-Arc-Hum-Mal-Law died in Sokoban on level 7 [max 11]. Killed by a forest centaur. - [79]