Vis, neutral male human Wizard #------------- --------####-......+<...| |.......# #|...........f@# |......| |...........| |....... ###|...........| |......| ##............| |......| # -.----------- |....#..### -------- [Vis the Evoker] St:8 Dx:15 Co:14 In:15 Wi:12 Ch:11 Neutral Dungeons of Doom:3 $:87 HP:0(17) Pw:21(24) AC:9 Exp:2 T:934 Latest messages You begin to memorize the runes. You add the "wizard lock" spell to your repertoire. What do you want to drop? [$a-np-tv-yCD or ?*] You drop a spellbook of wizard lock. You see here a can of grease. E - a can of grease. You displaced your kitten. You hear a door open. You drop a blessed spellbook of force bolt. You drop an uncursed spellbook of extra healing. What do you want to zap? [c or ?*] (2x) Never mind. Unknown command ' '. The door opens. The coyote bites! You hit the coyote. The coyote bites! You miss the coyote. The coyote bites! In what direction? The spell hits the coyote! You kill the coyote! A door appears in the wall! The door crashes open! In what direction? You kick at empty space. In what direction? As you kick the door, it crashes open! You kill the gas spore! You are caught in the gas spore's explosion! Your inventory Weapons a - a blessed +1 quarterstaff* r - a cursed [-1] crude dagger [orcish] (weapon in hand) x - a [blessed +0] long sword Armor b - an uncursed +0 cloak of magic resistance (being worn)* Comestibles q - an [uncursed] carrot Scrolls i - a blessed scroll of enchant armor* j - an uncursed scroll of gold detection* k - an uncursed scroll of destroy armor* y - an [uncursed] scroll of destroy armor C - an [uncursed] scroll called lux [of light] D - a [blessed] scroll called lux [of light] Potions f - an [uncursed] potion of gain energy g - an uncursed potion of monster detection* h - an uncursed potion of speed* Rings d - an uncursed +2 ring of increase damage (on left hand)* e - an uncursed ring of poison resistance (on right hand)* p - a [blessed +2] agate ring [of protection] v - an [uncursed] obsidian ring [of teleport control] Wands c - an uncursed wand of light (0:14)* Tools n - an uncursed magic marker (0:70)* t - an [uncursed] lock pick E - an [uncursed] can of grease [0:2] Gems w - an [uncursed] green gem [jade] Final Attributes You were fervently aligned. Hunger level was 383. Your alignment was 12 / 14. Monster difficulty range was 0 - 2. Level difficulty was 3. You were poison resistant. You were magic-protected. You had a +2 damage bonus. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 96% b - extra healing 3 healing 100% 96% c - sleep 1 enchantment 0% 99% d - cure blindness 2 healing 84% 100% e - wizard lock 2 matter 84% 100% Vanquished creatures a coyote a gas spore 5 jackals 2 goblins (3 created) 2 grid bugs (6 created) a lichen (2 created) 3 kobold zombies (4 created) 2 newts 17 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 21 times. You read items or engraved 3 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: a fountain Level 2: a scroll shop Level 3: <- You were here a sink Game information Started: 2014-06-22 12:48:36 Ended: 2014-06-22 16:26:30 Play time: PT00:04:06 Goodbye Vis the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 279 points, and 87 pieces of gold, after 934 moves. Killer: gas spore's explosion You were level 2 with a maximum of 17 hit points when you died. 1 1801806 stth-Val-Dwa-Fem-Cha ascended to demigoddess-hood. 484 [484] 2 1745924 Mortuis-Con-Hum-Fem-Cha ascended to demigoddess-hood. 112 [167] 3 1716120 weirdvic-Tou-Hum-Fem-Law ascended to demigoddess-hood. 162 [266] 99 27349 weirdvic-Tou-Hum-Fem-Neu quit in The Gnomish Mines on level 9 [max 10]. 8 [127] 100 27071 Indy-Arc-Hum-Mal-Law died in Sokoban on level 7 [max 11]. Killed by a forest centaur. - [79]