Vis, neutral male human Wizard --- ---- ---- --.--- ---..--- ----..| |....-- |....@.--- ---- ---- -----.....-- ----- |.....--- |....C...--- |..| |..---.|........---...-- --.......---- ---........------ --..---............^.........-- ----...........| --.-.......|..-- --.....*............---........----- |....^)........| |....--.......| --...................| ---.---......| --....<.......--- ------.--.|---.....| --......---...........-- -.-. .......- |..........---- --.||...||.---|..|.-- |......- --...........||...| |.......| --.|.......| ---..--.---|..(|------ ---.[[..| |...........-.... --.....-- ----.....-- |.......| ---.--- |....|..| --.-......-...- ......- |....-- ---.-->.--- |...| ---.------- |..........-.--- ---..... |...-- |...|---- ---.--- |...| |.........-|...| -....- |...|-----.--- |...|--.--- |......... ---.-- ....- ---.|......| ---.|...| ---.|.....-.#`#...| -..... --.....)---- |...---- |...|...--- # |..| ---..-- |...-..-- |--....-- --.--|...| # --.. --- --....-- --.|.....| --..| -..-- |.....| |........| |...| ...| --.|.-- --.|.|..-- --..|----- ----- -------- ---- [Vis the Magician] St:14 Dx:13 Co:17 In:18 Wi:14 Ch:7 Neutral Gnomish Mines:6 $:1024 HP:0(80) Pw:107(135) AC:8 Exp:10 T:7804 Latest messages In what direction? The spell misses the forest centaur. In what direction? The spell misses the forest centaur. The forest centaur swings his broad pick. The forest centaur hits! The forest centaur kicks! The forest centaur swings his broad pick. The forest centaur hits! The forest centaur kicks! What do you want to zap? [cmozGU or ?*] In what direction? The wand misses it. A lit field surrounds you! Unknown command ' '. What do you want to zap? [cmozGU or ?*] In what direction? You hit the forest centaur. The forest centaur swings his broad pick. The forest centaur hits! The forest centaur kicks! What do you want to zap? [cmozGU or ?*] (2x) Never mind. Unknown command ' '. (3x) What do you want to use or apply? [chimosyzGHKUVY or ?*] j - an uncursed scroll of scare monster. The forest centaur swings his broad pick. The forest centaur hits! The forest centaur kicks! You die... Your inventory Weapons a - a blessed +1 quarterstaff* n - 6 uncursed [+0] daggers (in quiver) r - an uncursed corroded [+0] crude dagger [orcish] (weapon in hand) Armor b - an uncursed rotted +0 cloak of magic resistance (being worn)* x - an uncursed +0 apron [alchemy smock] E - an uncursed +0 pair of gloves called p [leather] F - an [uncursed] rotted +0 pair of speed boots (being worn) S - an uncursed +0 pair of padded gloves [gauntlets of dexterity] (being worn) T - an [uncursed] +0 orcish helm (being worn) Comestibles A - an uncursed lizard corpse C - an uncursed orange D - 2 uncursed tripe rations I - 4 uncursed food rations N - 5 uncursed tomatoes W - an uncursed sprig of wolfsbane Scrolls j - an uncursed scroll of scare monster* Rings d - an uncursed +1 ring of increase damage (on left hand)* e - an uncursed ring of protection from shape changers (on right hand) p - an uncursed ring of regeneration t - an uncursed ring of invisibility L - an uncursed +1 ring of gain strength* M - an uncursed [+1] ring of increase damage O - an uncursed ring of cold resistance Wands c - an uncursed wand of polymorph (0:4)* m - an uncursed wand of striking [0:6] o - an uncursed wand of secret door detection [0:14] z - an uncursed wand of slow monster [0:2] G - an uncursed wand called invis [of make invisible (0:3)] U - an uncursed wand of polymorph [0:8] Tools h - an uncursed blindfold i - an uncursed bag called p [sack] s - an uncursed bag of holding y - an uncursed [tallow] candle K - an [uncursed] key [skeleton key] V - an uncursed [magic] lamp Y - an uncursed key [skeleton key] Gems l - 2 uncursed orange gems [worthless glass] q - an uncursed violet gem [worthless glass] v - an uncursed green gem [worthless glass] w - 2 uncursed yellowish brown gems [worthless glass] H - an uncursed gray stone [luckstone] J - an uncursed blue gem [worthless glass] P - an uncursed red gem [worthless glass] Q - an uncursed white gem [worthless glass] X - an uncursed red gem [jasper] Z - 2 uncursed black gems [worthless glass] The sack is empty. Contents of the bag of holding: an uncursed scroll called 60 [of remove curse] an uncursed scroll called zeme [of earth] an uncursed scroll labeled GHOTI [of