Vis, neutral male human Wizard ----- ----- |...| --------- #..<.| ###....| |..|.....######|..#| # |...| |.......| #|...| ### |..[| ## |.......| |...| # |...| -------.----- |.......| #--.-- ### -.---## ............| |......>| ##########################%### |...........| --------- # ### ##############################............| # # # ### -.----------- # ################ # # #### ### # -----|- ### ### # -------.-# |.....| # # --------- %%# |........# ##....{.| ### ###### |===*=[@| # |.......| # |.....| # ----------.----- |===*m=@d## |.......-##%## |.....| ###|..............| |=]====.| |.......| ------- #...............| --------- --------- |..............| ---------------- [Vis the Thaumaturge] St:15 Dx:17 Co:15 In:17 Wi:13 Ch:9 Neutral Dungeons of Doom:5 $:367 HP:0(63) Pw:13(88) AC:-1 Exp:9 T:4641 Burdened Latest messages The spell misses the wolf. The spell hits it. The wolf misses. In what direction? The spell hits the wolf! The wolf misses. The wolf bites! In what direction? The spell misses the wolf. The wolf misses. In what direction? The spell hits the wolf! You kill the wolf! The spell misses it. "Hello, Vis! Welcome again to Juyn's jewelers!" In what direction? The door resists! Your knapsack cannot accommodate any more items. You see here an amber ring (266 zorkmids). What do you want to drop? [$a-zA-Z or ?*] You drop an uncursed hooded cloak. Juyn seems uninterested. "For you, esteemed sir; only 266 for this amber ring." You have a little trouble lifting T - an amber ring (unpaid, 266 zorkmids). Count: 20 You find a small mimic. You stop searching. The small mimic hits! The wolf bites! You die... Your inventory Amulets n - an [uncursed] rectangular amulet [of restful sleep] Weapons a - a blessed +1 quarterstaff* s - a [blessed +0] runed dagger [elven] (weapon in hand) y - 18 [uncursed +0] daggers (in quiver) W - a [blessed +0] dagger Armor b - an uncursed +0 cloak of magic resistance (being worn)* r - a blessed +1 iron skull cap [orcish helm] (being worn) x - a blessed +2 leather armor (being worn) D - an uncursed [+0] hooded cloak [dwarvish] E - a [blessed] +2 pair of hard shoes [iron] (being worn) K - a blessed [+0] hooded cloak [dwarvish] Y - an uncursed [+0] hooded cloak [dwarvish] Comestibles A - an uncursed orange G - 2 [uncursed] food rations L - an uncursed pear U - an uncursed carrot Scrolls i - an uncursed scroll of enchant armor* j - an uncursed scroll of scare monster* k - an uncursed scroll of genocide* p - an uncursed scroll labeled KO BATE [of create monster] q - an [uncursed] scroll labeled PHOL ENDE WODAN [of teleportation] t - an uncursed scroll labeled GNIK SISI VLE [of enchant weapon] v - a blessed scroll labeled PHOL ENDE WODAN [of teleportation] S - an uncursed scroll labeled ELAM EBOW [of destroy armor] V - 4 [uncursed] unlabeled scrolls [of blank paper] Spellbooks Q - an uncursed spellbook of detect unseen Potions f - an uncursed potion of levitation* g - a blessed potion of sleeping* h - an uncursed potion of healing* u - an uncursed clear potion [of water] w - an uncursed amber potion [of speed] z - an [uncursed] clear potion [of water] B - an uncursed muddy potion [of gain ability] C - a blessed murky potion [of paralysis] Rings d - an uncursed +1 ring of gain dexterity (on left hand)* e - an uncursed +2 ring of gain wisdom (on right hand)* T - an [uncursed] amber ring [of levitation] Wands c - an uncursed wand of light (0:14)* m - an [uncursed] wand of striking [0:3] Tools H - 2 uncursed [tallow] candles R - 8 [uncursed wax] candles called wax Gems l - 2 [uncursed] white gems [worthless glass] o - an uncursed orange gem [worthless glass] F - an uncursed yellow gem [worthless glass] I - an uncursed red gem [worthless glass] J - an uncursed green gem [worthless glass] M - an [uncursed] black gem [jet] N - an uncursed white gem [worthless glass] O - an uncursed gray stone [flint] P - an uncursed yellowish brown gem [worthless glass] X - an [uncursed] yellowish brown gem [worthless glass] Z - an [uncursed] black gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 270. Your alignment was 24 / 33. Monster difficulty range was 0 - 7. Level difficulty was 5. You were magic-protected. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 10% 77% b - remove curse 3 clerical 91% 77% c - detect unseen 3 divination 91% 89% d - light 1 divination 10% 94% Vanquished creatures an arctic fern a blazing fern a swamp fern a large dog a leather golem a giant beetle (2 created) 2 wolves (3 created) an owlbear a dog 2 housecats (1 created) 7 blue jellies a gnome mummy a snake a rope golem 4 snow ants 2 water nymphs a rock mole (2 created) a yellow light 6 gnome lords (8 created) 2 gnomish wizards (3 created) 2 kobold mummies a red naga hatchling a gray ooze (2 created) a ghoul a paper golem (2 created) a wax golem a giant ant 8 dwarves (10 created) a homunculus a rabid rat 4 orc zombies a wererat an iguana an acid blob (2 created) 2 hobbits (4 created) 2 manes (7 created) a large kobold a hobgoblin 2 giant rats 3 cave spiders a yellow mold a green mold 25 gnomes (34 created) a gecko (3 created) 4 arctic fern spores 5 blazing fern spores 5 swamp fern spores 2 jackals 2 foxes 2 grid bugs 3 lichens a kobold zombie a newt 127 creatures vanquished. Voluntary challenges You used a wielded weapon 206 times. You read items or engraved 5 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: some fountains Level 3: a fountain Level 4: many fountains, a sink Stairs down to The Gnomish Mines Level 5: <- You were here a jewelry store, a fountain, a sink The Gnomish Mines: levels 5 to 8 Level 7: [minetn] many shops, a temple, some fountains Game information Started: 2014-05-30 05:15:21 Ended: 2014-05-31 07:04:32 Play time: PT00:13:38 Goodbye Vis the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 8990 points, and 0 pieces of gold, after 4641 moves. Killer: wolf You were level 9 with a maximum of 63 hit points when you died. You didn't beat your previous score of 26208 points. 1 1516220 weirdvic-Wiz-Hum-Fem-Neu ascended to demigoddess-hood. 56 [184] 2 650793 Vis-Arc-Hum-Mal-Law died in Sheol on level 47. Killed by a crystal ice golem. - [274] 3 575591 nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. Killed by Death (with the Amulet). - [79] 44 27071 Indy-Arc-Hum-Mal-Law died in Sokoban on level 7 [max 11]. Killed by a forest centaur. - [79] 45 26789 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 11. Killed by an energy vortex. - [93] *46 26208 Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on * level 8. Killed by a wood golem, while frozen by a monster's gaze. - [91] * 8990 Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 5 [max 8]. Killed by a wolf. - [63] 47 25381 jente-Mon-Hum-Fem-Neu died in The Gnomish Mines on level 8 [max 9]. Killed by a white unicorn. - [65] 48 23763 Hrundel-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 18. Killed by a vampire lord. - [75]