Vis, lawful male human Archeologist -------- ----- -------- |.[[[.[| |...-#########-------- |.......#####|.[[)[[| |...| #|......| |<.....| #|.[[.[[| |...| #|......| |.......#####-.[[[[[| |...| #|....>.| `.......| #|.%[[[)|# --------|--- --.-- #-.------ ..|----- #|..[.[.|# ##-..........| # ##########################--------# # |..........| ### #####################################-...........## # # #-----.------ ########## #### ### ################### --------# # # -+-|- |......|################# #e@Y################-...| |......%########## ---.--- # |.^.| |......| # |.....| ##|...| -------- ### |...#.| ----- # |.....| ##......| ------- [Vis the Exhumer] St:15 Dx:15 Co:14 In:14 Wi:12 Ch:13 Lawful Dungeons of Doom:6 $:505 HP:0(67) Pw:35(35) AC:-8 Exp:10 T:7279 Burdened Latest messages The ape misses. The ape hits! The ape misses. (2x) The ape hits! The ape misses. The ape bites! The ape hits! (2x) The ape bites! The ape hits! (2x) The ape bites! The ape hits! The ape misses. The ape bites! You hear someone cursing shoplifters. The ape hits! (2x) The ape bites! The ape hits! (2x) The ape bites! The ape hits! The ape just misses! The ape bites! The ape hits! The ape misses. The ape bites! The ape misses. The ape hits! The ape bites! The ape misses. (2x) The ape bites! You die... Your inventory Weapons a - an uncursed +2 bullwhip* e - an uncursed greased [+0] dwarvish mattock (weapon in hands) Armor c - an uncursed +0 fedora (being worn)* h - an uncursed +0 cloak of displacement l - an uncursed [+0] T-shirt p - an uncursed [+0] Hawaiian shirt v - an uncursed +0 pair of speed boots (being worn) B - an [uncursed] +0 dwarvish mithril-coat (being worn) K - an uncursed +2 oilskin cloak (being worn) M - an uncursed +0 robe N - an [uncursed] +3 pair of gauntlets of dexterity (being worn) Comestibles d - an uncursed food ration o - an uncursed clove of garlic A - an [uncursed] orange G - an uncursed carrot Q - an [uncursed] food ration U - an [uncursed] fortune cookie Z - 3 uncursed tripe rations Scrolls F - an [uncursed] scroll labeled XIXAXA XOXAXA XUXAXA [of genocide] Rings j - an uncursed ring of searching I - a cursed coral ring [of aggravate monster] P - an uncursed +1 ring of gain intelligence Y - a cursed glass ring [of invisibility] Wands i - an uncursed wand of digging [0:3] k - an uncursed wand of secret door detection [0:14] r - an uncursed wand of digging [0:8] O - an uncursed wand of lightning [0:3] V - an uncursed wand of speed monster [0:6] Tools f - an uncursed tinning kit (0:52)* q - an uncursed blindfold s - an uncursed sack* w - an uncursed expensive camera [0:76] x - an uncursed can of grease [0:5] y - an uncursed [tin] whistle called p E - an uncursed lock pick L - an uncursed [tin] whistle called p R - 2 uncursed [tallow] candles S - an uncursed lock pick T - 2 uncursed [wax] candles W - an uncursed [magic] lamp (lit) Gems g - an uncursed touchstone* H - an uncursed luckstone Contents of the sack: a blessed scroll labeled LEP GEX VEN ZEA [of create monster] an uncursed scroll labeled ZELGO MER [of flood] a cursed scroll of enchant weapon a blessed scroll of teleportation an [uncursed] scroll of teleportation an uncursed unlabeled scroll [of blank paper] an [uncursed] black potion [of confusion] an uncursed clear potion [of water] a [blessed] clear potion [of holy water] 4 [uncursed] potions called bozze [of booze] a [cursed] potion called bozze [of booze] a [blessed] potion called bozze [of booze] an uncursed potion called obj [of object detection] an [uncursed] potion called obj [of object detection] 2 [blessed] potions called obj [of object detection] 2 [uncursed] amethyst stones 2 [uncursed] diamonds 3 [uncursed] emeralds an [uncursed] jasper stone 2 [uncursed] rubies Final Attributes You were piously aligned. Hunger level was 518. Your alignment was 46 / 46. Monster difficulty range was 1 - 8. Level difficulty was 6. You were poison resistant. You were telepathic. You had automatic searching. You were stealthy. You were protected. You were very fast. You were lucky (4). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 83% 73% b - detect monsters 1 divination 83% 78% c - slow monster 2 enchantment 90% 89% Vanquished creatures a flesh golem 5 small mimics a large dog (0 created) 4 enormous rats a cobra an ettin zombie a wolf (4 created) 3 giant spiders (4 created) a black light a gnome king an owlbear a dingo a plains centaur a gnome mummy 2 snakes 2 human zombies a bugbear 2 imps a mountain nymph a rock piercer (2 created) 2 rock moles (3 created) a pony a fog cloud 3 yellow lights a shrieker 14 gnome lords (16 created) 7 gnomish wizards (8 created) a kobold mummy a straw golem a floating eye (3 created) 7 dwarves (19 created) 2 homunculi (3 created) 2 kobold lords 3 hill orcs a rothe a rabid rat 3 giant bats a monkey 2 dwarf zombies a wererat 2 iguanas (3 created) 9 killer bees a gas spore (2 created) a hobbit (8 created) 6 manes a large kobold 2 hobgoblins (3 created) a giant rat a cave spider 2 brown molds (3 created) a green mold 65 gnomes (77 created) 2 garter snakes 5 geckos 4 jackals a fox a kobold 4 goblins 5 sewer rats 11 grid bugs 4 bats 5 lichens 5 newts (6 created) 226 creatures vanquished. Voluntary challenges You used a wielded weapon 381 times. You read items or engraved 13 times. You put on armor 37 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 1 time. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Expert] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: a scroll shop, a fountain Level 3: a fountain Stairs down to The Gnomish Mines Level 4: a general store Level 5: an armor shop Level 6: <- You were here an armor shop, a sink The Gnomish Mines: levels 4 to 11 Level 6: [minetn] many shops, a temple, some fountains Game information Started: 2014-05-05 21:06:01 Ended: 2014-05-06 11:34:51 Play time: PT00:34:31 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 12143 points, and 505 pieces of gold, after 7279 moves. Killer: ape, while frozen by a monster's gaze You were level 10 with a maximum of 67 hit points when you died. You didn't beat your previous score of 80268 points. 1 575591 nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. Killed by Death (with the Amulet). - [79] 2 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon Caves on level 43. Petrified by an Olog-hai. 185 [198] 3 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The Dungeons of Doom on level 24 [max 25]. Petrified by a sergeant. 257 [257] 13 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort Ludios. Crushed to death by a collapsing drawbridge. 101 [101] 14 82475 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 20. Killed by a Woodland-elf. - [106] *15 80268 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 13]. Killed by the Minion of Huhetotl. - [93] * 12143 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on * level 6 [max 11]. Killed by an ape, while frozen by a monster's gaze. - [67] 16 66700 ABOCbKA-Tou-Hum-Fem-Neu quit in The Quest on level 18 [max 15]. 111 [112] 17 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 12. 125 [127]