enchant armor] an uncursed scroll labeled PHOL ENDE WODAN [of food detection] a blessed scroll of light 9 uncursed unlabeled scrolls [of blank paper] a blessed amber potion [of sickness] an uncursed amber potion [of sickness] a cursed clear potion [of unholy water] an uncursed golden potion [of booze] an uncursed greasy potion [of see invisible] an uncursed potion of healing an uncursed potion of object detection an uncursed potion of object detection an uncursed potion of restore ability Final Attributes You were piously aligned. Hunger level was 496. Your alignment was 48 / 49. Monster difficulty range was 1 - 8. Level difficulty was 6. You were poison resistant. You were magic-protected. You were telepathic. You had a +1 damage bonus. You were protected from shape changers. You were very fast. You were lucky (4). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 61% b - cure sickness 3 healing 80% 61% c - light 1 divination 0% 69% d - haste self 3 escape 80% 79% Vanquished creatures 2 giant mimics a giant beetle a quivering blob a wolf a spotted jelly (2 created) 3 leprechauns (4 created) a giant spider 3 gnome kings 2 orc mummies 8 brown puddings (2 created) 2 lizards a dingo 2 dust vortices a raven a snake an ape (2 created) 2 soldier ants 2 bugbears (4 created) a water nymph 5 Uruk-hai an orc shaman 3 rock piercers (5 created) a rock mole a woodchuck a yellow light (2 created) 4 gnome lords (5 created) 2 gnomish wizards (3 created) a golden naga hatchling a guardian naga hatchling a white naga hatchling a gray ooze 5 elf zombies a ghoul a straw golem 3 paper golems 2 baby crocodiles (1 created) a giant ant (2 created) a little dog 3 floating eyes a kitten (2 created) 6 dwarves a homunculus 3 kobold lords (4 created) a kobold shaman (2 created) 6 hill orcs 5 rothes a rabid rat a centipede 2 giant bats a monkey 7 orc zombies a dwarf zombie 2 wererats 9 killer bees (11 created) 2 coyotes 2 hobbits (3 created) 3 manes a large kobold (3 created) a hobgoblin (12 created) a cave spider 2 brown molds 4 yellow molds 35 gnomes (42 created) 6 garter snakes 2 gnome zombies 2 geckos (3 created) 7 jackals a fox a kobold (2 created) 3 goblins (5 created) 3 sewer rats 8 grid bugs a lichen (2 created) 2 kobold zombies 7 newts (8 created) 216 creatures vanquished. Voluntary challenges You used a wielded weapon 521 times. You read items or engraved 11 times. You put on armor 22 times. You never genocided any monsters. You polymorphed 2 items. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You used Sokoban shortcuts 4 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] divination spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 1: a fountain Level 2: a general store Level 3: some fountains Level 4: a general store, an altar to Thoth Stairs down to The Gnomish Mines Level 5: [oracle] many fountains Level 6: a fountain Stairs up to Sokoban, level 5 The Gnomish Mines: levels 5 to 7 Level 6: <- You were here Level 7: [minetn] many shops, a temple, some fountains Game information Started: 2014-06-04 07:03:49 Ended: 2014-06-04 16:26:20 Play time: PT00:37:32 Goodbye Vis the Wizard... You died in The Gnomish Mines on dungeon level 6 with 14348 points, and 1024 pieces of gold, after 7804 moves. Killer: forest centaur You were level 10 with a maximum of 80 hit points when you died. You didn't beat your previous score of 26208 points. 1 1516220 weirdvic-Wiz-Hum-Fem-Neu ascended to demigoddess-hood. 56 [184] 2 1001884 unnht-Wiz-Vam-Fem-Law ascended to demigoddess-hood. 401 [401] 3 855985 weirdvic-Val-Hum-Fem-Cha died on the Plane of Water. Drowned in a moat (with the Amulet). 440 [440] 55 26789 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 11. Killed by an energy vortex. - [93] 56 26522 Adine-Ran-Hum-Fem-Neu died in The Dungeons of Doom on level 8. Killed by a panther, while frozen by a potion. - [73] *57 26208 Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on * level 8. Killed by a wood golem, while frozen by a monster's gaze. - [91] * 14348 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 6 [max 7]. Killed by a forest centaur. - [80] 58 25381 jente-Mon-Hum-Fem-Neu died in The Gnomish Mines on level 8 [max 9]. Killed by a white unicorn. - [65] 59 23763 Hrundel-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 18. Killed by a vampire lord. - [75]