Vis, neutral male human Wizard ... ..... --- --.... ---.---..... |.......).. ...G.-- --......... ....h..-- |.......-- ...).@..| |*..<...| -.......- ---.....| ---.....- ----.%---- |.%).... |...%.[--|...-.- |........ ---. --.....|# # ----.-- ## --- [Vis the Thaumaturge] St:11 Dx:17 Co:15 In:18 Wi:9 Ch:9 Neutral Gnomish Mines:4 $:263 HP:0(36) Pw:11(56) AC:8 Exp:6 T:1686 Latest messages The gnome throws a dart! The dart hits the gnome. The gnome is killed! You see here a dart. You aren't sure you're doing this the right way... You hit the gnome. You aren't sure you're doing this the right way... You kill the gnome! You hit the dwarf. The dwarf wields a broad short sword! You hit the gnome. You miss the dwarf. The dwarf thrusts her broad short sword. The dwarf hits! In what direction? The spell hits the gnome! You kill the gnome! You see here an arrow. In what direction? The spell misses the dwarf. In what direction? The spell misses the dwarf. In what direction? The spell misses the dwarf. In what direction? The spell misses the dwarf. You miss the dwarf. The dwarf thrusts her broad short sword. The dwarf hits! You die... Your inventory Weapons a - a blessed +1 quarterstaff* K - 2 [uncursed +0] daggers (wielded) Armor b - an uncursed +0 cloak of magic resistance (being worn)* F - an uncursed +0 pair of speed boots (being worn) Comestibles N - 2 [uncursed] food rations Scrolls i - 2 uncursed scrolls of food detection* j - an uncursed scroll of enchant weapon* Spellbooks k - a blessed spellbook of force bolt* l - an uncursed spellbook of create monster* Potions f - an uncursed potion of gain level* g - an uncursed potion of paralysis* h - an uncursed potion of extra healing* s - an uncursed potion of confusion u - a blessed potion of levitation x - a cursed potion of confusion y - an uncursed potion of full healing Rings d - an uncursed ring of teleportation* e - an uncursed ring of polymorph control* n - an uncursed +2 ring of gain strength (on left hand) Wands c - an uncursed wand of undead turning (0:4)* q - an uncursed wand of locking (0:1) w - an uncursed wand of create monster (0:11) Tools m - an uncursed blindfold* v - an uncursed skeleton key J - an [uncursed] partly used [tallow] candle (lit) M - a [cursed] oil lamp Gems L - an [uncursed] green gem [worthless glass] Final Attributes You were devoutly aligned. Hunger level was 747. Your alignment was 18 / 18. Monster difficulty range was 0 - 5. Level difficulty was 4. You were magic-protected. You were telepathic. You were very fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 92% b - create monster 2 clerical 43% 92% Vanquished creatures 2 gnome lords (3 created) a ghoul a little dog 2 floating eyes (3 created) 2 dwarves (4 created) a giant bat 2 coyotes a gas spore a hobbit (2 created) a large kobold 2 cave spiders a brown mold 15 gnomes (21 created) 2 geckos 3 jackals a fox 2 goblins 4 sewer rats a grid bug 4 newts (5 created) 49 creatures vanquished. Voluntary challenges You used a wielded weapon 67 times. You read items or engraved 4 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: many fountains Level 2: a fountain Stairs down to The Gnomish Mines Level 3: a general store, a fountain The Gnomish Mines: levels 3 to 4 Level 4: <- You were here Game information Started: 2014-05-31 12:15:09 Ended: 2014-05-31 20:01:32 Play time: PT00:07:27 Goodbye Vis the Wizard... You died in The Gnomish Mines on dungeon level 4 with 1595 points, and 263 pieces of gold, after 1686 moves. Killer: dwarf You were level 6 with a maximum of 36 hit points when you died. You didn't beat your previous score of 26208 points. 1 1516220 weirdvic-Wiz-Hum-Fem-Neu ascended to demigoddess-hood. 56 [184] 2 855985 weirdvic-Val-Hum-Fem-Cha died on the Plane of Water. Drowned in a moat (with the Amulet). 440 [440] 3 650793 Vis-Arc-Hum-Mal-Law died in Sheol on level 47. Killed by a crystal ice golem. - [274] 45 27071 Indy-Arc-Hum-Mal-Law died in Sokoban on level 7 [max 11]. Killed by a forest centaur. - [79] 46 26789 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 11. Killed by an energy vortex. - [93] *47 26208 Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on * level 8. Killed by a wood golem, while frozen by a monster's gaze. - [91] * 1595 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 4. Killed by a dwarf. - [36] 48 25381 jente-Mon-Hum-Fem-Neu died in The Gnomish Mines on level 8 [max 9]. Killed by a white unicorn. - [65] 49 23763 Hrundel-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 18. Killed by a vampire lord. - [75]