Vis, neutral male human Wizard ----- ##################### ----- ----- |...| # --------------# |...|####....| |.^.|### |..........f.|# |...|####|...| |....# #.............|# |...|# #|...| |...| #|............|# |)..|# #|...| ----- #|...........@|# ---.-# #----- #|............|########################## ### #-----.-------- ########################## # ################ ### # # ### ------ # # # # |.....## ################## # ##### |....| # # -.--- # ---------- # #|....| ### # |...| # |.........############|....| # --------# |...| ### |........|### #-....| ##.......|# ----...---- -------- # |.........### #------ # |.......##########.....<....| |.......### |........| +......|# |.........| |..>...| ---------- -------- |.........| -------- ----------- [Vis the Evoker] St:11 Dx:12 Co:15 In:18 Wi:10 Ch:9 Neutral Dungeons of Doom:1 $:15 HP:0(21) Pw:21(21) AC:9 Exp:2 T:628 Latest messages The newt bites! You hit the newt. You miss the newt. The newt bites! You miss the newt. (2x) The newt bites! The kitten bites the newt. The newt is killed! There is a doorway here. You see here a newt corpse. There is a newt corpse here; eat it? [ynq] (n) This newt corpse tastes terrible! You finish eating the newt corpse. You see here a chest. # Hmmm, it seems to be locked. # There is a chest here, force its lock? [ynq] (q) You force your crude dagger into a crack and pry. You succeed in forcing the lock. # lf: unknown extended command. Unknown command ' '. # You carefully open the chest... You trigger a trap! You are jolted by a surge of electricity! Your ring of adornment turns to dust and vanishes! Your wand of light breaks apart and explodes! You die... Your inventory Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded)* m - an [uncursed +0] sling p - an [uncursed +0] crude dagger [orcish] (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn)* o - a [blessed +2] iron skull cap [orcish helm] q - an [uncursed +0] iron skull cap [orcish helm] Comestibles n - an [uncursed] lichen corpse Scrolls i - a blessed scroll of remove curse* j - 2 uncursed scrolls of identify* Spellbooks k - a blessed spellbook of force bolt* l - an uncursed spellbook of cure sickness* Potions f - an uncursed potion of confusion* g - an uncursed potion of sleeping* h - an uncursed potion of paralysis* r - an [uncursed] puce potion [of see invisible] Rings e - an uncursed ring of polymorph* Final Attributes You were stridently aligned. Hunger level was 364. Your alignment was 6 / 13. Monster difficulty range was 0 - 1. Level difficulty was 1. You were magic-protected. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 97% b - cure sickness 3 healing 91% 97% Vanquished creatures a fox 3 goblins 2 sewer rats 6 grid bugs a lichen (2 created) a kobold zombie a newt 15 creatures vanquished. Voluntary challenges You were an atheist. You were illiterate. You used a wielded weapon 11 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: Level 1: <- You were here Game information Started: 2014-05-16 20:26:11 Ended: 2014-05-17 05:39:18 Play time: PT00:01:18 Goodbye Vis the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 98 points, and 15 pieces of gold, after 628 moves. Killer: electric shock You were level 2 with a maximum of 21 hit points when you died. You didn't beat your previous score of 3902 points. 1 650793 Vis-Arc-Hum-Mal-Law died in Sheol on level 47. Killed by a crystal ice golem. - [274] 2 575591 nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. Killed by Death (with the Amulet). - [79] 3 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon Caves on level 43. Petrified by an Olog-hai. 185 [198] 75 4126 engelson-Ran-Elf-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a human zombie, while reading a book. - [37] 76 4022 YjeMalcolm-Rog-Vam-Mal-Cha died in Sokoban on level 4 [max 6]. Killed by a hill orc, while reading a book. - [69] *77 3902 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 5 [max 6]. Killed by an ape, while praying. - [56] * 98 Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an electric shock. - [21] 78 3854 cleesieboy-Kni-Dwa-Mal-Law died in The Gnomish Mines on level 8. Killed by a watch captain. - [61] 79 3733 Indy-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 2 [max 8]. Killed by an imp. - [56]