Vis, neutral male human Wizard
                                              ----                 ----        
                                              |..|    ---          |..|        
     ---                                      |..--- --.--         |..--       
    --.|                                       --..| |...--        |...--      
    |..------                                   |..---....--       --...---    
    |...--..------------------------------------|....[.....|        |....^|    
    |........................................|.--..........|        ---...|    
    |.......------.....---------------------...........^..--          |..--    
    ---.|..............|..--                ..........-----          -....---  
      ----.................|                    ..>...|            #-.....h.|  
         |.............^..)-                    ......--            ......N@-  
         --..........)......|                   .......---      ------.......  
     ---- --.|.....)..........                       ....---- ---...|--*...    
     |..-- ----...........<...                        ....|.---.....| --..-    
     |...|    ---.............                          .....|......|  |..|    
     --..--------.).........--                          ........  ..|---..     
      --.........)!%........|                               ....  ..--....     
       --------...)......|.--                                     ........     
              |.......|.----                                       .....       
              ---.--.----                                                      
                ------                                                         

[Vis the Conjurer]        St:14 Dx:17 Co:14 In:16 Wi:10 Ch:9  Neutral
Gnomish Mines:3  $:270 HP:0(44) Pw:40(47) AC:1  Exp:5 T:1210

Latest messages

The gnome hits!
You see here 10 rocks.
Really attack the golden naga hatchling? [yes/no] (2x)
You hear some noises.
You hear some noises in the distance.
You hear some noises.
You hear some noises in the distance.
You displaced your housecat.
You fall into a pit!
You are still in a pit.
You crawl to the edge of the pit.
You displaced your housecat.
You miss the dwarf.
You hit the dwarf. (2x)
You miss the dwarf.
The dwarf swings her pick-axe.
The dwarf hits!
In what direction?
The spell misses the dwarf.
The spell misses it.
It screams!
You fail to cast the spell correctly.
The dwarf swings her pick-axe.
The dwarf misses.
The golden naga hatchling misses.
You hit the dwarf.
You hear some noises.
The dwarf swings her pick-axe.
The dwarf hits!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff*
p - 2 [uncursed +0] crude daggers [orcish]
G - an [uncursed +0] dagger (weapon in hand)

Armor

b - a blessed +0 cloak of magic resistance (being worn)*
y - a [blessed] +2 pair of boots called kick [kicking] (being worn)
B - an [uncursed] +0 elven mithril-coat (being worn)

Comestibles

o - 2 [uncursed] lichen corpses

Scrolls

i - an uncursed scroll of earth*
j - an uncursed scroll of identify*
k - an uncursed scroll of charging*
x - an uncursed scroll of enchant armor

Spellbooks

l - a blessed spellbook of force bolt*
m - an uncursed spellbook of healing*

Potions

f - an uncursed potion of levitation*
g - an uncursed potion of object detection*
h - an uncursed potion of restore ability*
s - an [uncursed] effervescent potion [of full healing]

Rings

d - an uncursed +4 ring of gain strength (on left hand)*
e - an uncursed ring of polymorph*

Wands

c - an uncursed wand of lightning (0:4)*

Tools

n - an uncursed blindfold*

Gems

A - 3 [uncursed] yellow gems [worthless glass]
E - an [uncursed] black gem [obsidian]
F - 2 [uncursed] yellowish brown gems [worthless glass]

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack63%94%
healinghealing63%94%

Vanquished creatures

38 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2014-05-19 09:43:32
Ended: 2014-05-19 09:58:29
Play time: PT00:04:20

Goodbye

Goodbye Vis the Wizard...
You died in The Gnomish Mines on dungeon level 3 with 1037 points,
and 270 pieces of gold, after 1210 moves.
Killer: dwarf
You were level 5 with a maximum of 44 hit points when you died.
You didn't beat your previous score of 10687 points.
  1     650793  Vis-Arc-Hum-Mal-Law died in Sheol on level 47. 
                Killed by a crystal ice golem.                          - [274]
  2     575591  nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. 
                Killed by Death (with the Amulet).                      -  [79]
  3     408903  Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
                Caves on level 43.  Petrified by an Olog-hai.         185 [198]

 48      11980  weirdvic-Mon-Hum-Mal-Neu died in The Gnomish Mines on
                level 7 [max 9].  Killed by Ms. Pasawahan, the
                shopkeeper.                                             -  [72]
 49      11012  Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on
                level 5 [max 7].  Killed by a mumak, while frozen by
                a monster's gaze.                                       -  [66]
*50      10687  Vis-Wiz-Hum-Mal-Neu turned to stone in The Dungeons            
*               of Doom on level 7 [max 8].  Petrified by a                    
                cockatrice corpse.                                     59  [59]
*         1037  Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on               
                level 3 [max 4].  Killed by a dwarf.                    -  [44]
 51      10657  gerster-Wiz-Hum-Mal-Neu died in The Dungeons of Doom
                on level 5 [max 7].  Killed by a snow ant, while
                reading a book.                                         -  [63]
 52      10415  hyphie-Wiz-Vam-Fem-Cha died in Sokoban on level 3
                [max 7].  Killed by a soldier ant.                      -  [76]