Vis, neutral male human Wizard
                                                                               
                                              -------                          
                                             #......|                          
     ----------------                      ###|....(|       ----------         
     |..............|                      #  |.....|#######.........|         
     |.........<.....#######################  |.....|#      |........|         
     |..............|                         |.....|#      |........|         
     |..............|            ##           -----.-#     #.........|         
     ---------.------          ---.-------############   ###----------         
              #            ####...........#         #    #                     
              #            #   |.........|          #%####                     
              #          ###   |.........-##########  ##                       
              #          #     -----------       # # #####                     
              #        ###                         ###--.|-                    
        ----.-.-------                              ##..)||                    
        |............|                            ### .>[||                    
        |............|                            #   |...|                    
        |.............#############################   |..(|                    
        |............|                                -----                    
        --------------                                                         
                                                                               

[Vis the Thaumaturge]     St:13 Dx:16 Co:15 In:16 Wi:10 Ch:9  Neutral
Dungeons of Doom:1  $:495 HP:0(51) Pw:52(61) AC:3  Exp:7 T:4667

Latest messages

In what direction?
The spell hits the kitten!
The kitten bites! (2x)
In what direction?
The spell hits the kitten!
You kill the kitten!
You see here a yellow gem.
Your knapsack cannot accommodate any more items.
You cannot drop something you are wearing.
There is a black flash as a blindfold hits the altar. (2x)
A gray stone lands on the altar.
Unknown command ' '. (2x)
M - an uncursed gray stone.
You see here a thonged club.
You miss the newt.
The newt misses.
Wizard needs food, badly!
You kill the newt!
What do you want to eat? [km or ?*]
Yak - dog food!
You finish eating the tripe ration.
You see here a thonged club.
Unknown command ' '. (2x)
What do you want to use or apply? [cgjoqux-zCDFGILMVZ or ?*]
Improvise? [yn] (n)
You start playing the horn called 2.
In what direction?
The bolt of fire hits you!
Your cloak smoulders!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff*
w - an uncursed [+0] dagger (weapon in hand)
X - an uncursed [+0] dagger

Armor

b - an uncursed burnt +0 cloak of magic resistance (being worn)*
J - an [uncursed] +0 dwarvish mithril-coat (being worn)
W - an uncursed +0 pair of hard shoes [iron]

Comestibles

k - an uncursed tomato

Scrolls

h - an uncursed scroll of destroy armor*
n - a blessed scroll of remove curse
p - a cursed scroll labeled VAS CORP BET MANI [of teleportation]
r - 3 cursed scrolls of identify
s - an uncursed scroll of confuse monster
v - an uncursed scroll of genocide
H - a blessed scroll of enchant weapon
K - an uncursed scroll of gold detection
Q - 2 uncursed scrolls labeled AQUE BRAGH [of light]

Potions

f - 2 uncursed potions of extra healing*
g - an uncursed potion of oil*
t - a blessed potion called obj [of object detection]
A - an uncursed clear potion [of water]
P - a cursed muddy potion [of restore ability]
S - a cursed murky potion [of fruit juice]*
T - 2 cursed brown potions [of healing]*

Rings

d - an uncursed ring of stealth*
e - an uncursed ring of conflict*
U - a cursed ring of shock resistance*

Wands

c - an uncursed wand of undead turning (0:5)*
j - an uncursed wand of digging [0:7]
o - an uncursed wand of sleep [0:4]
u - an uncursed wand of sleep [0:8]
L - an uncursed wand of polymorph [0:0]
V - a cursed wand of slow monster [0:4]*

Tools

q - a blessed [oil] lamp
x - an uncursed magic marker [0:73]
y - an uncursed [tallow] candle
z - an uncursed bell
C - an uncursed frost horn [0:0]
D - an uncursed [fire] horn called 2 [0:6]
F - an uncursed horn of plenty [0:17]
G - an uncursed magic whistle
I - an uncursed credit card
Z - a cursed bag [sack]

Gems

l - an uncursed yellow gem [worthless glass]
B - an uncursed black gem [worthless glass]
E - an uncursed white gem [worthless glass]
M - an uncursed gray stone [flint]
N - an uncursed blue gem [worthless glass]
O - 2 uncursed green gems [worthless glass]
Y - an uncursed orange gem [worthless glass]
The sack is empty.

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack47%77%
remove curseclerical100%77%
detect fooddivination90%77%
slow monsterenchantment47%90%

Vanquished creatures

106 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
dagger[Basic]
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Started: 2014-05-15 05:21:47
Ended: 2014-05-16 04:47:29
Play time: PT00:18:22

Goodbye

Goodbye Vis the Wizard...
You died in The Dungeons of Doom on dungeon level 1 with 3728 points,
and 495 pieces of gold, after 4667 moves.
Killer: bolt of fire
You were level 7 with a maximum of 51 hit points when you died.
You reached the 78th place on the top 100 list.
  1     650793  Vis-Arc-Hum-Mal-Law died in Sheol on level 47. 
                Killed by a crystal ice golem.                          - [274]
  2     575591  nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. 
                Killed by Death (with the Amulet).                      -  [79]
  3     408903  Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
                Caves on level 43.  Petrified by an Olog-hai.         185 [198]

 76       3854  cleesieboy-Kni-Dwa-Mal-Law died in The Gnomish Mines
                on level 8.  Killed by a watch captain.                 -  [61]
 77       3733  Indy-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 2 [max 8].  Killed by an imp.                     -  [56]
*78       3728  Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on            
                level 1 [max 6].  Killed by a bolt of fire.             -  [51]
 79       3621  YjeMalcolm-Con-Hum-Mal-Cha died in The Dungeons of
                Doom on level 5 [max 7].  Killed by a rabid rat.        -  [53]
 80       3561  weirdvic-Wiz-Hum-Fem-Cha died in The Dungeons of Doom
                on level 4 [max 6].  Killed by a Mordor orc.            -  [55]