Vis, neutral male human Wizard
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[Vis the Evoker] St:11 Dx:15 Co:11 In:18 Wi:10 Ch:10 Neutral
Dungeons of Doom:2 $:385 HP:0(18) Pw:20(20) AC:2 Exp:2 T:1056 Burdened
Latest messages
There is a jackal corpse here; eat it? [ynq] (n)
This jackal corpse tastes terrible!
You hear the chime of a cash register.
You finish eating the jackal corpse.
You have a little trouble lifting 29 gold pieces.
You hear someone cursing shoplifters.
You have a little trouble lifting 21 gold pieces.
You have a little trouble lifting 85 gold pieces.
You have a little trouble lifting s - a rectangular amulet.
You kill the grid bug!
You hear someone cursing shoplifters.
The door opens.
You have a little trouble lifting 16 gold pieces.
You hear the chime of a cash register.
You hit the coyote.
The coyote bites!
The coyote misses.
You hit the coyote.
The coyote bites!
You kill the coyote!
The coyote bites!
You miss the coyote.
The coyote bites! (2x)
You miss the coyote.
The coyote bites!
You miss the coyote.
The coyote bites!
You hit the coyote.
The coyote bites! (2x)
You die...
Your inventory
Amulets
s - a [cursed] rectangular amulet [of strangulation]
Weapons
a - a blessed +1 quarterstaff (alternate weapon; not wielded)*
n - an [uncursed +0] crude dagger [orcish] (weapon in hand)
Armor
b - an uncursed +0 cloak of magic resistance (being worn)*
o - an [uncursed] +0 iron skull cap [orcish helm] (being worn)
p - an [uncursed] +1 chain mail (being worn)
Comestibles
q - an [uncursed] lichen corpse
r - 2 [uncursed] food rations
Scrolls
h - 2 uncursed scrolls of confuse monster*
i - an uncursed scroll of food detection*
Spellbooks
j - a blessed spellbook of force bolt*
k - an uncursed spellbook of identify*
Potions
f - 2 uncursed potions of paralysis*
g - an uncursed potion of monster detection*
m - an [uncursed] sky blue potion [of healing]
Rings
d - an uncursed +1 ring of increase damage (on left hand)*
e - an uncursed +1 ring of gain dexterity*
Wands
c - an uncursed wand of digging (0:7)*
Tools
l - an uncursed blindfold*
Final Attributes
- You had transgressed.
- Hunger level was 334.
- Your alignment was -24 / 15.
- Monster difficulty range was 0 - 2.
- Level difficulty was 2.
- You were magic-protected.
- You had a +1 damage bonus.
- You were lucky (1).
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 76% | 95% |
identify | 3 | divination | 100% | 95% |
Vanquished creatures
18 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You were illiterate.
- You used a wielded weapon 20 times.
- You put on armor 6 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 1:
- some fountains, a sink
- Level 2: <- You were here
- a fountain
Game information
Started: 2014-05-14 09:02:45
Ended: 2014-05-14 09:06:36
Play time: PT00:02:00
Goodbye
Goodbye Vis the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 533 points,
and 385 pieces of gold, after 1056 moves.
Killer: coyote
You were level 2 with a maximum of 18 hit points when you died.
You didn't beat your previous score of 2148 points.
1 650793 Vis-Arc-Hum-Mal-Law died in Sheol on level 47.
Killed by a crystal ice golem. - [274]
2 575591 nooodl-Arc-Dwa-Fem-Law died on the Astral Plane.
Killed by Death (with the Amulet). - [79]
3 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
Caves on level 43. Petrified by an Olog-hai. 185 [198]
92 2213 YjeMalcolm-Tou-Hum-Mal-Neu died in The Gnomish Mines
on level 4 [max 6]. Killed by a dwarf. - [40]
93 2153 menche-Wiz-Vam-Mal-Cha died in The Gnomish Mines on
level 4. Killed by a dwarf. - [44]
*94 2148 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on
* level 3 [max 5]. Killed by a dwarf, while fainted
from lack of food. - [51]
* 533 Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on
level 2. Killed by a coyote. - [18]
95 2133 YjeMalcolm-Hea-Hum-Mal-Neu died in The Dungeons of
Doom on level 6. Killed by a bugbear. - [55]
96 2115 Haudegen-Rog-Hum-Mal-Cha died in The Dungeons of Doom
on level 4. Killed by a giant ant. - [48]